Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Slovakia Hungary to Belarus
Germans take Eastern Poland from Russians
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Belarus
Germans attack with 2 armour, 3 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 3 artilleries and 7 infantry in Belarus, round 1 : 5/12 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Belarus, round 1 : 5/8 hits
4 infantry owned by the Russians , 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Belarus, round 2 : 1/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Belarus, round 3 : 2/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/3 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 3 artilleries in Belarus, round 4 : 2/5 hits
Russians roll dice for 1 armour in Belarus, round 4 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Battle in Finland
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 : 0/3 hits
Russians roll dice for 2 infantry in Finland, round 1 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Bessarabia
3 artilleries moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to 93 Sea Zone
2 tactical_bombers moved from Northern Italy to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 tactical_bombers and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Romania to Bessarabia
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 fighter placed in 110 Sea Zone
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern France: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
1 submarine and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Belarus : 1 flag, 2 armour and 2 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Bessarabia : 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artillery
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 32 / 48
Japanese : 49 / 55
Americans : 52 / 74
Chinese : 4 / 10
British : 29 / 34
UK_Pacific : 17 / 13
Italians : 11 / 17
ANZAC : 10 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 4 infantry moved from Persia to Iraq
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
6 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
10 armour moved from Russia to Belarus
Combat - Russians
Battle in Iraq
Russians attack with 1 armour and 4 infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Belarus
Russians attack with 10 armour, 1 fighter and 6 infantry
Germans defend with 2 armour and 2 artilleries
Russians win, taking Belarus from Germans with 10 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour and 2 artilleries
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Ukraine
Place Units - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 : 2/2 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 fighters could not land in 35 Sea Zone and were removed
2 tactical_bombers moved from Yunnan to Hunan
2 fighters moved from Yunnan to Hunan
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Manchuria : 1 aaGun and 10 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
22 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 48 / 60
Russians : 36 / 44
Japanese : 56 / 61
Americans : 52 / 74
Chinese : 1 / 10
British : 29 / 34
UK_Pacific : 13 / 13
Italians : 11 / 17
ANZAC : 10 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
For some reason it did not move my carrier from 6 to 35 when I did…or thought I did. I probably messed it up in all my moves and undo moves. I took away 2 fighters in 35. I used edit mode to move the carrier and add the planes back.
Need kamikaze orders for SZ 22.
Send 2 kamikazes after the destroyer…I accidentally rolled for them when I opened the map. Just ignore that roll and continue on with yours.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Wake Island to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,2
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 fighter and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 23 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 2 carriers, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Americans
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Non Combat Move - Americans
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 fighters placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 4 infantry and 4 mech_infantrys moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Greece
Non Combat Move - British
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Burma to India
2 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 armour placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Albania
2 artilleries moved from Yugoslavia to Albania
1 artillery moved from Romania to Bulgaria
3 infantry moved from Romania to Bulgaria
1 armour moved from Bessarabia to Bulgaria
1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Northern Italy to Albania
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Territory Summary for Italians :
Romania : 1 infantry
Albania : 2 artilleries, 2 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag, 1 armour, 1 artillery and 3 infantry
97 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 48 / 60
Russians : 36 / 44
Japanese : 54 / 61
Americans : 52 / 76
Chinese : 3 / 2
British : 31 / 40
UK_Pacific : 13 / 13
Italians : 9 / 10
ANZAC : 10 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 62 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 armour moved from Queensland to New South Wales
1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
scramble orders for Gibraltar?
No scramble. loose the bombers first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win, taking 93 Sea Zone from British with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 bomber and 1 harbour; Americans defend with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers in Gibraltar, round 1 : 4/9 hits
British roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Gibraltar, round 1 : 4/8 hits
1 bomber owned by the British , 3 infantry owned by the Germans , 1 bomber owned by the Americans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
Germans roll dice for 1 fighter and 4 tactical_bombers in Gibraltar, round 2 : 3/5 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 tactical_bomber owned by the Germans , 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 3 infantry
3 tactical_bombers owned by the Germans retreated
Non Combat Move - Germans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 93 Sea Zone
2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Karelia
1 artillery moved from Finland to Karelia
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Southern France to Eastern Poland
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag, 1 armour, 1 artillery and 3 infantry
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 5 artilleries, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 44
Japanese : 54 / 61
Americans : 52 / 76
Chinese : 3 / 2
British : 31 / 40
UK_Pacific : 13 / 13
Italians : 9 / 10
ANZAC : 10 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Volgograd to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Iraq to Caucasus
4 infantry moved from Iraq to Northwest Persia
Combat - Russians
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Ukraine
1 armour placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 battleship moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to 34 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
4 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 cruiser in 23 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 : 6/8 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier and 3 transports in 33 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 3 infantry and 4 mech_infantrys
AA guns fire in Yunnan : 1/5 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 2/10 hits
Chinese roll dice for 2 aaGuns, 1 artillery, 3 infantry and 4 mech_infantrys in Yunnan, round 1 : 4/8 hits
1 infantry owned by the Japanese , 2 aaGuns owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 2/8 hits
3 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
1 armour moved from Shantung to Anhwe
4 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 bombers moved from 34 Sea Zone to Philippines
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry and 2 tactical_bombers
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 5 infantry
Manchuria : 1 aaGun and 5 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 1 artillery and 1 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 destroyer and 1 transport
34 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Novosibirsk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 37 / 48
Japanese : 61 / 66
Americans : 52 / 76
Chinese : 3 / 2
British : 31 / 40
UK_Pacific : 7 / 13
Italians : 9 / 10
ANZAC : 10 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 fighters moved from Western United States to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Chinese collect 5 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs