@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tambov to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
1 fighter and 1 tactical_bomber moved from Russia to Timguska
1 fighter moved from Russia to Western Ukraine
2 armour moved from Tambov to Belarus
1 artillery and 2 infantry moved from Smolensk to Archangel
5 artilleries and 18 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Greece to AlbaniaCombat - Russians
Battle in Timguska
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 6 artilleries and 18 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 artillery moved from Smolensk to Vologda
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in GreeceTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
2 ncms: fighter lands in greece instead of moscow; 2 subs to z92
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 harbour, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters moved from 72 Sea Zone to Saudi Arabia
2 carriers, 2 cruisers and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
2 tactical_bombers moved from Afghanistan to Saudi Arabia
3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
3 mech_infantrys moved from Central Mongolia to Shensi
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
2 fighters moved from 25 Sea Zone to 30 Sea Zone
7 fighters moved from 25 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 infantry moved from India to West India
1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in Saudi Arabia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor and 1 mech_infantry; French defend with 1 infantry; British defend with 2 aaGuns
Japanese win, taking Saudi Arabia from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for British: 2 aaGuns
Battle in Kazakhstan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in 31 Sea Zone
Japanese attack with 7 fighters
ANZAC defend with 1 destroyer
Japanese win with 7 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 cruiser
Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
2 fighters and 2 tactical_bombers moved from Saudi Arabia to 80 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
7 transports moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 bombers moved from 30 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to 25 Sea Zone
3 fighters moved from Japan to Midway
2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 2 transports placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 harbour placed in Midway
2 infantry placed in India
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 12 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 9 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
USA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Portugal: 1 aaGun, 1 armour, 6 artilleries and 16 infantry
EDIT: Removing units owned by Americans from Spain: 1 aaGun, 1 armour, 6 artilleries and 16 infantry
EDIT: Adding units owned by Americans to Central United States: 2 armour and 6 infantry
EDIT: Removing units owned by Americans from Spain: 1 armour
EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 6 infantry
EDIT: Turning off Edit ModeNon Combat Move - British
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to Portugal
1 fighter moved from Spain to PortugalTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from United Kingdom to SpainCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Albania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 factory_minor
Italians win, taking Spain from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Spain to Northern Italy
1 fighter moved from Albania to Southern Italy
2 fighters moved from United Kingdom to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Win or lose, still the most fun I’ve had playing A&A in a long time. Thanks.
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Yeah this is a good one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
5 armour and 4 mech_infantrys moved from Iraq to Saudi ArabiaCombat - ANZAC
Battle in Saudi Arabia
ANZAC attack with 5 armour, 2 infantry and 4 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC win, taking Saudi Arabia from Japanese with 5 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 mech_infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Saudi ArabiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,3,3,4,5,4,2,5
ANZAC collect 10 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Oooops
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by Americans from 27 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Poland to Western Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
3 armour moved from France to Southern France
1 infantry moved from Greater Southern Germany to Yugoslavia
8 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
Germans take Gibraltar from Americans
1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from France to Western GermanyCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from 114 Sea Zone to Poland
5 mech_infantrys moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
3 armour placed in France
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Belarus to Ukraine
1 fighter moved from Greece to Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
6 artilleries and 18 infantry moved from Belarus to Novgorod
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 artillery and 3 infantry moved from Greece to AlbaniaCombat - Russians
Battle in Albania
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Tsinghai
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Novgorod
Russians attack with 1 armour, 7 artilleries and 19 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries and 11 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
1 fighter moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Vologda to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery placed in Greece
2 submarines placed in 97 Sea Zone
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,1,1,2,6,2,2,4
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 8 tactical_bombers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Turkmenistan to Tsinghai
1 infantry moved from West India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Jehol to Chahar
6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
18 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 18 infantry, 2 tactical_bombers and 9 transports moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to MidwayCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Tsinghai
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 infantry moved from 80 Sea Zone to Eastern Persia
18 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to MidwayPlace Units - Japanese
8 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries and 15 infantry moved from Portugal to 91 Sea Zone
1 armour, 6 artilleries, 4 carriers, 1 destroyer, 4 fighters, 15 infantry and 11 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 6 artilleries, 4 fighters and 15 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 submarine moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 18 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone -
OK I am attacking your fleet at Midway. I assumed you would scramble 2 fighters.
My subs scored 2 hits so put those on your battleships.
My other ships and fighters scored 7 hits, so where would you like to take those casualties?
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typo. you scrambled 3 fighters.
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damage carriers? this is a big battle so I will ask for OOL at each roll just so I don;t screw it up
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well i am up, so you could just save and post and let me select. might be easier that way.
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OK





