Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Territory Summary for Russians :
Bryansk : 3 infantry
Rostov : 1 artillery, 1 infantry and 1 mech_infantry
Archangel : 3 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 5 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 66
Russians : 28 / 36
Japanese : 41 / 52
Americans : 51 / 69
Chinese : 13 / 19
British : 29 / 36
UK_Pacific : 15 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Amur to Manchuria
1 fighter moved from French Indo China to Kiangsi
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 fighter moved from French Indo China to Kiangsi
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Kiangsi to Kwangtung
1 aaGun moved from Amur to Buryatia
3 aaGuns moved from Korea to Manchuria
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 45 Sea Zone to French Indo China
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,2,2,2,1,3,4,6,2,1,6
Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 10 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 3 fighters and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Midway : 1 airfield, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
32 Sea Zone : 1 submarine
31 Sea Zone : 1 submarine
30 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 submarine
10 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 53 / 66
Russians : 25 / 36
Japanese : 52 / 61
Americans : 51 / 67
Chinese : 10 / 19
British : 29 / 36
UK_Pacific : 10 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
2 artilleries moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
2 infantry placed in Kiangsi
3 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,3,3
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsi : 1 flag, 2 infantry
Yunnan : 3 artilleries and 11 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 53 / 66
Russians : 25 / 36
Japanese : 49 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 29 / 36
UK_Pacific : 10 / 9
Italians : 13 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Libya to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Shan State to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 armour moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for British :
Yunnan : 2 aaGuns, 1 armour and 1 fighter
Shan State : 1 artillery and 3 infantry
Burma : 1 armour, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Sumatra : 1 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 2 transports
Eastern Persia : 1 flag, 2 infantry and 2 mech_infantrys
71 Sea Zone : 1 transport
98 Sea Zone : 2 cruisers and 2 destroyers
110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 0
Italians : 12 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flag
Production/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 13
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Japan is really holding the US back by sitting in Hawaii…that was a bold move that has paid off for you!
I think this is the first game I’ve played where China is doing better than the US!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to Western Germany
1 fighter moved from Northern Italy to Western Germany
Combat - Italians
Battle in Gibraltar
Italians attack with 2 armour and 2 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Yeah, I’m trying to refine my J1 strategy. If I attack Russia on G1, I could either delay the US with a J4, or distract them with a J1. If the US doesn’t spend anything in the Pacific to counter losing Hawaii, then Japan can threaten a Pacific victory.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Tunisia : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 2 infantry
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 66
Russians : 25 / 36
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 35 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
the G1/J1 attack seems to be working out for you…it’s definitely keeping the US at bay and it’s difficult for the UK to fight Germany and Italy in Europe.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Germans
do you scramble in sz 98?
I might have been doing better if i hadn’t forgotten some critical NCMs in the first round. didn’t move 10 Inf eastward which kinda hurt.
scramble three fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Holland Belgium
Germans attack with 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 2 cruisers, 2 destroyers and 3 fighters
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 2 cruisers, 2 destroyers and 3 fighters
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 4 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Greece
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to France
2 armour moved from Southern Italy to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 armour placed in Romania
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 mech_infantrys moved from Russia to Rostov
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 5 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Territory Summary for Russians :
Bryansk : 2 artilleries and 1 infantry
Rostov : 1 artillery and 2 mech_infantrys
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 5 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 63
Russians : 26 / 34
Japanese : 48 / 61
Americans : 51 / 67
Chinese : 13 / 18
British : 30 / 40
UK_Pacific : 11 / 7
Italians : 12 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
scramble in SZ25?
no scramble