@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter
Yunnan : 11 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 39 / 47
Russians : 33 / 42
Japanese : 62 / 69
Americans : 53 / 69
Chinese : 10 / 10
British : 28 / 28
UK_Pacific : 5 / 6
Italians : 20 / 39
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.886
Median : 4.000
Variance : 1.971
Standard Deviation : 1.404
Total rolls : 35
Japanese Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Szechwan to Burma
1 fighter moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Holland Belgium
Non Combat Move - British
2 fighters moved from Burma to India
4 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 fighter and 3 submarines placed in 110 Sea Zone
British undo move 1.
1 fighter placed in United Kingdom
3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
43 Sea Zone : 1 flag
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 3 infantry
Rhodesia : 1 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 destroyer, 7 submarines and 1 transport
Production/PUs Summary :
Germans : 36 / 47
Russians : 33 / 42
Japanese : 61 / 69
Americans : 53 / 69
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 20 / 39
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.674
Median : 4.000
Variance : 1.738
Standard Deviation : 1.318
Total rolls : 43
Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
I am not sure if I made an illegal move or not, but it was by accident. In my attack in sea zone 33, I thought all my planes could land in the Carolines and I took a hit to each carrier. Apparently I was mistaken. I should have taken a destroyer as a casualty instead of a hit on one of the carriers. I let the 2 planes crash into the ocean since it was my mistake and should have paid more attention.
not illegal you just messed up taking the carrier hits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 bomber moved from Southern Italy to Egypt
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry; British defend with 1 harbour and 4 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 5/6 hits
British roll dice for 5 infantry in Egypt, round 1 : 0/5 hits
4 infantry owned by the British and 1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for British: 4 infantry
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 cruiser in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Tunisia, round 1 : 1/6 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Tunisia, round 1 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Algeria
Non Combat Move - Italians
2 fighters moved from Tunisia to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Southern France : 2 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 bomber and 1 fighter
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
95 Sea Zone : 2 destroyers
94 Sea Zone : 1 cruiser and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
62 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
Scotland : 1 infantry
United Kingdom : 1 infantry
Production/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 9 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery and 9 infantry in Eastern Poland, round 1 : 1/10 hits
Russians roll dice for 4 infantry in Eastern Poland, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
7 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Poland to Romania
3 armour moved from Poland to Romania
7 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour
EDIT: Adding units owned by Germans to Romania: 2 armour
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 1 artillery and 1 infantry
Morocco : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 aaGun, 1 artillery and 9 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
Poland : 2 aaGuns, 5 artilleries and 23 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 aaGun and 3 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
98 Sea Zone : 1 transport
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 39 / 54
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 26 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 4 armour, 3 artilleries, 38 infantry and 1 mech_infantry moved from Belarus to Baltic States
2 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
5 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
5 infantry moved from Yenisey to Timguska
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Smolensk: 6 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Volgograd
2 armour and 1 infantry placed in Ukraine
Russians undo move 2.
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Timguska : 5 infantry
Norway : 1 flag, 1 infantry
Belarus : 6 infantry
Baltic States : 2 aaGuns, 6 armour, 3 artilleries, 39 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 6 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 54
Russians : 34 / 45
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 26 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 25 Sea Zone
1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries moved from 38 Sea Zone to Burma
2 tactical_bombers moved from 42 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Jehol to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
3 armour moved from Malaya to Yunnan
1 infantry moved from Shan State to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
Japanese take 41 Sea Zone from French
3 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Burma, round 1 : 2/2 hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Chahar, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 3 armour, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 6 infantry and 2 mech_infantrys in Yenisey, round 1 : 1/11 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 3 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 5/11 hits
Chinese roll dice for 11 infantry in Yunnan, round 1 : 6/11 hits
3 infantry owned by the Japanese , 5 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 4 armour and 1 bomber in Yunnan, round 2 : 4/5 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits
1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 armour and 1 bomber in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour and 1 bomber in Yunnan, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 11 infantry
Battle in Hawaiian Islands
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Burma to 38 Sea Zone
1 bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 aaGun and 1 factory_minor
Yunnan : 1 flag, 2 armour
Kweichow : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 artillery
Chahar : 1 flag, 1 armour and 3 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 artilleries
Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 2 transports
38 Sea Zone : 2 battleships, 1 carrier, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 69
Chinese : 6 / 10
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Non Combat Move - Americans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
3 submarines moved from 86 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
4 infantry placed in Western United States
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
British Columbia : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Quebec : 1 artillery and 1 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 transport
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
101 Sea Zone : 3 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 4 destroyers and 12 submarines
110 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 10
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
43 Sea Zone : 1 flag
Belgian Congo : 1 fighter and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
110 Sea Zone : 3 destroyers, 7 submarines and 2 transports
Production/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
1 armour owned by the Italians retreated to France
British win, taking Cyprus from British, taking Malta from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 artilleries moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
Place Units - Italians
3 submarines placed in 95 Sea Zone
3 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 bomber, 1 fighter and 1 harbour
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag
France : 1 armour, 2 artilleries and 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 3 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 4 transports
