Whackamatt (Axis) vs. Eggman (Allies +5)

  • '20 '18 '17 '15

    Decided to spread my DDs out for NCM.

    J5 ncm edit.tsvg

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 5 destroyers and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 destroyers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                12 destroyers and 8 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 4 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 26
        Japanese : 36 / 35
        Americans : 52 / 72
        Chinese : 16 / 17
        British : 33 / 38
        UK_Pacific : 11 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                5 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Sikang, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 4 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 5 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,6,5,1,5
                Chinese collect 20 PUs (2 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 26
        Japanese : 30 / 35
        Americans : 52 / 72
        Chinese : 22 / 28
        British : 33 / 38
        UK_Pacific : 11 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 23 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.582
            Median : 3.000
            Variance : 2.603
            Standard Deviation : 1.613
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - British
                1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Ukraine
                1 mech_infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 bomber moved from India to Kwangtung
                2 armour moved from Yunnan to Anhwe

    Combat - British
                Battle in Borneo
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Borneo, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 3 mech_infantrys in Kwangtung, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 1 bomber and 3 mech_infantrys in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour in Anhwe, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  3/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 aaGun, 1 armour and 2 infantry moved from Alexandria to Egypt
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                1 infantry moved from India to Burma
                1 bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangsi to Hunan

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                3 mech_infantrys placed in Persia
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 1
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 28 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.363
            Median : 3.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 91

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.577
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,5,5,3,1
                UK_Pacific collect 15 PUs (5 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 37 times
                3 was rolled 23 times
                4 was rolled 14 times
                5 was rolled 32 times
                6 was rolled 16 times
            Average roll : 3.467
            Median : 3.000
            Variance : 3.784
            Standard Deviation : 1.945
            Total rolls : 135

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.595
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.595
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Dutch New Guinea, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 fighter and 1 mech_infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Northern Territory
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Morocco to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Greece to Ukraine
                2 fighters moved from Romania to Southern Italy
                1 fighter moved from Germany to Southern Italy
                1 tactical_bomber moved from Greece to Ukraine
                1 bomber moved from Romania to Vologda
                1 infantry moved from Archangel to Vologda
                1 armour and 1 mech_infantry moved from Belarus to Vologda
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Germany to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Belarus
                1 bomber moved from Vologda to Belarus
                6 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 transport placed in 114 Sea Zone
                3 armour placed in Novgorod
                3 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Vologda, round 1 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                5 artilleries and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 6 infantry
                EDIT: Removing units owned by Russians from Amur: 1 aaGun and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 32
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.567
            Median : 4.000
            Variance : 0.828
            Standard Deviation : 0.910
            Total rolls : 30

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.762
            Median : 4.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from Philippines to 55 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Sumatra to Hainan
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines
                    2 submarines owned by the ANZAC Submerged
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese winJapanese win with 1 fighter remaining with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 34 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                12 destroyers and 8 submarines moved from 16 Sea Zone to 6 Sea Zone
                5 destroyers and 3 submarines moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Hunan to Kwangsi
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Szechwan to Yunnan
                4 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                3 mech_infantrys moved from Caucasus to Ukraine
                3 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine

    Combat - British
                Battle in Ukraine
                    British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  3/7 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                8 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from French Indo China to Burma
                1 armour and 3 mech_infantrys moved from India to Burma
                1 bomber moved from Hunan to Manchuria

    Place Units - British
                1 airfield placed in Gibraltar
                1 cruiser and 1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 31 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 36
        UK_Pacific : 20 / 1
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                2 destroyers placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 destroyers

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 31 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 36
        UK_Pacific : 20 / 23
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 battleship, 2 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour
                    British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
                    Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 battleship placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Borneo
                1 fighter moved from New South Wales to Queensland
                2 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 29 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 36
        UK_Pacific : 20 / 23
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Algeria, round 1 :  4/4 hits
                        2 infantry owned by the French , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -13
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 29 / 32
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 36
        UK_Pacific : 20 / 23
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    French Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 armour moved from Novgorod to Vologda
                2 bombers and 2 tactical_bombers moved from Belarus to Vologda
                1 mech_infantry moved from Belarus to Nenetsia
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys moved from Belarus to Smolensk
                6 infantry moved from Novgorod to Belarus
                3 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour, 2 bombers and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Vologda from Russians with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Vologda to Belarus
                6 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 transport placed in 114 Sea Zone
                2 artilleries and 1 infantry placed in Novgorod
                4 artilleries and 4 infantry placed in Germany
                Germans undo move 2.
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 artillery placed in Germany
                2 artilleries placed in France

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
                        Russians roll dice for 5 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Smolensk, round 1 :  6/25 hits
                        Germans roll dice for 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys in Smolensk, round 1 :  7/17 hits
                        7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/18 hits
                        Germans roll dice for 4 armour, 4 artilleries and 3 mech_infantrys in Smolensk, round 2 :  3/11 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Smolensk
                        Russians roll dice for 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Smolensk, round 3 :  4/15 hits
                        Germans roll dice for 4 armour and 3 artilleries in Smolensk, round 3 :  5/7 hits
                        5 infantry owned by the Russians , 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Smolensk
                        Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 4 :  3/10 hits
                        Germans roll dice for 3 armour in Smolensk, round 4 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
                    Casualties for Russians: 17 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 27 / 30
        Japanese : 20 / 34
        Americans : 52 / 72
        Chinese : 23 / 30
        British : 33 / 36
        UK_Pacific : 20 / 23
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 19 times
                5 was rolled 20 times
                6 was rolled 18 times
            Average roll : 3.594
            Median : 4.000
            Variance : 0.229
            Standard Deviation : 0.478
            Total rolls : 106

    Germans Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.324
            Standard Deviation : 0.569
            Total rolls : 38

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.721
            Median : 4.000
            Variance : 0.328
            Standard Deviation : 0.573
            Total rolls : 68

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