@Adam514 Skipped scramble in 118 due to odds
13L-G40 UnknownSoldier (Axis) vs. tcnance(Allies+8) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter
Yunnan : 11 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 39 / 47
Russians : 33 / 42
Japanese : 62 / 69
Americans : 53 / 69
Chinese : 10 / 10
British : 28 / 28
UK_Pacific : 5 / 6
Italians : 20 / 39
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.886
Median : 4.000
Variance : 1.971
Standard Deviation : 1.404
Total rolls : 35Japanese Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Szechwan to Burma
1 fighter moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from Burma to India
4 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter and 3 submarines placed in 110 Sea Zone
British undo move 1.
1 fighter placed in United Kingdom
3 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
43 Sea Zone : 1 flag
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 3 infantry
Rhodesia : 1 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 destroyer, 7 submarines and 1 transportProduction/PUs Summary :
Germans : 36 / 47
Russians : 33 / 42
Japanese : 61 / 69
Americans : 53 / 69
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 20 / 39
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.674
Median : 4.000
Variance : 1.738
Standard Deviation : 1.318
Total rolls : 43Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
I am not sure if I made an illegal move or not, but it was by accident. In my attack in sea zone 33, I thought all my planes could land in the Carolines and I took a hit to each carrier. Apparently I was mistaken. I should have taken a destroyer as a casualty instead of a hit on one of the carriers. I let the 2 planes crash into the ocean since it was my mistake and should have paid more attention.
not illegal you just messed up taking the carrier hits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 bomber moved from Southern Italy to Egypt
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from 92 Sea Zone to TunisiaCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
French defend with 1 infantry; British defend with 1 harbour and 4 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 5/6 hits
British roll dice for 5 infantry in Egypt, round 1 : 0/5 hits
4 infantry owned by the British and 1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for British: 4 infantry
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 cruiser in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Tunisia, round 1 : 1/6 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Tunisia, round 1 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in AlgeriaNon Combat Move - Italians
2 fighters moved from Tunisia to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Southern France : 2 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 bomber and 1 fighter
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
95 Sea Zone : 2 destroyers
94 Sea Zone : 1 cruiser and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
62 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
Scotland : 1 infantry
United Kingdom : 1 infantryProduction/PUs Summary :
Germans : 36 / 47
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 9 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery and 9 infantry in Eastern Poland, round 1 : 1/10 hits
Russians roll dice for 4 infantry in Eastern Poland, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
7 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Poland to Romania
3 armour moved from Poland to Romania
7 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea ZonePlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 armour
EDIT: Adding units owned by Germans to Romania: 2 armour
EDIT: Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 artillery and 1 infantry
Morocco : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 aaGun, 1 artillery and 9 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
Poland : 2 aaGuns, 5 artilleries and 23 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 aaGun and 3 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
98 Sea Zone : 1 transport
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 54
Russians : 31 / 42
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 26 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 4 armour, 3 artilleries, 38 infantry and 1 mech_infantry moved from Belarus to Baltic States
2 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
5 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
5 infantry moved from Yenisey to TimguskaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Smolensk: 6 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Volgograd
2 armour and 1 infantry placed in Ukraine
Russians undo move 2.
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Timguska : 5 infantry
Norway : 1 flag, 1 infantry
Belarus : 6 infantry
Baltic States : 2 aaGuns, 6 armour, 3 artilleries, 39 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 6 infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 54
Russians : 34 / 45
Japanese : 61 / 69
Americans : 51 / 69
Chinese : 10 / 10
British : 26 / 31
UK_Pacific : 6 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 25 Sea Zone
1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries moved from 38 Sea Zone to Burma
2 tactical_bombers moved from 42 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Jehol to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
3 armour moved from Malaya to Yunnan
1 infantry moved from Shan State to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
Japanese take 41 Sea Zone from French
3 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Burma, round 1 : 2/2 hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Chahar, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 3 armour, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 6 infantry and 2 mech_infantrys in Yenisey, round 1 : 1/11 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 3 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Chinese defend with 11 infantry
Japanese roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Yunnan, round 1 : 5/11 hits
Chinese roll dice for 11 infantry in Yunnan, round 1 : 6/11 hits
3 infantry owned by the Japanese , 5 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 4 armour and 1 bomber in Yunnan, round 2 : 4/5 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits
1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 armour and 1 bomber in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour and 1 bomber in Yunnan, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 11 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Burma to 38 Sea Zone
1 bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 harbour placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 aaGun and 1 factory_minor
Yunnan : 1 flag, 2 armour
Kweichow : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 artillery
Chahar : 1 flag, 1 armour and 3 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 artilleries
Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 2 transports
38 Sea Zone : 2 battleships, 1 carrier, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 69
Chinese : 6 / 10
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 17 Sea ZoneNon Combat Move - Americans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
3 submarines moved from 86 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
4 infantry placed in Western United States
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
British Columbia : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Quebec : 1 artillery and 1 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 transport
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
101 Sea Zone : 3 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 4 destroyers and 12 submarines
110 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 10
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 26 / 31
UK_Pacific : 5 / 6
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
43 Sea Zone : 1 flag
Belgian Congo : 1 fighter and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
110 Sea Zone : 3 destroyers, 7 submarines and 2 transportsProduction/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 27 / 48
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
1 armour owned by the Italians retreated to France
British win, taking Cyprus from British, taking Malta from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 artilleries moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to EgyptPlace Units - Italians
3 submarines placed in 95 Sea Zone
3 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 bomber, 1 fighter and 1 harbour
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag
France : 1 armour, 2 artilleries and 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 3 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 4 transports
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
62 Sea Zone : 2 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantryProduction/PUs Summary :