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
62 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Production/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 artillery and 7 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery and 9 infantry moved from Germany to Poland
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Egypt : 1 infantry
Morocco : 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
Poland : 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
Germany : 5 artilleries, 1 factory_major and 5 infantry
Eastern Poland : 1 flag, 2 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 47
Russians : 32 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Novgorod to Poland
6 armour, 3 artilleries, 39 infantry and 1 mech_infantry moved from Baltic States to Poland
2 fighters moved from Bessarabia to Poland
2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Caucasus
2 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 7/37 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 8 armour, 3 artilleries, 2 fighters, 39 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
AA guns fire in Poland : 1/2 hits
1 fighter owned by the Russians lost in Poland
Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 39 infantry and 1 mech_infantry in Poland, round 1 : 14/52 hits
Germans roll dice for 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber in Poland, round 1 : 12/48 hits
12 infantry owned by the Russians , 11 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Poland
Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 27 infantry and 1 mech_infantry in Poland, round 2 : 12/40 hits
Germans roll dice for 7 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber in Poland, round 2 : 16/37 hits
16 infantry owned by the Russians and 12 infantry owned by the Germans lost in Poland
11 infantry owned by the Russians , 8 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Baltic States
Germans win with 7 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 3 aaGuns and 23 infantry
Casualties for Russians: 1 fighter and 28 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Baltic States
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Tambov to Samara
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 infantry moved from Norway to Finland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Novgorod
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Norway : 1 flag
Belarus : 6 infantry
Baltic States : 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
Bryansk : 3 infantry
Urals : 1 infantry
Eastern Poland : 1 aaGun, 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Ukraine : 2 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
Samara : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 26 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 36 times
3 was rolled 42 times
4 was rolled 31 times
5 was rolled 40 times
6 was rolled 36 times
Average roll : 3.491
Median : 3.000
Variance : 0.326
Standard Deviation : 0.571
Total rolls : 222
Germans Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.404
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 89
Russians Combat
1 was rolled 22 times
2 was rolled 21 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.553
Median : 3.500
Variance : 0.336
Standard Deviation : 0.580
Total rolls : 132
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Hopei to Szechwan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shensi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 10 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 10 Sea Zone
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Western United States
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Western United States, round 1 : 2/5 hits
Americans roll dice for 4 infantry in Western United States, round 1 : 2/4 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western United States, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Western United States, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery remaining. Battle score for attacker is -23
Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Americans: 4 infantry
Battle in 19 Sea Zone
Japanese attack with 2 destroyers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 fighter in 19 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to Burma
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
2 armour moved from Yunnan to Burma
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
2 armour placed in French Indo China
1 armour and 2 infantry placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Manchuria : 1 aaGun and 1 factory_minor
Shensi : 1 flag, 1 artillery and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour and 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 3 armour, 4 artilleries, 1 bomber and 2 infantry
Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Alaska : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 1 carrier and 2 tactical_bombers
36 Sea Zone : 3 transports
38 Sea Zone : 2 transports
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 destroyers
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 81 / 96
Americans : 40 / 65
Chinese : 3 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 26 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Western United States
2 infantry moved from British Columbia to Western United States
1 fighter moved from British Columbia to Western United States
1 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Western United States
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western United States, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Western United States, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber and 6 infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 6 infantry in Morocco, round 1 : 1/9 hits
Italians roll dice for 1 artillery and 5 infantry in Morocco, round 1 : 2/6 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 4 infantry in Morocco, round 2 : 0/5 hits
2 infantry owned by the Germans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 3 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 3 infantry in Morocco, round 4 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
3 submarines owned by the Italians and 1 submarine owned by the Germans Submerged
Americans roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 92 Sea Zone, round 1 : 12/17 hits
1 fighter owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Gibraltar
Non Combat Move - Americans
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to Central United States
1 bomber moved from Morocco to French West Africa
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5,5
Americans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
17 Sea Zone : 1 flag
Central United States : 1 factory_major, 1 fighter and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
French West Africa : 1 bomber
109 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 4 destroyers, 12 submarines and 5 transports
110 Sea Zone : 1 carrier and 1 fighter
Production/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 71 / 96
Americans : 51 / 65
Chinese : 3 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 25 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.387
Median : 3.000
Variance : 1.392
Standard Deviation : 1.180
Total rolls : 75
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
5 was rolled 2 times
Average roll : 2.471
Median : 2.000
Variance : 2.688
Standard Deviation : 1.639
Total rolls : 17
Italians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
Americans Combat
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.618
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 71 / 96
Americans : 51 / 65
Chinese : 3 / 4
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 25 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.387
Median : 3.000
Variance : 1.392
Standard Deviation : 1.180
Total rolls : 75
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
5 was rolled 2 times
Average roll : 2.471
Median : 2.000
Variance : 2.688
Standard Deviation : 1.639
Total rolls : 17
Italians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
Americans Combat
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.618
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34