scramble 110 or 111
Whackamatt (axis) vs. Degrasse (allies) G40
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Tobruk to Ukraine
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from Tobruk to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Iraq to Libya
1 fighter moved from Eastern United States to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Korea
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Korea, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 3,3,5 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.Non Combat Move - Americans
3 bombers moved from Northern Italy to Libya
1 bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
3 fighters moved from 6 Sea Zone to PhilippinesPlace Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 bomber, 1 fighter and 3 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Marianas : 1 flag
Philippines : 1 airfield, 3 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 3 destroyers and 5 submarines
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 transport
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
8 Sea Zone : 1 transport
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Egypt : 2 armour
United Kingdom : 1 bomber
Libya : 3 bombers, 1 fighter and 2 infantry
Rostov : 1 bomber
80 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 83
Russians : 11 / 0
Japanese : 47 / 43
Americans : 56 / 81
Chinese : 21 / 23
British : 36 / 43
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Hunan to Anhwe
1 artillery and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kansu
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Chahar
1 infantry placed in Tsinghai
4 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Yunnan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Anhwe : 3 artilleries and 9 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 11 / 0
Japanese : 46 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 36 / 43
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
British take Caucasus from Germans
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 bomber moved from Iraq to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
British take Caucasus from Germans
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 bomber moved from Iraq to West IndiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/7 hits
Italians roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Holland Belgium
Battle in West India
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in West India, round 1 : 1/6 hits
Japanese roll dice for 1 armour in West India, round 1 : 0/1 hits
1 armour owned by the Japanese lost in West India
British win, taking Holland Belgium from Germans, taking West India from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Iraq to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from West India to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for British :
35 Sea Zone : 1 battleship and 1 destroyer
West India : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 armour and 2 mech_infantrys
Caucasus : 1 flag, 1 armour
Iraq : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
78 Sea Zone : 1 destroyer
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 44 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.714
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.045
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 44 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.714
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.045
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 20 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,6,1,3,5
Italians collect 1 PU (12 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 5 infantry
Philippines : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Tobruk : 1 flag
75 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 37 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to EgyptNon Combat Move - French
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 artillery and 4 infantry
United Kingdom : 1 fighter
Libya : 1 flag
81 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 37 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 77 PUs;
Germans buy 3 armour, 5 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 infantry moved from Bryansk to Tambov
4 infantry moved from Bryansk to Rostov
7 armour moved from Ukraine to Rostov
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
2 armour moved from Russia to Samara
8 armour moved from Russia to Rostov
1 fighter moved from Novgorod to Samara
1 tactical_bomber moved from Russia to Rostov
3 tactical_bombers moved from Ukraine to Rostov
2 bombers moved from Ukraine to Tambov
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Rostov
Germans attack with 15 armour, 4 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry; Americans defend with 1 bomber
Germans win, taking Rostov from Russians with 10 armour and 4 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 5 armour and 4 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Americans: 1 bomber
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Southern Italy
1 carrier, 3 destroyers, 4 infantry, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Samara to Russia
4 tactical_bombers moved from Rostov to Russia
2 bombers moved from Tambov to RussiaPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
3 artilleries, 5 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,3,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 125 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 80
Russians : 4 / 0
Japanese : 37 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 38 / 48
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to West India
3 infantry moved from India to West India
1 artillery moved from Burma to India
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Ceylon to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 41 Sea Zone
2 battleships moved from 37 Sea Zone to 78 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Japan to KoreaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 78 Sea Zone
Japanese attack with 2 battleships
British defend with 1 destroyer
Japanese win with 2 battleships remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in West India
Japanese attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 3 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Japanese win, taking Korea from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from West India to India
1 infantry moved from Siam to Shan StatePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in India
1 fighter placed in Japan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,1,2,2,4,2,5,5,6
Japanese collect 30 PUs (12 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Libya to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
2 armour moved from Egypt to Iraq
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Northern Italy -
Sea zone 79 has a US sub fighting a Japanese sub, I’m going ahead and assuming that you want to go with odds and submerge the sub and lose the transport. If you want to fight, we can roll the combat on the forum quickly (US @ 3, J defending @ 1).
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to Borneo
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Libya to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
2 armour moved from Egypt to Iraq
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Americans creates battle in territory Borneo
Battle in 79 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 79 Sea Zone
Americans roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
Americans win, taking 79 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Formosa
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 36 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking Formosa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from Northern Italy to Syria
3 bombers moved from Libya to Eastern Persia
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Marianas : 1 flag
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Siberia : 1 flag, 1 artillery and 1 infantry
Java : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 fighter and 1 transport
26 Sea Zone : 1 transport
25 Sea Zone : 2 transports
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
9 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 bomber
Morocco : 1 armour, 2 artilleries and 3 infantry
Syria : 1 bomber
Tobruk : 2 infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
Iraq : 2 armour
Eastern Persia : 3 bombers
101 Sea Zone : 4 transports
79 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 80
Russians : 4 / 0
Japanese : 40 / 39
Americans : 55 / 80
Chinese : 22 / 24
British : 38 / 48
UK_Pacific : 0 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.771
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 9 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kwangsi to Yunnan
3 artilleries and 9 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kwangsi to Yunnan
4 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
1 infantry placed in Sikang
7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 3 artilleries and 9 infantry
Yunnan : 4 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 8 infantry
Sikang : 1 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 68 / 80
Russians : 4 / 0
Japanese : 38 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 38 / 48
UK_Pacific : 0 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.771
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Battle in Kazakhstan
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 2/5 hits
Germans roll dice for 2 armour in Kazakhstan, round 1 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in West India
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in West India, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 2 infantry in West India, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in West India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 artilleries
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 0/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for British :
Kazakhstan : 1 flag, 2 armour
20 Sea Zone : 1 battleship and 1 destroyer
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 mech_infantry
Caucasus : 1 flag, 1 infantry
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 62 / 80
Russians : 4 / 0
Japanese : 36 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 44 / 49
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.795
Median : 4.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 31Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 62 / 80
Russians : 4 / 0
Japanese : 36 / 39
Americans : 55 / 80
Chinese : 24 / 24
British : 44 / 49
UK_Pacific : 2 / 0
Italians : 13 / 26
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.795
Median : 4.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 78Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 31Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14