@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
13L Whackamatt (axis) variance (allies +7)
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Couldn’t auto upload the movement summary. attached below:
Scrambe in 10 & 26? Going for the US! :evil:
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OK!
Scramble 3 fighters to z10
No scramble to z26. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 8 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 units repaired.
4 fighters moved from Midway to 26 Sea Zone
2 bombers moved from Midway to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 27 Sea Zone
1 carrier moved from 25 Sea Zone to 11 Sea Zone
5 fighters and 5 tactical_bombers moved from Midway to 10 Sea Zone
4 carriers moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 18 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
4 artilleries, 16 infantry and 10 transports moved from 25 Sea Zone to 10 Sea Zone
4 artilleries and 16 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Burma to India
2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
6 infantry moved from Jehol to Chahar
1 infantry moved from Eastern Persia to 80 Sea Zone
21 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Americans scrambles to create a battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 4 carriers, 5 fighters, 5 tactical_bombers and 11 transports
Americans defend with 3 fighters
Japanese win, taking 10 Sea Zone from Neutral with 4 carriers, 3 fighters, 5 tactical_bombers and 11 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for Americans: 3 fighters
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 4 fighters
ANZAC defend with 1 carrier and 1 cruiser
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Mexico
Battle in Western United States
Japanese attack with 4 artilleries and 16 infantry
Americans defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Mexico from Americans, taking Western United States from Americans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 4 infantry
Casualties for Americans: 5 fighters
Battle in EgyptNon Combat Move - Japanese
2 fighters moved from 26 Sea Zone to 11 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Caroline Islands
1 bomber moved from 26 Sea Zone to Paulau Island
6 tactical_bombers moved from Japan to Midway
1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 tactical_bomber moved from Japan to MidwayPlace Units - Japanese
7 transports placed in 6 Sea Zone
3 infantry placed in India
Japanese undo move 2.
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 destroyer placed in 37 Sea Zone
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs -
Well whatever OK
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Is that a concession? Did I finally get lucky in round 18?
Either way, thanks for the most fun I’ve had playing A&A in a long time. Had to step my game up for this one!
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yeah I’d say that is game over. I’ll post on the results thread.
If you are up for a tiebreaker, I’ll play allies if I get $10.
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I’ll take the Allies @ 9 :-P
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I’ll do it for $8. final offer
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Deal. How/Where do you want the bids placed?
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OK I’ll take 1 inf in London, 1 inf in Scotland, and $2 in the bank for UK Europe.