good luck! 42048 start.tsvg
Whackamatt (axis) vs. Degrasse (allies) G40
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,6,1,5,6
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 bomber moved from New South Wales to JavaPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Algeria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 2 airfields, 3 artilleries, 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Caucasus to Northwest Persia
2 armour moved from Kazakhstan to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
1 artillery and 4 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Norway
2 artilleries and 2 infantry moved from Finland to Norway
1 armour moved from Finland to Novgorod
1 carrier, 4 destroyers, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
1 artillery and 8 infantry moved from Germany to Western Germany
2 bombers and 3 tactical_bombers moved from Russia to RostovCombat - Germans
Battle in Northwest Persia
Germans attack with 14 armour
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 14 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
Americans win with 1 armour remaining. Battle score for attacker is -22
Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Denmark
1 tactical_bomber moved from Southern Italy to DenmarkPlace Units - Germans
1 airfield placed in Norway
1 airfield placed in Denmark
1 factory_minor placed in Caucasus
3 artilleries placed in France
3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,2,4,2,6
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to Korea
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 3 carriers and 1 destroyer moved from 79 Sea Zone to 80 Sea ZoneCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 destroyer
ANZAC defend with 1 submarine; British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers and 1 destroyer remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from Korea to JapanPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,3,5,4,6,6,6,1,3,2
Japanese collect 5 PUs (9 lost to blockades); end with 5 PUs total -
Test post
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 74 PUs; 0 techTokens;
Americans buy 1 airfield, 2 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 bombers moved from United Kingdom to Germany
2 armour moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to Kazakhstan
2 fighters moved from Yunnan to Kazakhstan
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Germans
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Okinawa
1 artillery moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 74 PUs; 0 techTokens;
Americans buy 1 airfield, 2 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 bombers moved from United Kingdom to Germany
2 armour moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to Kazakhstan
2 fighters moved from Yunnan to Kazakhstan
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Germans
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 6 Sea Zone to Okinawa
1 artillery moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in Okinawa
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Americans attack with 2 armour, 1 bomber and 2 fighters
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Americans win, taking Kazakhstan from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Okinawa to 6 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to West Indies
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 26 Sea Zone to 64 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kazakhstan to Iraq
2 fighters moved from Kazakhstan to Tsinghai
1 fighter moved from Burma to Tsinghai
2 infantry moved from Alexandria to EgyptPlace Units - Americans
1 airfield and 3 fighters placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Korea
1 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Manchuria to JeholCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 artillery placed in Kwangsi
1 artillery and 1 infantry placed in Yunnan
2 artilleries placed in Tsinghai
1 artillery placed in Chahar
1 artillery placed in SuiyuyanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 5 infantry
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 artillery and 5 infantry
Suiyuyan : 1 artillery and 2 infantry
Kansu : 2 infantry
Tsinghai : 2 artilleries and 8 infantry
Chahar : 1 artillery and 2 infantry
Sikang : 2 infantry
Burma : 3 infantryProduction/PUs Summary :
Germans : 69 / 95
Russians : 2 / 0
Japanese : 11 / 5
Americans : 65 / 90
Chinese : 23 / 29
British : 36 / 43
UK_Pacific : 17 / 17
Italians : 13 / 7
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Turkmenistan to Caucasus
British take Caucasus from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Turkmenistan to Caucasus
British take Caucasus from GermansCombat - British
Battle in Holland Belgium
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 infantry
British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 1 : 2/4 hits
British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/8 hits
Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 1 : 3/6 hits
3 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour, 1 artillery and 3 mech_infantrys moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from India to Eastern Persia
1 battleship and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Union of South Africa to Egypt
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
British collect 32 PUs (6 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
39 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 2 aaGuns and 2 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
Iraq : 1 flag, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour
Brazil : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 67 / 95
Russians : 2 / 0
Japanese : 11 / 5
Americans : 65 / 90
Chinese : 23 / 29
British : 38 / 37
UK_Pacific : 17 / 0
Italians : 13 / 7
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.157
Median : 3.000
Variance : 0.980
Standard Deviation : 0.990
Total rolls : 51Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.353
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,3,4,4,6
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
i will also need your OOL for the big fleet. I think germany will attack them on their next turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to Western Australia
1 fighter moved from 42 Sea Zone to India
1 bomber moved from Java to India
1 fighter moved from New South Wales to 42 Sea Zone
1 bomber moved from New South Wales to Java
1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
1 fighter moved from Egypt to Iraq
1 cruiser moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
1 fighter moved from Iraq to Syria
1 fighter moved from Syria to IraqTurn Complete - French
Territory Summary for French :
Libya : 1 flag
Iraq : 1 artillery, 1 fighter and 4 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 67 / 95
Russians : 2 / 0
Japanese : 11 / 5
Americans : 65 / 90
Chinese : 23 / 29
British : 38 / 37
UK_Pacific : 17 / 22
Italians : 13 / 3
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
If you hit the 110 sea zone, I would scramble from London and Normandy with six fighters and then loss order would be
free hits on BBs and CVs
kill the 2s, then the 3s, and finally the 4s. Please kill the cheapest units first in each category. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 10 damage on 10 factory_majors; Remaining resources: 85 PUs;
Germans buy 3 armour, 3 artilleries, 1 carrier, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Denmark to Normandy Bordeaux
2 mech_infantrys moved from Rostov to Kazakhstan
1 artillery and 4 infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Rostov to Kazakhstan
1 tactical_bomber moved from Rostov to Caucasus
1 armour moved from Central Mongolia to Dzavhan
Germans take Dzavhan from Russians
1 armour moved from Dzavhan to UlaanbaatarCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -41
Casualties for Germans: 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 armour, 2 artilleries, 2 bombers, 1 fighter and 5 infantry
Battle in Caucasus
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Caucasus from British with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Kazakhstan from Americans with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Ulaanbaatar
Germans attack with 1 armour
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Kazakhstan to Northwest Persia
2 bombers moved from Rostov to Western Germany
1 carrier, 4 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 armour moved from Southern Italy to France
1 artillery and 6 infantry moved from Western Germany to France
2 bombers moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in France
1 tactical_bomber placed in Western Germany
8 infantry placed in Germany
1 carrier placed in 113 Sea Zone
3 armour placed in Volgograd
1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,6,1,5,1
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs