@The-Janus Thanks for the help in protecting my fleet!
Global 1941 (oztea mod) - Dresden burning
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Poland to Western Ukraine
2 infantry moved from Norway to Finland
1 bomber moved from Poland to Finland
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Poland to Belarus
1 fighter moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
5 armour, 12 artilleries, 25 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
11 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
1 bomber moved from Poland to Finland
1 bomber moved from Poland to Western Ukraine
5 artilleries moved from Bessarabia to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Eastern Poland
1 bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
Germans take Belgian Congo from British
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
6 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Finland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 1 : 1/4 hits
Russians roll dice for 2 mech_infantrys in Iraq, round 1 : 0/2 hits
1 mech_infantry owned by the Russians lost in Iraq
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 3/4 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Germans attack with 5 armour, 12 artilleries, 36 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 12 artilleries, 36 infantry and 12 mech_infantrys in Baltic States, round 1 : 18/65 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 12 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 bombers moved from Finland to Eastern Poland
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 aaGuns moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 infantry placed in Egypt
2 bombers placed in Western Germany
2 infantry placed in Germany
5 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag, 1 armour and 2 infantry
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Poland : 7 infantry
Germany : 1 factory_major and 8 infantry
Norway : 1 aaGun and 5 infantry
Ethiopia : 1 armour
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 2 aaGuns, 5 armour, 12 artilleries, 35 infantry and 12 mech_infantrys
Eastern Poland : 1 flag, 5 artilleries, 4 bombers, 6 fighters and 4 infantry
Bessarabia : 1 flag, 10 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 infantry
112 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 3 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 60 / 72
Russians : 32 / 48
Japanese : 62 / 70
Americans : 58 / 80
Chinese : 4 / 4
British : 22 / 26
UK_Pacific : 6 / 4
Italians : 13 / 17
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,532
Median : 4,000
Variance : 0,355
Standard Deviation : 0,595
Total rolls : 111Germans Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3,418
Median : 3,000
Variance : 0,289
Standard Deviation : 0,537
Total rolls : 98Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,385
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Persia to Iraq
2 bombers moved from Volgograd to Iraq
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 bombers, 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win, taking Iraq from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Belarus to Russia
2 bombers moved from Iraq to Volgograd
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Novosibirsk to Kansu
2 fighters moved from Belarus to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 aaGuns, 2 armour, 5 artilleries, 22 infantry and 5 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 7 submarines moved from 63 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery moved from Szechwan to Sikang
2 armour and 8 mech_infantrys moved from Szechwan to Burma
4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 19 Sea Zone to 33 Sea Zone
3 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Shensi
2 fighters and 1 tactical_bomber moved from Chahar to Shensi
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
4 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Shantung to Chahar
4 bombers moved from Kwangtung to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/4 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 4,6,7 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 23 damage total. Damaged units is as follows: airfield = 6, factory_major = 17
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 26 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 1 : 4/10 hits
2 submarines owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/10 hits
4 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 2 battleships, 2 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 3 : 5/6 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 2 battleships and 2 transports in 26 Sea Zone, round 4 : 1/2 hits
2 battleships owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 7 submarines
Casualties for Americans: 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Battle in Burma
Japanese attack with 4 armour, 4 infantry and 12 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 infantry and 12 mech_infantrys in Burma, round 1 : 3/20 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Sikang, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Sikang to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Hopei to Chahar
4 bombers moved from India to Yunnan
2 fighters moved from Shensi to Yunnan
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
3 infantry placed in Malaya
3 infantry placed in New ZealandTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 16 times
Average roll : 3,388
Median : 3,000
Variance : 0,461
Standard Deviation : 0,679
Total rolls : 129Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,296
Median : 4,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 81British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3,750
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,475
Median : 3,000
Variance : 0,564
Standard Deviation : 0,751
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 30 Sea Zone
2 bombers moved from India to Russia
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to QuebecPlace Units - Americans
1 factory_minor placed in Alaska
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1,4,5,6,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - British
1 fighter moved from Scotland to United Kingdom
4 mech_infantrys moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Belgian Congo
British attack with 4 mech_infantrys
Germans defend with 1 armour and 2 infantry
1 mech_infantry owned by the British retreated to Rhodesia
Germans win, taking 109 Sea Zone from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 artillery moved from India to West India
4 aaGuns moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
9 infantry moved from India to West IndiaPlace Units - British
1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Tobruk to Libya
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
Italians take 98 Sea Zone from British
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Sicily to Egypt
1 tactical_bomber moved from Sicily to EgyptCombat - Italians
Battle in Libya
Italians attack with 3 artilleries and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 artilleries moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to EgyptPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,5,5
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 67 PUs;
