Whackamatt (axis) vs. Degrasse (allies) G40

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 19 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 43 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to Borneo
                1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 4 Sea Zone to 9 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 fighter moved from Libya to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 submarine moved from 80 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

  • '21 '19 '18 '17 '16

    Sea zone 79 has a US sub fighting a Japanese sub, I’m going ahead and assuming that you want to go with odds and submerge the sub and lose the transport.  If you want to fight, we can roll the combat on the forum quickly (US @ 3, J defending @ 1).

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 4 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 19 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 43 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to Borneo
                1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 4 Sea Zone to 9 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 fighter moved from Libya to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 submarine moved from 80 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

    Combat - Americans
                Americans creates battle in territory Borneo
                Battle in 79 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 79 Sea Zone
                        Americans roll dice for 1 submarine in 79 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 79 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 fighter in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                Battle in Formosa
                Battle in 36 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Formosa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Borneo to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Java
                1 bomber moved from Northern Italy to Syria
                3 bombers moved from Libya to Eastern Persia
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                4 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Formosa : 1 flag, 1 artillery
        Marianas : 1 flag
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        Siberia : 1 flag, 1 artillery and 1 infantry
        Java : 1 fighter
        42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 fighter and 1 transport
        26 Sea Zone : 1 transport
        25 Sea Zone : 2 transports
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        9 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        United Kingdom : 1 bomber
        Morocco : 1 armour, 2 artilleries and 3 infantry
        Syria : 1 bomber
        Tobruk : 2 infantry
        93 Sea Zone : 2 submarines
        97 Sea Zone : 4 submarines
        Iraq : 2 armour
        Eastern Persia : 3 bombers
        101 Sea Zone : 4 transports
        79 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 80
        Russians : 4 / 0
        Japanese : 40 / 39
        Americans : 55 / 80
        Chinese : 22 / 24
        British : 38 / 48
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.771
            Median : 4.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kwangsi to Yunnan
                3 artilleries and 9 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Chahar to Hopei

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kwangsi to Yunnan
                3 artilleries and 9 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Chahar to Hopei

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                1 infantry placed in Sikang
                7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 4 infantry
        Kiangsu : 1 flag, 2 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 3 artilleries and 9 infantry
        Yunnan : 4 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 8 infantry
        Sikang : 1 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry

    Production/PUs Summary :

    Germans : 68 / 80
        Russians : 4 / 0
        Japanese : 38 / 39
        Americans : 55 / 80
        Chinese : 24 / 24
        British : 38 / 48
        UK_Pacific : 0 / 0
        Italians : 13 / 26
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.771
            Median : 4.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 bomber moved from Eastern Persia to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 bomber moved from Eastern Persia to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  2/5 hits
                        Germans roll dice for 2 armour in Kazakhstan, round 1 :  1/2 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  4/6 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in West India
                    British attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 infantry
                        British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in West India, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 2 infantry in West India, round 1 :  1/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in West India, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in West India, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 artilleries
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  0/2 hits
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 :  1/4 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                        British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for British :

    Kazakhstan : 1 flag, 2 armour
        20 Sea Zone : 1 battleship and 1 destroyer
        West India : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 1 mech_infantry
        Caucasus : 1 flag, 1 infantry
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 transport
        Suriname : 1 flag
        110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 62 / 80
        Russians : 4 / 0
        Japanese : 36 / 39
        Americans : 55 / 80
        Chinese : 24 / 24
        British : 44 / 49
        UK_Pacific : 2 / 0
        Italians : 13 / 26
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.416
            Standard Deviation : 0.645
            Total rolls : 78

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.613
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 31

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 62 / 80
        Russians : 4 / 0
        Japanese : 36 / 39
        Americans : 55 / 80
        Chinese : 24 / 24
        British : 44 / 49
        UK_Pacific : 2 / 0
        Italians : 13 / 26
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.416
            Standard Deviation : 0.645
            Total rolls : 78

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.613
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 31

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 8 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,6,5,6,6
                Italians collect 9 PUs (4 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 75 Sea Zone to 80 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Western Australia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 75 Sea Zone to 80 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Western Australia

    Non Combat Move - ANZAC
                1 artillery moved from South Australia to Northern Territory
                2 infantry moved from South Australia to Northern Territory
                2 infantry moved from South Australia to Western Australia
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Algeria
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 artillery and 4 infantry
        Algeria : 1 fighter
        Libya : 1 flag
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 62 / 80
        Russians : 4 / 0
        Japanese : 36 / 39
        Americans : 55 / 80
        Chinese : 24 / 24
        British : 44 / 49
        UK_Pacific : 2 / 0
        Italians : 13 / 22
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                7 armour moved from Rostov to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 armour moved from Samara to Kazakhstan
                1 armour moved from Russia to Volgograd
                1 armour moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                2 bombers moved from Russia to Kazakhstan
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                      Germans take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Central Mongolia
                      Germans take Central Mongolia from Russians
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 tactical_bombers moved from Russia to Kazakhstan
                2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 artillery and 1 infantry moved from Slovakia Hungary to Germany
                1 armour, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to France
                3 artilleries and 3 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Poland to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 carrier, 3 destroyers and 2 tactical_bombers moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Caucasus
                    Germans attack with 8 armour
                    British defend with 1 infantry
                    Germans win, taking Caucasus from British with 8 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 armour
                    Germans win, taking Kazakhstan from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 bombers and 2 tactical_bombers moved from Kazakhstan to Russia
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Northern Italy

