The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)
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I don’t even think I can, but no anyhow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
3 fighters moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Denmark
Battle in 37 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 transport
Americans win, taking Java from Japanese, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from India to Yunnan
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to KweichowCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest PersiaPlace Units - British
1 fighter placed in Egypt
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Denmark
1 armour moved from Northern Italy to Denmark
1 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 armour moved from Northern Italy to Denmark
1 fighter moved from Southern Italy to Denmark
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Denmark
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Denmark, round 1 : 0/2 hits
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Denmark
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria, round 1 : 2/4 hits
British roll dice for 2 infantry in Bulgaria, round 1 : 0/2 hits
2 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Bulgaria to Northern Italy
1 fighter moved from Denmark to Northern ItalyPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Kenya : 1 flag, 1 artillery
Denmark : 2 armour and 1 mech_infantry
Northern Italy : 1 factory_major, 3 fighters, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Bulgaria : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 61 / 107
Russians : 12 / 0
Japanese : 50 / 61
Americans : 63 / 85
Chinese : 6 / 11
British : 33 / 35
UK_Pacific : 8 / 6
Italians : 13 / 13
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;Combat Move - ANZAC
1 battleship and 3 destroyers moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 20 on tech rolls
Germans roll 6,1,5,5 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in France roll: 5
Rocket attack in Norway does 2 damage to factory_minor owned by Americans
Rockets in Western Germany roll: 2
Rocket attack in Persia does 3 damage to factory_minor owned by British
Rockets in Russia roll: 3
2 battleships, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 119 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 bombers and 2 tactical_bombers moved from Archangel to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
6 armour moved from Russia to Archangel
11 armour moved from Russia to Volgograd
4 infantry moved from Western Germany to Denmark
4 infantry moved from France to Western GermanyCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 5 transports
5 transports owned by the Americans lost in 119 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 112 Sea Zone
Germans attack with 2 battleships, 3 bombers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
Germans roll dice for 5 submarines in 112 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Germans roll dice for 2 battleships, 3 bombers, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 1 : 9/16 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 112 Sea Zone, round 1 : 4/7 hits
Units damaged: 2 battleships owned by the Germans
1 battleship owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 2 battleships, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 92
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transportsNon Combat Move - Germans
1 tactical_bomber could not land in 119 Sea Zone and was removed
3 bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Rostov to VolgogradPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 airfield placed in Volgograd
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Germans collect 63 PUs; end with 67 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Denmark : 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 6 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 3 aaGuns, 1 airfield, 12 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines, 2 tactical_bombers and 1 transport
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 87
Russians : 10 / 0
Japanese : 50 / 61
Americans : 63 / 85
Chinese : 6 / 11
British : 33 / 35
UK_Pacific : 8 / 6
Italians : 13 / 13
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kwangsi
3 artilleries and 1 infantry moved from Kwangtung to Kwangsi
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Philippines to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 1 : 4/12 hits
Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 1 : 1/5 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 : 6/11 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 3 fighters
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 1 : 0/5 hits
UK_Pacific roll dice for 3 fighters in Shan State, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 3 fighters in Shan State, round 2 : 1/3 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 2 fighters in Shan State, round 3 : 1/2 hits
2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 21
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 fighters
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 battleship, 3 destroyers and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 6/12 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the ANZAC
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 2/9 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Americans and 3 destroyers owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 6/12 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 transport owned by the ANZAC , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 battleship, 3 destroyers and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery
EDIT: Adding units owned by Japanese to Amur: 1 artillery
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from 42 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 3 artilleries and 2 mech_infantrys
Korea : 4 aaGuns
Kiangsu : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japan : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Amur : 1 flag, 1 artillery
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 transports
35 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 63 / 87
Russians : 9 / 0
Japanese : 55 / 58
Americans : 63 / 85
Chinese : 3 / 11
British : 33 / 35
UK_Pacific : 7 / 6
Italians : 13 / 13
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans repair 2 damage on 2 factory_minors; Remaining resources: 83 PUs;
Americans buy 3 aaGuns, 2 destroyers and 5 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from Queensland to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 49 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to Siam
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 3 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Norway: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
3 aaGuns placed in Norway
5 fighters placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,6,6,1,4,3,3,5,2,2,4,1,5,4,4,5,2
Americans collect 64 PUs (4 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
3 infantry moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Kazakhstan
1 fighter and 2 tactical_bombers moved from Persia to Kazakhstan
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Egypt to Kenya
1 infantry moved from Burma to Shan State
1 armour moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Kwangsi
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 mech_infantrys
British win, taking Kwangsi from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 3 artilleries and 2 mech_infantrys
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Kenya to Egypt
1 fighter and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
3 aaGuns moved from Yunnan to BurmaPlace Units - British
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
I forgot to repair bombing damage before buying my stuff. So using edit, i changed my fighter into 1 Inf 1 Art and 3 repair for Persia.
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no problem :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Albania
1 infantry moved from Bulgaria to Albania
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Denmark to Northern Italy
1 armour moved from Denmark to Northern Italy
3 fighters moved from Northern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 96 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Albania : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 armour, 1 factory_major, 9 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 87
Russians : 9 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 35 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Research Technology - Germans
Germans spend 20 on tech rolls
Germans roll 4,3,6,5 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Super subsActivate Technology - Germans
Germans activating Super subsPurchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
2 units repaired.
Rocket attack in Gibraltar does 4 damage to airfield owned by British
Rockets in France roll: 4
Rocket attack in Iraq does 1 damage to factory_minor owned by British
Rockets in Volgograd roll: 1
Rocket attack in United Kingdom does 2 damage to factory_major owned by British
Rockets in Western Germany roll: 2
Rocket attack in Norway does 1 damage to factory_minor owned by Americans
Rockets in Novgorod roll: 1
Rocket attack in Persia does 6 damage to factory_minor owned by British
Rockets in Russia roll: 6
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
11 armour and 1 mech_infantry moved from Volgograd to Caucasus
7 infantry moved from Novgorod to Karelia
6 armour moved from Archangel to Karelia
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from France to Southern France
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western GermanyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 0/3 hits
British roll dice for 1 armour in Kazakhstan, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 11 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 11 armour and 1 mech_infantry in Caucasus, round 1 : 6/12 hits
British roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/3 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8,3,5,4 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 aaGuns moved from Volgograd to CaucasusPlace Units - Germans
1 battleship and 1 carrier placed in 93 Sea Zone
3 transports placed in 112 Sea Zone
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Denmark : 4 infantry
Belarus : 1 flag
Karelia : 1 flag, 6 armour and 7 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 airfield and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 3 aaGuns, 11 armour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
93 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
109 Sea Zone : 2 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 86
Russians : 7 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 32 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 65 / 86
Russians : 7 / 0
Japanese : 50 / 58
Americans : 68 / 86
Chinese : 4 / 11
British : 32 / 38
UK_Pacific : 8 / 8
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





