@The_Good_Captain Nice, I’ll stay tunned!
Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
3 infantry moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Kazakhstan
1 fighter and 2 tactical_bombers moved from Persia to Kazakhstan
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Egypt to Kenya
1 infantry moved from Burma to Shan State
1 armour moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Kwangsi
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 mech_infantrys
British win, taking Kwangsi from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 3 artilleries and 2 mech_infantrys
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Kenya to Egypt
1 fighter and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
3 aaGuns moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
I forgot to repair bombing damage before buying my stuff. So using edit, i changed my fighter into 1 Inf 1 Art and 3 repair for Persia.
-
no problem :P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Albania
1 infantry moved from Bulgaria to Albania
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Denmark to Northern Italy
1 armour moved from Denmark to Northern Italy
3 fighters moved from Northern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 96 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Albania : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 armour, 1 factory_major, 9 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 87
Russians : 9 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 35 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Research Technology - Germans
Germans spend 20 on tech rolls
Germans roll 4,3,6,5 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Super subsActivate Technology - Germans
Germans activating Super subsPurchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
2 units repaired.
Rocket attack in Gibraltar does 4 damage to airfield owned by British
Rockets in France roll: 4
Rocket attack in Iraq does 1 damage to factory_minor owned by British
Rockets in Volgograd roll: 1
Rocket attack in United Kingdom does 2 damage to factory_major owned by British
Rockets in Western Germany roll: 2
Rocket attack in Norway does 1 damage to factory_minor owned by Americans
Rockets in Novgorod roll: 1
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
11 armour and 1 mech_infantry moved from Volgograd to Caucasus
7 infantry moved from Novgorod to Karelia
6 armour moved from Archangel to Karelia
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from France to Southern France
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western GermanyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 0/3 hits
British roll dice for 1 armour in Kazakhstan, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 11 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 11 armour and 1 mech_infantry in Caucasus, round 1 : 6/12 hits
British roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/3 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8,3,5,4 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 aaGuns moved from Volgograd to CaucasusPlace Units - Germans
1 battleship and 1 carrier placed in 93 Sea Zone
3 transports placed in 112 Sea Zone
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Denmark : 4 infantry
Belarus : 1 flag
Karelia : 1 flag, 6 armour and 7 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 airfield and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 3 aaGuns, 11 armour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
93 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
109 Sea Zone : 2 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 86
Russians : 7 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 32 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 65 / 86
Russians : 7 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 32 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 battleship, 1 cruiser, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
2 battleships moved from 42 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kweichow to Hunan
Japanese take Hunan from Chinese
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 carriers moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 tactical_bomber moved from 42 Sea Zone to Siam
1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
2 bombers moved from 41 Sea Zone to Sumatra
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to KwangsiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 3 artilleries, 4 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 artilleries, 4 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 1 : 7/19 hits
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 4 fighters, 4 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Siam
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 fighter
Japanese roll dice for 3 fighters and 2 tactical_bombers in Siam, round 1 : 3/5 hits
UK_Pacific roll dice for 1 fighter in Siam, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Siam
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighterNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
1 battleship and 1 cruiser placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 3 artilleries, 4 infantry and 4 mech_infantrys
Korea : 4 aaGuns
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 artillery
Sumatra : 1 flag, 2 bombers
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
35 Sea Zone : 2 battleships
39 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 65 / 86
Russians : 6 / 0
Japanese : 53 / 58
Americans : 68 / 86
Chinese : 2 / 11
British : 32 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans repair 1 damage on 1 factory_minor; Remaining resources: 85 PUs;
Americans buy 4 bombers and 3 fighters; Remaining resources: 7 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
1 mech_infantry moved from Egypt to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Egypt to Iraq
5 fighters moved from Eastern United States to Gibraltar
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 6 destroyers, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to Java
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - Americans
3 fighters placed in Norway
4 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Americans collect 62 PUs (7 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 7 damage on 7 factory_minors; Remaining resources: 31 PUs;
British buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Shan State to Burma
2 infantry moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
4 infantry moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
3 fighters and 2 tactical_bombers moved from Burma to PersiaCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
4 destroyers moved from 98 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 artilleries placed in Iraq
1 armour and 2 artilleries placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,3
British collect 24 PUs (8 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Albania : 1 artillery and 2 infantry
Northern Italy : 3 armour, 1 factory_major, 8 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 65 / 86
Russians : 6 / 0
Japanese : 48 / 58
Americans : 69 / 89
Chinese : 4 / 12
British : 32 / 24
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Research Technology - Germans
Germans spend 20 on tech rolls
Germans roll 6,1,6,5 and gets 2 hits
Germans removing all Technology Tokens after successful research.
Germans discover Long Range AircraftActivate Technology - Germans
Germans activating Long Range AircraftPurchase Units - Germans
Germans buy 4 armour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Norway does 2 damage to factory_minor owned by Americans
Rockets in France roll: 2
Rocket attack in Iraq does 1 damage to factory_minor owned by British
Rockets in Volgograd roll: 1
Rocket attack in United Kingdom does 6 damage to airfield owned by British
Rockets in Western Germany roll: 6
Rocket attack in Persia does 4 damage to factory_minor owned by British
Rockets in Russia roll: 4
4 infantry moved from Denmark to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
8 infantry and 4 transports moved from 112 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Finland
7 infantry moved from Karelia to Finland
6 armour moved from Karelia to Finland
3 infantry moved from Novgorod to Vyborg
2 fighters moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to KazakhstanCombat - Germans
Germans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 6 armour and 15 infantry
Americans defend with 1 infantry
Germans roll dice for 2 battleships and 1 cruiser in Finland, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 6 armour and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
Place Units - Germans
4 armour placed in Western Germany
3 transports placed in 115 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 11 armour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
109 Sea Zone : 2 submarines
97 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
115 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
91 Sea Zone : 1 submarine
Finland : 1 flag, 6 armour and 14 infantryProduction/PUs Summary :
Germans : 69 / 89
Russians : 4 / 0
Japanese : 48 / 58
Americans : 67 / 89
Chinese : 4 / 12
British : 32 / 24
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
2 bombers moved from Sumatra to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 mech_infantrys moved from Kwangsi to French Indo China
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 1/2 hits
1 bomber killed by AA guns
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 1 : 2/8 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from India to SumatraPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 4 fighters, 3 infantry and 2 tactical_bombers
Korea : 4 aaGuns
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
Malaya : 1 flag, 2 artilleries, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery and 4 mech_infantrys
Sumatra : 1 flag, 1 bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 submarines and 2 tactical_bombers
6 Sea Zone : 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 69 / 89
Russians : 4 / 0
Japanese : 54 / 56
Americans : 67 / 89
Chinese : 3 / 12
British : 32 / 24
UK_Pacific : 8 / 11
Italians : 13 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans repair 2 damage on 2 factory_minors; Remaining resources: 87 PUs;
Americans buy 1 armour, 3 artilleries, 3 destroyers, 3 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 54 Sea Zone to Java
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from Norway to United KingdomCombat - Americans
Battle in BorneoNon Combat Move - Americans
Place Units - Americans
1 armour, 3 artilleries and 3 infantry placed in Eastern United States
3 destroyers and 5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kweichow
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs