@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Chinese :
Jehol : 1 flag
Yunnan : 4 artilleries, 1 fighter and 10 infantry
Hunan : 1 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 34
Japanese : 42 / 57
Americans : 59 / 80
Chinese : 13 / 19
British : 33 / 46
UK_Pacific : 11 / 3
Italians : 13 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.400
Median : 3.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 80
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.364
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.444
Median : 3.000
Variance : 0.491
Standard Deviation : 0.700
Total rolls : 54
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from 106 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 fighter moved from India to Kiangsi
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Yunnan
8 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Eastern Persia
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Alexandria to Egypt
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kiangsi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 fighter
British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 fighter in Kiangsi, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Kiangsi
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters and 2 transports
British roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the British Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 96 Sea Zone
British attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 1 : 1/4 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 fighters
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 aaGun moved from India to Burma
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 carrier and 2 destroyers placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 11 PUs total
Territory Summary for British, UK_Pacific :
Yunnan : 2 armour, 2 artilleries, 1 fighter and 8 infantry
Anhwe : 1 fighter
Burma : 1 aaGun and 8 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 fighter and 4 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 submarine
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 2 carriers, 2 destroyers and 1 transport
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 3 infantry
71 Sea Zone : 2 submarines
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 34
Japanese : 41 / 57
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 31 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 23 times
Average roll : 3.443
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 140
Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.318
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 22
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.444
Median : 3.000
Variance : 0.491
Standard Deviation : 0.700
Total rolls : 54
Yamamoto made a tragic mistake by not blocking sea zone 42. Rumor is he perished with his fleet.
I can’t argue with your call giving Yunnan a go–if you’d gotten really lucky, you might have reversed the trends in the Pacific. Allies got lucky with the aa.
Yamamoto made a tragic mistake by not blocking sea zone 42. Â Rumor is he perished with his fleet.
I can’t argue with your call giving Yunnan a go–if you’d gotten really lucky, you might have reversed the trends in the Pacific. Â Allies got lucky with the aa.
And the really really sad thing about it is that I looked at it, and was 100% convinced that it was ANZAK moving…and I knew I had enough to hold it.
The Yunnan battle was a pretty desperate play, but at the stage the pacfic board is in, I had to take a 50/50 result.
In the position I was in, I couldn’t see a road to 6 VC, so had to rock the board somehow.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Gibraltar
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 infantry moved from Bessarabia to Romania
2 armour moved from Yugoslavia to Romania
2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Malta : 1 flag
Western Germany : 1 bomber
Romania : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Bessarabia : 1 flag
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 2 artilleries and 5 infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 34
Japanese : 41 / 57
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Borneo
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 1 : 2/6 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Borneo : 1 fighter
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
54 Sea Zone : 2 submarines
55 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Egypt : 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 34
Japanese : 37 / 57
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
106 Sea Zone : 1 fighter
101 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 34
Japanese : 37 / 57
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Western Germany to United Kingdom
2 submarines moved from 105 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Southern Italy to Southern France
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea Zone
1 submarine moved from 87 Sea Zone to 69 Sea Zone
1 submarine moved from 87 Sea Zone to 69 Sea Zone
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
3 mech_infantrys moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Karelia to Finland
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern France to United Kingdom
scramble anddogfighy for uk plEASW
no intercept, scramble both figs to 109.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Western Germany to United Kingdom
2 submarines moved from 105 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Southern Italy to Southern France
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea Zone
1 submarine moved from 87 Sea Zone to 69 Sea Zone
1 submarine moved from 87 Sea Zone to 69 Sea Zone
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
3 mech_infantrys moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Karelia to Finland
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern France to United Kingdom
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 2/2 hits
2 bombers killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Battle in Gibraltar
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
British win, taking Gibraltar from British with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
2 fighters moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
6 infantry moved from Germany to Poland
Place Units - Germans
1 destroyer and 2 transports placed in 93 Sea Zone
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Romania : 3 mech_infantrys
Poland : 3 aaGuns, 13 armour, 9 artilleries and 33 infantry
Germany : 1 factory_major and 10 infantry
Holland Belgium : 1 aaGun, 2 fighters and 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
