Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 8 tactical_bombers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Turkmenistan to Tsinghai
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
18 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 18 infantry, 2 tactical_bombers and 9 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Midway
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Tsinghai
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 infantry moved from 80 Sea Zone to Eastern Persia
18 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
Place Units - Japanese
8 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
OK I am attacking your fleet at Midway. I assumed you would scramble 2 fighters.
My subs scored 2 hits so put those on your battleships.
My other ships and fighters scored 7 hits, so where would you like to take those casualties?
typo. you scrambled 3 fighters.
damage carriers? this is a big battle so I will ask for OOL at each roll just so I don;t screw it up
well i am up, so you could just save and post and let me select. might be easier that way.
OK
I came up big with 18 hits
ok 1 sub hit so I put that on your carrier, now you have 10 hits.
same again.
sigh.
you can roll my fighter and BB
fight is done. your fighter and bb got some parting shots in. NCM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in United Kingdom
Americans attack with 1 armour, 6 artilleries, 4 fighters and 15 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Americans win, taking United Kingdom from Germans with 1 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 15 infantry
Casualties for Americans: 2 artilleries and 15 infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Japanese defend with 2 battleships, 8 carriers, 4 destroyers, 18 fighters, 1 tactical_bomber and 11 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 5 carriers, 1 destroyer, 9 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is -202
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers and 9 fighters
Casualties for Americans: 1 battleship, 8 carriers, 1 cruiser, 19 fighters and 9 submarines
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
1 tactical_bomber owned by the Japanese and 6 fighters owned by the Japanese forced to land in Midway
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from United Kingdom to 109 Sea Zone
4 armour and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from Eastern United States to Central United States
3 infantry moved from Alaska to British Columbia
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
Non Combat Move - British
4 armour moved from Syria to Greece
10 infantry moved from Iraq to Persia
8 artilleries and 8 infantry moved from Northwest Persia to Persia
4 armour and 4 mech_infantrys moved from Syria to Persia
1 tactical_bomber moved from Portugal to 109 Sea Zone
3 fighters moved from Portugal to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,4,3,3,6,1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Great Britain is Free! :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Spain
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,1,3,3,4
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
forgot to move fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 infantry placed in Saudi Arabia
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,4,2,6,1,5,5,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French