dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Global 1941 (oztea mod) - Dresden burning
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 tactical_bomber moved from Scotland to United Kingdom
2 mech_infantrys moved from Belgian Congo to Rhodesia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 aaGun moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Union of South Africa
1 fighter placed in Scotland
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to TobrukCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Tobruk
Italians attack with 3 artilleries, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Tobruk from Americans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to Sicily
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to SicilyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Poland to Western Ukraine
2 infantry moved from Norway to Finland
1 bomber moved from Poland to Finland
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Poland to Belarus
1 fighter moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
5 armour, 12 artilleries, 25 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
11 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Germany to Poland
1 bomber moved from Poland to Finland
1 bomber moved from Poland to Western Ukraine
5 artilleries moved from Bessarabia to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Eastern Poland
1 bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
Germans take Belgian Congo from British
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
6 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Finland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 1 : 1/4 hits
Russians roll dice for 2 mech_infantrys in Iraq, round 1 : 0/2 hits
1 mech_infantry owned by the Russians lost in Iraq
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 3/4 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Germans attack with 5 armour, 12 artilleries, 36 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 12 artilleries, 36 infantry and 12 mech_infantrys in Baltic States, round 1 : 18/65 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 12 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 bombers moved from Finland to Eastern Poland
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 aaGuns moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 infantry placed in Egypt
2 bombers placed in Western Germany
2 infantry placed in Germany
5 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag, 1 armour and 2 infantry
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Poland : 7 infantry
Germany : 1 factory_major and 8 infantry
Norway : 1 aaGun and 5 infantry
Ethiopia : 1 armour
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 2 aaGuns, 5 armour, 12 artilleries, 35 infantry and 12 mech_infantrys
Eastern Poland : 1 flag, 5 artilleries, 4 bombers, 6 fighters and 4 infantry
Bessarabia : 1 flag, 10 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 infantry
112 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 3 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 60 / 72
Russians : 32 / 48
Japanese : 62 / 70
Americans : 58 / 80
Chinese : 4 / 4
British : 22 / 26
UK_Pacific : 6 / 4
Italians : 13 / 17
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,532
Median : 4,000
Variance : 0,355
Standard Deviation : 0,595
Total rolls : 111Germans Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3,418
Median : 3,000
Variance : 0,289
Standard Deviation : 0,537
Total rolls : 98Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,385
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Persia to Iraq
2 bombers moved from Volgograd to Iraq
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 bombers, 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win, taking Iraq from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Belarus to Russia
2 bombers moved from Iraq to Volgograd
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Novosibirsk to Kansu
2 fighters moved from Belarus to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 aaGuns, 2 armour, 5 artilleries, 22 infantry and 5 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 7 submarines moved from 63 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery moved from Szechwan to Sikang
2 armour and 8 mech_infantrys moved from Szechwan to Burma
4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 19 Sea Zone to 33 Sea Zone
3 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Shensi
2 fighters and 1 tactical_bomber moved from Chahar to Shensi
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
4 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Shantung to Chahar
4 bombers moved from Kwangtung to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/4 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 4,6,7 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 23 damage total. Damaged units is as follows: airfield = 6, factory_major = 17
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 26 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 1 : 4/10 hits
2 submarines owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/10 hits
4 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 2 battleships, 2 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 3 : 5/6 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 2 battleships and 2 transports in 26 Sea Zone, round 4 : 1/2 hits
2 battleships owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 7 submarines
Casualties for Americans: 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Battle in Burma
Japanese attack with 4 armour, 4 infantry and 12 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 infantry and 12 mech_infantrys in Burma, round 1 : 3/20 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Sikang, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Sikang to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Hopei to Chahar
4 bombers moved from India to Yunnan
2 fighters moved from Shensi to Yunnan
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
3 infantry placed in Malaya
3 infantry placed in New ZealandTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 16 times
Average roll : 3,388
Median : 3,000
Variance : 0,461
Standard Deviation : 0,679
Total rolls : 129Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,296
Median : 4,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 81British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3,750
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,475
Median : 3,000
Variance : 0,564
Standard Deviation : 0,751
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 30 Sea Zone
2 bombers moved from India to Russia
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to QuebecPlace Units - Americans
1 factory_minor placed in Alaska
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1,4,5,6,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - British
1 fighter moved from Scotland to United Kingdom
4 mech_infantrys moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Belgian Congo
British attack with 4 mech_infantrys
Germans defend with 1 armour and 2 infantry