125 Sea Zone : 1 submarine
93 Sea Zone : 2 destroyers and 2 transports
85 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
82 Sea Zone : 1 submarine
Yugoslavia : 1 flag
69 Sea Zone : 2 submarines
Finland : 1 flag, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 31 / 34
Japanese : 37 / 57
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 mech_infantrys moved from Russia to Ukraine
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Western Ukraine
7 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
6 artilleries and 27 infantry moved from Novgorod to Belarus
4 artilleries and 8 infantry moved from Bryansk to Belarus
6 infantry moved from Vologda to Archangel
1 artillery moved from Russia to Bryansk
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Belarus
2 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Chahar to Anhwe
7 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Ukraine
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Ulaanbaatar, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Shensi
3 infantry moved from Kansu to Shensi
2 fighters moved from Yunnan to Volgograd
1 infantry moved from Kansu to Suiyuyan
1 aaGun and 1 infantry moved from Kansu to Shensi
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Novgorod to Belarus
Place Units - Russians
3 armour placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Manchuria : 1 infantry
Shensi : 2 aaGuns and 4 infantry
Suiyuyan : 1 infantry
Anhwe : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 13 artilleries and 35 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery
Archangel : 6 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 5 armour, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 1 armour, 5 artilleries and 16 infantry
Vologda : 7 infantry
Volgograd : 1 factory_minor and 2 fighters
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 51
Russians : 32 / 32
Japanese : 34 / 57
Americans : 59 / 80
Chinese : 17 / 19
British : 35 / 37
UK_Pacific : 11 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Place Units - Japanese
5 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 submarine placed in 20 Sea Zone
4 submarines placed in 6 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 2.
1 submarine placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Manchuria : 1 artillery and 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 aaGuns, 7 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 3 submarines
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 32
Japanese : 40 / 40
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 10 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I sunk allied TRs in 43 and 44 via bomber(s) in FIC; I missed them in my combat moves.
I moved a DD to block the Hawaii path to Japan z6.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 armour, 1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from 26 Sea Zone to 25 Sea Zone
4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
need scramble and kamikazee orders for sz6
need scramble and kamikazee orders for sz6
I’ll take one kamikaze attack against each DD, so four total. No scramble.
I’ll lose DDs over SS.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 41 Sea Zone to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 armour, 1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from 26 Sea Zone to 25 Sea Zone
4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 4 submarines
Japanese defend with 2 destroyers and 3 submarines
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 2 destroyers and 4 fighters in 6 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Malaya
Americans attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 1 : 0/3 hits
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 5/9 hits
Japanese roll dice for 4 infantry in Malaya, round 1 : 1/4 hits
4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
2 carriers moved from 26 Sea Zone to 7 Sea Zone
4 fighters moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 1 armour and 1 artillery
Borneo : 1 mech_infantry
Queensland : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 submarine
1 Sea Zone : 1 flag
7 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
6 Sea Zone : 1 flag, 1 destroyer and 3 submarines
54 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 infantry
Morocco : 1 infantry and 1 mech_infantry
106 Sea Zone : 1 fighter
Eastern Persia : 1 mech_infantry
101 Sea Zone : 1 carrier, 1 submarine and 1 transport
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 32
Japanese : 37 / 40
Americans : 59 / 80
Chinese : 14 / 19
British : 35 / 37
UK_Pacific : 13 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.610
Median : 4.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 41
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Yunnan : 5 artilleries, 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 32
Japanese : 31 / 40
Americans : 59 / 80
Chinese : 20 / 25
British : 35 / 37
UK_Pacific : 13 / 11
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.474
Median : 3.000
Variance : 1.054
Standard Deviation : 1.026
Total rolls : 57
Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 30 PUs;
British buy 2 fighters and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Yunnan to Shan State
1 fighter moved from Anhwe to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
6 infantry moved from Burma to Yunnan
1 infantry moved from Iraq to Persia
3 infantry moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Scotland to United Kingdom
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Tunisia to Algeria
3 fighters and 1 tactical_bomber moved from Egypt to Algeria
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Shan State to India
1 aaGun moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
2 aaGuns moved from Scotland to United Kingdom
Place Units - British
1 submarine placed in 71 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 31 PUs (4 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 14 infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
Algeria : 1 armour, 4 fighters and 1 tactical_bomber
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
81 Sea Zone : 2 submarines
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 45 / 51
Russians : 30 / 32
Japanese : 30 / 40
Americans : 59 / 80
Chinese : 20 / 25
British : 35 / 35
UK_Pacific : 14 / 9
Italians : 11 / 18
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.386
Median : 3.000
Variance : 0.322
Standard Deviation : 0.567
Total rolls : 88
Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.381
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.500
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
British Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25