good luck! 42048 start.tsvg
Whackamatt (axis) vs. Degrasse (allies) G40
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Libya to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
2 armour moved from Egypt to Iraq
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Northern Italy -
Sea zone 79 has a US sub fighting a Japanese sub, I’m going ahead and assuming that you want to go with odds and submerge the sub and lose the transport. If you want to fight, we can roll the combat on the forum quickly (US @ 3, J defending @ 1).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Libya to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
2 armour moved from Egypt to Iraq
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Americans creates battle in territory Borneo
Battle in 79 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 79 Sea Zone
Americans roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
Americans win, taking 79 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Formosa
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 36 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking Formosa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from Northern Italy to Syria
3 bombers moved from Libya to Eastern Persia
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Marianas : 1 flag
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Siberia : 1 flag, 1 artillery and 1 infantry
Java : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 fighter and 1 transport
26 Sea Zone : 1 transport
25 Sea Zone : 2 transports
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
9 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 bomber
Morocco : 1 armour, 2 artilleries and 3 infantry
Syria : 1 bomber
Tobruk : 2 infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
Iraq : 2 armour
Eastern Persia : 3 bombers
101 Sea Zone : 4 transports
79 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 80
Russians : 4 / 0
Japanese : 40 / 39
Americans : 55 / 80
Chinese : 22 / 24
British : 38 / 48
UK_Pacific : 0 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.771
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 9 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 9 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kwangsi to Yunnan
4 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
1 infantry placed in Sikang
7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 3 artilleries and 9 infantry
Yunnan : 4 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 8 infantry
Sikang : 1 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 68 / 80
Russians : 4 / 0
Japanese : 38 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 38 / 48
UK_Pacific : 0 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.771
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in Kazakhstan
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 2/5 hits
Germans roll dice for 2 armour in Kazakhstan, round 1 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in West India
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in West India, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 2 infantry in West India, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in West India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 artilleries
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 0/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for British :
Kazakhstan : 1 flag, 2 armour
20 Sea Zone : 1 battleship and 1 destroyer
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 mech_infantry
Caucasus : 1 flag, 1 infantry
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 62 / 80
Russians : 4 / 0
Japanese : 36 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 44 / 49
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.795
Median : 4.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 31Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 62 / 80
Russians : 4 / 0
Japanese : 36 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 44 / 49
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.795
Median : 4.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 31Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 8 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,6,5,6,6
Italians collect 9 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 75 Sea Zone to 80 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from South Australia to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 75 Sea Zone to 80 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from South Australia to Western AustraliaNon Combat Move - ANZAC
1 artillery moved from South Australia to Northern Territory
2 infantry moved from South Australia to Northern Territory
2 infantry moved from South Australia to Western Australia
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Algeria
1 cruiser moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 artillery and 4 infantry
Algeria : 1 fighter
Libya : 1 flag
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 62 / 80
Russians : 4 / 0
Japanese : 36 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 44 / 49
UK_Pacific : 2 / 0
Italians : 13 / 22
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
7 armour moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 armour moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
2 bombers moved from Russia to Kazakhstan
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Germans take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Germans take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Kazakhstan
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
1 armour, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to France
3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Poland to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 carrier, 3 destroyers and 2 tactical_bombers moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 8 armour
British defend with 1 infantry
Germans win, taking Caucasus from British with 8 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour
Germans win, taking Kazakhstan from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Holland Belgium
Germans attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 bombers and 2 tactical_bombers moved from Kazakhstan to Russia
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in France
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Russia
3 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 3 destroyers and 2 tactical_bombers
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 3 destroyers and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,5,3,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 65 PUs (7 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 carriers and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
2 battleships moved from 78 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in 79 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese winANZAC win with no units remaining, taking 79 Sea Zone from Americans with 2 battleships, 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from West India to India
1 infantry moved from Shan State to French Indo China
1 fighter moved from Manchuria to French Indo ChinaPlace Units - Japanese
2 fighters and 1 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,4,2,1,1,4,5,4
Japanese collect 24 PUs (14 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
1 bomber moved from Syria to West India
3 bombers moved from Eastern Persia to India
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
2 submarines moved from 42 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 armour moved from Iraq to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
1 bomber moved from Syria to West India
3 bombers moved from Eastern Persia to India
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
2 submarines moved from 42 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 armour moved from Iraq to Eastern PersiaCombat - Americans
Battle in West India
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in West India, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in West India, round 1 : 0/1 hits
Americans roll dice for 1 bomber in West India, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in West India
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in India
Americans attack with 3 bombers
Japanese defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Americans roll dice for 3 bombers in India, round 1 : 2/3 hits
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in India, round 1 : 4/5 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 bombers owned by the Americans lost in India
Japanese win with 3 fighters remaining. Battle score for attacker is -22
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in Korea
Battle in Malaya
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 1 : 3/7 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
1 armour owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Korea from Japanese, taking Malaya from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from West India to Eastern Persia
1 fighter moved from Java to BurmaPlace Units - Americans
1 bomber placed in Western United States
1 armour placed in Western United States
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Marianas : 1 flag
Yunnan : 2 fighters
Burma : 1 fighter
Malaya : 1 flag, 1 artillery and 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 artillery
Amur : 1 flag, 1 infantry
Siberia : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 destroyers and 1 transport
36 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 submarine
26 Sea Zone : 1 artillery, 1 infantry and 3 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Alexandria : 2 infantry
United Kingdom : 2 bombers
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
Eastern Persia : 2 armour and 1 bomber
101 Sea Zone : 4 transports
91 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 transports
110 Sea Zone : 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 70 / 90
Russians : 2 / 0
Japanese : 30 / 29
Americans : 65 / 90
Chinese : 24 / 24
British : 36 / 49
UK_Pacific : 0 / 0
Italians : 13 / 22
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.091
Median : 3.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 9 infantry moved from Jehol to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 9 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
Chinese roll dice for 3 artilleries and 9 infantry in Manchuria, round 1 : 4/12 hits
Japanese roll dice for 1 aaGun, 1 artillery and 6 infantry in Manchuria, round 1 : 4/7 hits
3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 3 artilleries and 5 infantry in Manchuria, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 3 artilleries and 3 infantry in Manchuria, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese roll dice for 3 artilleries and 3 infantry in Manchuria, round 4 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 3 artilleries and 2 infantry in Manchuria, round 5 : 1/5 hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun, 1 artillery and 6 infantry
Casualties for Chinese: 8 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Chahar
2 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 5 infantry
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 3 artilleries and 1 infantry
Yunnan : 5 infantry
Suiyuyan : 2 infantry
Kansu : 2 infantry
Tsinghai : 8 infantry
Chahar : 2 infantry
Sikang : 2 infantry
Burma : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 70 / 90
Russians : 2 / 0
Japanese : 27 / 29
Americans : 65 / 90
Chinese : 27 / 27
British : 36 / 49
UK_Pacific : 0 / 0
Italians : 13 / 22
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.408
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 76Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.042
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.784
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 37Americans Combat
1 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
UK_Pacific take West India from Japanese