TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 7 submarines moved from 63 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery moved from Szechwan to Sikang
2 armour and 8 mech_infantrys moved from Szechwan to Burma
4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 19 Sea Zone to 33 Sea Zone
3 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Shensi
2 fighters and 1 tactical_bomber moved from Chahar to Shensi
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
4 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Shantung to Chahar
4 bombers moved from Kwangtung to India
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/4 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 4,6,7 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 23 damage total. Damaged units is as follows: airfield = 6, factory_major = 17
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Japanese roll dice for 7 submarines in 26 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 26 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 1 : 4/10 hits
2 submarines owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/10 hits
4 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 2 battleships, 2 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 3 : 5/6 hits
2 fighters owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 2 battleships and 2 transports in 26 Sea Zone, round 4 : 1/2 hits
2 battleships owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 7 submarines
Casualties for Americans: 2 battleships, 1 carrier, 5 destroyers, 2 fighters, 6 submarines and 2 transports
Battle in Burma
Japanese attack with 4 armour, 4 infantry and 12 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 infantry and 12 mech_infantrys in Burma, round 1 : 3/20 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Sikang, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Sikang to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Hopei to Chahar
4 bombers moved from India to Yunnan
2 fighters moved from Shensi to Yunnan
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
3 infantry placed in Malaya
3 infantry placed in New Zealand
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 16 times
Average roll : 3,388
Median : 3,000
Variance : 0,461
Standard Deviation : 0,679
Total rolls : 129
Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,296
Median : 4,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 81
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3,750
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,475
Median : 3,000
Variance : 0,564
Standard Deviation : 0,751
Total rolls : 40