1 mech_infantry owned by the British retreated to Rhodesia
Germans win, taking 109 Sea Zone from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 artillery moved from India to West India
4 aaGuns moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
9 infantry moved from India to West IndiaPlace Units - British
1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Tobruk to Libya
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
Italians take 98 Sea Zone from British
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Sicily to Egypt
1 tactical_bomber moved from Sicily to EgyptCombat - Italians
Battle in Libya
Italians attack with 3 artilleries and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 artilleries moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to EgyptPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,5,5
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 67 PUs;
Germans buy 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 infantry moved from Western Germany to 112 Sea Zone
2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 cruisers, 2 destroyers, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
7 infantry moved from Poland to Eastern Poland
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
7 infantry moved from Germany to Poland
2 fighters moved from Eastern Poland to Vyborg
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Baltic States to Belarus
5 armour, 12 artilleries, 34 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Karelia
1 armour moved from Belgian Congo to Kenya
Germans take Tanganyika Territory from British
1 armour moved from Ethiopia to Italian Somaliland
Germans take British Somaliland from British
Italians take Italian Somaliland from British
1 armour moved from French Equatorial Africa to French Central Africa
Germans take Nigeria from British
Germans take French Central Africa from Americans
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 cruisers, 2 destroyers and 3 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 cruisers, 2 destroyers and 3 transports in 115 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 1 : 2/7 hits
Russians roll dice for 4 infantry in Belarus, round 1 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 5 armour, 12 artilleries, 40 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 12 artilleries, 40 infantry and 5 mech_infantrys in Novgorod, round 1 : 12/62 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 12 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Karelia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Vyborg, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Iraq, round 1 : 3/4 hits
Russians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
1 armour owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
2 fighters moved from Vyborg to Finland
2 bombers moved from Karelia to Eastern Poland
2 infantry moved from Norway to Finland
1 fighter moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
3 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
2 tactical_bombers moved from Belarus to Eastern Poland
3 infantry moved from France to Western Germany
2 aaGuns moved from Baltic States to NovgorodPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry and 5 mech_infantrys placed in Germany
7 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Germans :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 3 infantry
British Somaliland : 1 flag
Egypt : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Nigeria : 1 flag
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Poland : 7 infantry
Germany : 1 factory_major, 2 infantry and 5 mech_infantrys
Norway : 1 aaGun and 3 infantry
Italian Somaliland : 1 armour
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 7 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 artilleries, 4 bombers, 6 fighters, 7 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 8 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 factory_minor, 1 harbour, 39 infantry and 5 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 1 infantry
115 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
Finland : 1 flag, 2 fighters and 2 infantryProduction/PUs Summary :
Germans : 66 / 83
Russians : 29 / 42
Japanese : 62 / 70
Americans : 56 / 77
Chinese : 5 / 6
British : 20 / 22
UK_Pacific : 5 / 6
Italians : 14 / 19
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 28 times
5 was rolled 18 times
6 was rolled 31 times
Average roll : 3,332
Median : 3,000
Variance : 1,672
Standard Deviation : 1,293
Total rolls : 184Null / Other
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3,314
Median : 3,000
Variance : 1,059
Standard Deviation : 1,029
Total rolls : 86Germans Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3,314
Median : 3,000
Variance : 1,059
Standard Deviation : 1,029
Total rolls : 86Russians Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,583
Median : 4,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 29 PUs;
Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 bombers, 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Iraq from Germans with 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 bombers moved from Iraq to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 aaGuns, 2 armour, 5 artilleries, 18 infantry and 6 mech_infantrys moved from Archangel to Smolensk
1 artillery moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Kazakhstan to Sikang
3 infantry moved from India to West IndiaPlace Units - Russians
1 armour, 2 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 transports moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 armour moved from Burma to India
4 infantry moved from Burma to India
8 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from Burma to Szechwan
2 infantry moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 fighters and 2 tactical_bombers moved from Szechwan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Szechwan to Shantung
1 fighter moved from Szechwan to Shantung
4 bombers moved from Yunnan to Caroline Islands
2 fighters moved from Yunnan to SzechwanCombat - Japanese
Battle in Wake Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 30 Sea Zone
Japanese roll dice for 2 submarines in 30 Sea Zone, round 1 : 1/2 hits
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Johnston Island
Battle in India
Japanese attack with 3 armour, 4 infantry and 10 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour, 4 infantry and 10 mech_infantrys in India, round 1 : 5/17 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Johnston Island from Americans, taking India from UK_Pacific with 3 armour, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Chahar to Suiyuyan
2 submarines moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea ZonePlace Units - Japanese
3 artilleries placed in Japan
1 battleship, 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in Malaya
3 infantry placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Greece
Battle in Southern FranceNon Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,3,2,6,6,5,1,4,2,5,4,2,6,1,3,5,1,1,2,2,6,1,1,4
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total