Germans buy 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 infantry moved from Western Germany to 112 Sea Zone
2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 cruisers, 2 destroyers, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
7 infantry moved from Poland to Eastern Poland
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
7 infantry moved from Germany to Poland
2 fighters moved from Eastern Poland to Vyborg
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Baltic States to Belarus
5 armour, 12 artilleries, 34 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Karelia
1 armour moved from Belgian Congo to Kenya
Germans take Tanganyika Territory from British
1 armour moved from Ethiopia to Italian Somaliland
Germans take British Somaliland from British
Italians take Italian Somaliland from British
1 armour moved from French Equatorial Africa to French Central Africa
Germans take Nigeria from British
Germans take French Central Africa from Americans
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 cruisers, 2 destroyers and 3 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 cruisers, 2 destroyers and 3 transports in 115 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 1 : 2/7 hits
Russians roll dice for 4 infantry in Belarus, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 5 armour, 12 artilleries, 40 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 12 artilleries, 40 infantry and 5 mech_infantrys in Novgorod, round 1 : 12/62 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 12 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Karelia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Vyborg, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Iraq, round 1 : 3/4 hits
Russians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
1 armour owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 fighters moved from Vyborg to Finland
2 bombers moved from Karelia to Eastern Poland
2 infantry moved from Norway to Finland
1 fighter moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
3 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
2 tactical_bombers moved from Belarus to Eastern Poland
3 infantry moved from France to Western Germany
2 aaGuns moved from Baltic States to NovgorodPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry and 5 mech_infantrys placed in Germany
7 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 3 infantry
British Somaliland : 1 flag
Egypt : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Nigeria : 1 flag
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Poland : 7 infantry
Germany : 1 factory_major, 2 infantry and 5 mech_infantrys
Norway : 1 aaGun and 3 infantry
Italian Somaliland : 1 armour
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 7 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 artilleries, 4 bombers, 6 fighters, 7 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 8 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 factory_minor, 1 harbour, 39 infantry and 5 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 1 infantry
115 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
Finland : 1 flag, 2 fighters and 2 infantryProduction/PUs Summary :
Germans : 66 / 83
Russians : 29 / 42
Japanese : 62 / 70
Americans : 56 / 77
Chinese : 5 / 6
British : 20 / 22
UK_Pacific : 5 / 6
Italians : 14 / 19
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 28 times
5 was rolled 18 times
6 was rolled 31 times
Average roll : 3,332
Median : 3,000
Variance : 1,672
Standard Deviation : 1,293
Total rolls : 184Null / Other
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3,314
Median : 3,000
Variance : 1,059
Standard Deviation : 1,029
Total rolls : 86Germans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3,314
Median : 3,000
Variance : 1,059
Standard Deviation : 1,029
Total rolls : 86Russians Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,583
Median : 4,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 29 PUs;
Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 bombers, 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Iraq from Germans with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 bombers moved from Iraq to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 aaGuns, 2 armour, 5 artilleries, 18 infantry and 6 mech_infantrys moved from Archangel to Smolensk
1 artillery moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Kazakhstan to Sikang
3 infantry moved from India to West IndiaPlace Units - Russians
1 armour, 2 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 transports moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 armour moved from Burma to India
4 infantry moved from Burma to India
8 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from Burma to Szechwan
2 infantry moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 fighters and 2 tactical_bombers moved from Szechwan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Szechwan to Shantung
1 fighter moved from Szechwan to Shantung
4 bombers moved from Yunnan to Caroline Islands
2 fighters moved from Yunnan to SzechwanCombat - Japanese
Battle in Wake Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 30 Sea Zone
Japanese roll dice for 2 submarines in 30 Sea Zone, round 1 : 1/2 hits
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Johnston Island
Battle in India
Japanese attack with 3 armour, 4 infantry and 10 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour, 4 infantry and 10 mech_infantrys in India, round 1 : 5/17 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Johnston Island from Americans, taking India from UK_Pacific with 3 armour, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Chahar to Suiyuyan
2 submarines moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea ZonePlace Units - Japanese
3 artilleries placed in Japan
1 battleship, 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in Malaya
3 infantry placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Greece
Battle in Southern FranceNon Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,3,2,6,6,5,1,4,2,5,4,2,6,1,3,5,1,1,2,2,6,1,1,4
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - British
British buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Germans
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Rhodesia to Union of South Africa
2 fighters moved from West India to Iraq
1 tactical_bomber moved from West India to Iraq
9 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern PersiaCombat - British
Non Combat Move - British
1 aaGun moved from Rhodesia to Union of South Africa
4 aaGuns moved from West India to Eastern PersiaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Turn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
3 artilleries and 1 infantry moved from Libya to TobrukCombat - Italians
Battle in Iraq
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 infantry and 1 mech_infantry
Russians win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Russians: 3 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
1 fighter owned by the Italians and 1 tactical_bomber owned by the Italians retreated
Battle in 93 Sea Zone
Italians attack with 1 tactical_bomber
Americans defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 submarines and 1 transport
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French