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries and 3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 fighter and 1 mech_infantry placed in Russia
                3 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 4 infantry and 2 transports
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
                EDIT: Adding units owned by Germans to Germany: 4 infantry
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 3 destroyers and 2 tactical_bombers
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 3 destroyers and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,5,3,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 65 PUs (7 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from India to West India
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                3 carriers and 1 destroyer moved from 41 Sea Zone to 79 Sea Zone
                2 battleships moved from 78 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to West India

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the ANZAC Submerged
                Battle in 79 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese winANZAC win with no units remaining, taking 79 Sea Zone from Americans with 2 battleships, 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from West India to India
                1 infantry moved from Shan State to French Indo China
                1 fighter moved from Manchuria to French Indo China

    Place Units - Japanese
                2 fighters and 1 infantry placed in India
                3 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,4,2,1,1,4,5,4
                Japanese collect 24 PUs (14 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Yunnan
                1 fighter moved from Philippines to Yunnan
                1 bomber moved from Syria to West India
                3 bombers moved from Eastern Persia to India
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                2 armour moved from Iraq to Eastern Persia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to Yunnan
                1 fighter moved from Philippines to Yunnan
                1 bomber moved from Syria to West India
                3 bombers moved from Eastern Persia to India
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                2 armour moved from Iraq to Eastern Persia

    Combat - Americans
                Battle in West India
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in West India, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in West India, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in West India, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in West India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in West India
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Americans attack with 3 bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
                        Americans roll dice for 3 bombers in India, round 1 :  2/3 hits
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in India, round 1 :  4/5 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 bombers owned by the Americans lost in India
                    Japanese win with 3 fighters remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 3 bombers
                Battle in Korea
                Battle in Malaya
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 1 :  3/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  1/2 hits
                        1 armour owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Korea from Japanese, taking Malaya from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from West India to Eastern Persia
                1 fighter moved from Java to Burma

    Place Units - Americans
                1 bomber placed in Western United States
                1 armour placed in Western United States
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Marianas : 1 flag
        Yunnan : 2 fighters
        Burma : 1 fighter
        Malaya : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag, 1 artillery
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 2 destroyers and 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        38 Sea Zone : 1 submarine
        26 Sea Zone : 1 artillery, 1 infantry and 3 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Alexandria : 2 infantry
        United Kingdom : 2 bombers
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 2 submarines
        97 Sea Zone : 4 submarines
        Eastern Persia : 2 armour and 1 bomber
        101 Sea Zone : 4 transports
        91 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 transports
        110 Sea Zone : 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 70 / 90
        Russians : 2 / 0
        Japanese : 30 / 29
        Americans : 65 / 90
        Chinese : 24 / 24
        British : 36 / 49
        UK_Pacific : 0 / 0
        Italians : 13 / 22
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.810
            Standard Deviation : 1.345
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 9 infantry moved from Jehol to Manchuria

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 9 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
                        Chinese roll dice for 3 artilleries and 9 infantry in Manchuria, round 1 :  4/12 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 6 infantry in Manchuria, round 1 :  4/7 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 3 artilleries and 5 infantry in Manchuria, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 3 artilleries and 3 infantry in Manchuria, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 :  0/3 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Chinese roll dice for 3 artilleries and 3 infantry in Manchuria, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 3 artilleries and 2 infantry in Manchuria, round 5 :  1/5 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun, 1 artillery and 6 infantry
                    Casualties for Chinese: 8 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                2 infantry placed in Jehol
                1 infantry placed in Chahar
                2 infantry placed in Suiyuyan
                1 infantry placed in Kansu
                1 infantry placed in Sikang
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 5 infantry
        Kiangsu : 1 flag, 2 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 3 artilleries and 1 infantry
        Yunnan : 5 infantry
        Suiyuyan : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 8 infantry
        Chahar : 2 infantry
        Sikang : 2 infantry
        Burma : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 70 / 90
        Russians : 2 / 0
        Japanese : 27 / 29
        Americans : 65 / 90
        Chinese : 27 / 27
        British : 36 / 49
        UK_Pacific : 0 / 0
        Italians : 13 / 22
        ANZAC : 17 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.408
            Median : 3.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 76

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.042
            Median : 3.000
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 24

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.784
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Americans Combat
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                      UK_Pacific take West India from Japanese

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