Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsTcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries and 7 infantry
Russians defend with 1 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Bryansk, round 1 : 3/14 hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bryansk, round 1 : 1/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 2 artilleries and 6 infantry in Bryansk, round 2 : 6/13 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Smolensk, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Albania, round 1 : 1/6 hits
British roll dice for 1 armour and 1 artillery in Albania, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Albania
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Albania, round 2 : 1/5 hits
British roll dice for 1 armour in Albania, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Albania
Germans win, taking Albania from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Bulgaria
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/5 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Bulgaria
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits
British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Albania to Western Germany
6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Greater Southern Germany to Yugoslavia
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 tactical_bombers moved from Smolensk to Belarus
3 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to YugoslaviaPlace Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Germany : 1 aaGun, 1 factory_major and 4 infantry
Norway : 2 infantry
Albania : 1 artillery and 2 infantry
Northern Italy : 1 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 2 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 5 armour, 2 artilleries and 6 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 64
Russians : 11 / 19
Japanese : 41 / 49
Americans : 59 / 84
Chinese : 8 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.319
Median : 3.000
Variance : 1.411
Standard Deviation : 1.188
Total rolls : 91Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Kazakhstan to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total -
You may notice two dice rolls for the single battle. It didn’t post the first time, so i had to recreate it, prepared to edit in the first-time results. however, the battle played at the same way both times, so there was no need.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Iwo Jima
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Iwo Jima, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Okinawa
Japanese attack with 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Okinawa, round 1 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Okinawa
Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 3 infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 14 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 5 destroyers, 4 fighters and 1 transport
Japanese roll dice for 14 submarines in 33 Sea Zone, round 1 : 6/14 hits
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 3 carriers, 6 destroyers, 6 fighters and 1 transport in 33 Sea Zone, round 1 : 8/15 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 11 submarines in 33 Sea Zone, round 2 : 3/11 hits
1 carrier owned by the Americans , 1 transport owned by the Americans and 1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 6 fighters in 33 Sea Zone, round 2 : 3/6 hits
4 fighters owned by the Americans , 2 carriers owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
11 submarines owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 85
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 3 submarines
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 4 fighters and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 infantry and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 tactical_bombers could not land in 33 Sea Zone and were removed
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangtung
2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
7 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,3,6,1,4,4,3,6,2,6,6,2,2,2,6,1,5,3,6,2,6,6,2,1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs totalTerritory Summary for Japanese :
Kwangsi : 3 infantry
Kiangsu : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
33 Sea Zone : 1 battleship, 1 cruiser, 11 submarines and 1 transport
20 Sea Zone : 1 battleship, 3 destroyers and 5 submarines
19 Sea Zone : 1 submarine and 2 transports
17 Sea Zone : 1 destroyer, 2 infantry and 1 transport
6 Sea Zone : 1 carrier, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 15 / 16
Japanese : 44 / 43
Americans : 59 / 84
Chinese : 3 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 33 times
Average roll : 3.526
Median : 4.000
Variance : 0.488
Standard Deviation : 0.699
Total rolls : 171Null / Other
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52Japanese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.254
Median : 3.000
Variance : 0.274
Standard Deviation : 0.524
Total rolls : 63Chinese Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 11 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking Marianas from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Japanese: 1 battleship, 1 cruiser, 11 submarines and 1 transport
Casualties for Americans: 2 submarines
Battle in 97 Sea Zone
Americans attack with 1 cruiser and 4 fighters
Italians defend with 1 cruiser
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 cruiser
Battle in Normandy BordeauxNon Combat Move - Americans
4 fighters moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in French Indo China
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
Americans undo move 4.
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Americans collect 60 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Persia to Russia
2 mech_infantrys moved from Persia to Caucasus
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from Greece to Bulgaria
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 4 infantry and 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery and 2 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kweichow to French Indo China
2 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Bulgaria to GreecePlace Units - British
3 infantry placed in Greece
3 fighters placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Airborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern France
1 artillery placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 9 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 15 / 16
Japanese : 40 / 43
Americans : 61 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to French Indo China
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansAirborne Attack Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansAirborne Attack Move - Germans
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 6 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Normandy Bordeaux, round 1 : 3/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 1 : 0/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 3 transports
3 transports owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transportsNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
3 armour moved from Ukraine to Smolensk
3 tactical_bombers moved from Rostov to Smolensk
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
3 armour moved from Eastern Poland to Smolensk
1 infantry moved from Albania to Bulgaria
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Yugoslavia
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,2,6,2,2,4,3,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 infantry
Poland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major and 8 infantry
Albania : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 1 bomber and 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 4 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 11 infantry and 3 tactical_bombers
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 57 / 65
Russians : 9 / 16
Japanese : 40 / 43
Americans : 59 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.877
Median : 4.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 73Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.771
Median : 4.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Russians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 bombers moved from Kwangtung to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 20 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 bombers moved from Kwangtung to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesAirborne Attack Move - Japanese
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scramble to sz36?