Germans : 34 / 54
Russians : 33 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 27 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 artillery and 7 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery and 9 infantry moved from Germany to Poland
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Western GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Morocco : 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Romania : 9 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
Poland : 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
Germany : 5 artilleries, 1 factory_major and 5 infantry
Eastern Poland : 1 flag, 2 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 37 / 47
Russians : 32 / 45
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 28 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Novgorod to Poland
6 armour, 3 artilleries, 39 infantry and 1 mech_infantry moved from Baltic States to Poland
2 fighters moved from Bessarabia to Poland
2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Caucasus
2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 3 artilleries, 30 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 7/37 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 8 armour, 3 artilleries, 2 fighters, 39 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber
AA guns fire in Poland : 1/2 hits
1 fighter owned by the Russians lost in Poland
Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 39 infantry and 1 mech_infantry in Poland, round 1 : 14/52 hits
Germans roll dice for 3 aaGuns, 7 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber in Poland, round 1 : 12/48 hits
12 infantry owned by the Russians , 11 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Poland
Russians roll dice for 8 armour, 3 artilleries, 1 fighter, 27 infantry and 1 mech_infantry in Poland, round 2 : 12/40 hits
Germans roll dice for 7 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber in Poland, round 2 : 16/37 hits
16 infantry owned by the Russians and 12 infantry owned by the Germans lost in Poland
11 infantry owned by the Russians , 8 armour owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Baltic States
Germans win with 7 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 3 aaGuns and 23 infantry
Casualties for Russians: 1 fighter and 28 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Baltic States
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Tambov to Samara
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
1 infantry moved from Norway to Finland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Novgorod
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Norway : 1 flag
Belarus : 6 infantry
Baltic States : 2 aaGuns, 8 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
Bryansk : 3 infantry
Urals : 1 infantry
Eastern Poland : 1 aaGun, 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Ukraine : 2 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
Samara : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 68 / 78
Americans : 50 / 65
Chinese : 6 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 26 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 36 times
3 was rolled 42 times
4 was rolled 31 times
5 was rolled 40 times
6 was rolled 36 times
Average roll : 3.491
Median : 3.000
Variance : 0.326
Standard Deviation : 0.571
Total rolls : 222Germans Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.404
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 89Russians Combat
1 was rolled 22 times
2 was rolled 21 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.553
Median : 3.500
Variance : 0.336
Standard Deviation : 0.580
Total rolls : 132Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Hopei to Szechwan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 destroyer moved from 22 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shensi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 10 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 10 Sea Zone
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Western United States
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Western United States, round 1 : 2/5 hits
Americans roll dice for 4 infantry in Western United States, round 1 : 2/4 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western United States, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Western United States, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Western United States, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery remaining. Battle score for attacker is -23
Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Americans: 4 infantry
Battle in 19 Sea Zone
Japanese attack with 2 destroyers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 fighter in 19 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 2 tactical_bombers moved from 38 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to Burma
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
2 armour moved from Yunnan to Burma
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
2 armour placed in French Indo China
1 armour and 2 infantry placed in Malaya
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Manchuria : 1 aaGun and 1 factory_minor
Shensi : 1 flag, 1 artillery and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour and 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 3 armour, 4 artilleries, 1 bomber and 2 infantry
Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Alaska : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 3 armour, 6 infantry and 2 mech_infantrys
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 1 carrier and 2 tactical_bombers
36 Sea Zone : 3 transports
38 Sea Zone : 2 transports
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 destroyers
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 81 / 96
Americans : 40 / 65
Chinese : 3 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 26 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Western United States
2 infantry moved from British Columbia to Western United States
1 fighter moved from British Columbia to Western United States
1 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Western United States
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western United States, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Western United States, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber and 6 infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 6 infantry in Morocco, round 1 : 1/9 hits
Italians roll dice for 1 artillery and 5 infantry in Morocco, round 1 : 2/6 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 4 infantry in Morocco, round 2 : 0/5 hits
2 infantry owned by the Germans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 3 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 3 infantry in Morocco, round 4 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 4 transports; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
3 submarines owned by the Italians and 1 submarine owned by the Germans Submerged
Americans roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 92 Sea Zone, round 1 : 12/17 hits
1 fighter owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in GibraltarNon Combat Move - Americans
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to Central United States
1 bomber moved from Morocco to French West AfricaPlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5,5
Americans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
17 Sea Zone : 1 flag
Central United States : 1 factory_major, 1 fighter and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
French West Africa : 1 bomber
109 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 4 destroyers, 12 submarines and 5 transports
110 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 71 / 96
Americans : 51 / 65
Chinese : 3 / 7
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 25 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.387
Median : 3.000
Variance : 1.392
Standard Deviation : 1.180
Total rolls : 75Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
5 was rolled 2 times
Average roll : 2.471
Median : 2.000
Variance : 2.688
Standard Deviation : 1.639
Total rolls : 17Italians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Americans Combat
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.618
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 46
Japanese : 71 / 96
Americans : 51 / 65
Chinese : 3 / 4
British : 25 / 28
UK_Pacific : 5 / 5
Italians : 25 / 49
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.387
Median : 3.000
Variance : 1.392
Standard Deviation : 1.180
Total rolls : 75Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
5 was rolled 2 times
Average roll : 2.471
Median : 2.000
Variance : 2.688
Standard Deviation : 1.639
Total rolls : 17Italians Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Americans Combat
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.618
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34





