this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
G40 2e wheatbeer (allies +8) vs captain walker (axis)
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scramble two in 112…OOL sub, 2 on carrier,destroyer, cruiser, tac, fighters
scramble one in 6…kamikaze strikes…one on each carrier,and one on two destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 carrier, 3 destroyers and 2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
3 bombers and 1 fighter moved from Midway to 6 Sea Zone
1 battleship, 2 carriers, 3 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Sumatra to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 transport
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 1 transport in 112 Sea Zone, round 1 : 4/6 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 : 3/7 hits
1 submarine owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 112 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 4 fighters and 1 transport in 112 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 33
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Battle in Norway
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 4 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 4 carriers, 4 destroyers, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 9/18 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 11/14 hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 3 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 9/15 hits
Japanese roll dice for 1 battleship, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits
3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 5 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 2 carriers and 6 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to Korea
3 bombers moved from 6 Sea Zone to Korea
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 37 Sea Zone to YunnanPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 21 / 32
Japanese : 46 / 50
Americans : 62 / 82
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 10 / 17
Italians : 12 / 13
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 1 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 21 / 32
Japanese : 44 / 50
Americans : 62 / 82
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 10 / 17
Italians : 12 / 13
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Volgograd to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 artillery moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
1 destroyer and 1 submarine moved from 109 Sea Zone to 119 Sea ZoneCombat - British
Battle in Bryansk
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 3 fighters and 1 mech_infantry in Bryansk, round 1 : 0/4 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
British roll dice for 3 fighters and 1 mech_infantry in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
1 armour owned by the Italians lost in Bryansk
British win, taking Bryansk from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier, 2 destroyers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 fighters moved from Scotland to Norway
1 artillery moved from United Kingdom to Scotland
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from 109 Sea Zone to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from Turkmenistan to Volgograd
3 fighters moved from Bryansk to Volgograd
1 aaGun, 1 artillery and 6 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
4 mech_infantrys moved from India to Shan State
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 4 mech_infantrysProduction/PUs Summary :
Germans : 54 / 68
Russians : 22 / 32
Japanese : 39 / 50
Americans : 62 / 82
Chinese : 12 / 16
British : 31 / 36
UK_Pacific : 13 / 14
Italians : 11 / 13
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Northern Italy to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Libya from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Romania : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Bessarabia : 1 flag
96 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 1 flag, 1 battleship
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun and 2 infantry
97 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 54 / 68
Russians : 21 / 32
Japanese : 39 / 50
Americans : 62 / 82
Chinese : 12 / 16
British : 31 / 36
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 bomber in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 bomber owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 bomber and 1 infantryNon Combat Move - ANZAC
1 infantry moved from Yunnan to Hunan
2 fighters moved from Sikang to VolgogradPlace Units - ANZAC
1 artillery placed in New South Wales
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 21 / 32
Japanese : 35 / 50
Americans : 62 / 82
Chinese : 12 / 16
British : 31 / 36
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to CaucasusTurn Complete - French
Production/PUs Summary :
Germans : 54 / 68
Russians : 21 / 32
Japanese : 35 / 50
Americans : 62 / 82
Chinese : 12 / 16
British : 31 / 36
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The situation is hopeless for the axis…they are surrendering.
good game…I hope you were able to get some practice playing the allies. I obviously need more practice with the axis. -
I had more than my share of dice luck in this match, but any experience is good experience.
I hope you gained some insights about the Axis.
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Let me know if you want to play again!





