Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in Kiangsu
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
6 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries and 7 infantry
Russians defend with 1 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Bryansk, round 1 : 3/14 hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bryansk, round 1 : 1/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 2 artilleries and 6 infantry in Bryansk, round 2 : 6/13 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Smolensk, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Albania, round 1 : 1/6 hits
British roll dice for 1 armour and 1 artillery in Albania, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Albania
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Albania, round 2 : 1/5 hits
British roll dice for 1 armour in Albania, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Albania
Germans win, taking Albania from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Bulgaria
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/5 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Bulgaria
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits
British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Albania to Western Germany
6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Greater Southern Germany to Yugoslavia
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 tactical_bombers moved from Smolensk to Belarus
3 infantry moved from Germany to Slovakia Hungary
3 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Yugoslavia
Place Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Germany : 1 aaGun, 1 factory_major and 4 infantry
Norway : 2 infantry
Albania : 1 artillery and 2 infantry
Northern Italy : 1 infantry
Southern Italy : 3 infantry
Belarus : 1 flag, 2 infantry and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 5 armour, 2 artilleries and 6 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 56 / 64
Russians : 11 / 19
Japanese : 41 / 49
Americans : 59 / 84
Chinese : 8 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.319
Median : 3.000
Variance : 1.411
Standard Deviation : 1.188
Total rolls : 91
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.333
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 54
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Kazakhstan to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
You may notice two dice rolls for the single battle. It didn’t post the first time, so i had to recreate it, prepared to edit in the first-time results. however, the battle played at the same way both times, so there was no need.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to Kweichow
2 tactical_bombers moved from Kwangtung to Kiangsu
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 12 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Iwo Jima, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Okinawa
Japanese attack with 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Okinawa, round 1 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Okinawa, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Okinawa
Americans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 3 infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 14 submarines, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 5 destroyers, 4 fighters and 1 transport
Japanese roll dice for 14 submarines in 33 Sea Zone, round 1 : 6/14 hits
Units damaged: 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 3 carriers, 6 destroyers, 6 fighters and 1 transport in 33 Sea Zone, round 1 : 8/15 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 11 submarines in 33 Sea Zone, round 2 : 3/11 hits
1 carrier owned by the Americans , 1 transport owned by the Americans and 1 carrier owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 6 fighters in 33 Sea Zone, round 2 : 3/6 hits
4 fighters owned by the Americans , 2 carriers owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
11 submarines owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 85
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 3 submarines
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 4 fighters and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 infantry and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 tactical_bombers could not land in 33 Sea Zone and were removed
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kiangsu to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
Place Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
7 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,3,6,1,4,4,3,6,2,6,6,2,2,2,6,1,5,3,6,2,6,6,2,1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total
Territory Summary for Japanese :
Kwangsi : 3 infantry
Kiangsu : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
33 Sea Zone : 1 battleship, 1 cruiser, 11 submarines and 1 transport
20 Sea Zone : 1 battleship, 3 destroyers and 5 submarines
19 Sea Zone : 1 submarine and 2 transports
17 Sea Zone : 1 destroyer, 2 infantry and 1 transport
6 Sea Zone : 1 carrier, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 54 / 64
Russians : 15 / 16
Japanese : 44 / 43
Americans : 59 / 84
Chinese : 3 / 4
British : 39 / 47
UK_Pacific : 18 / 20
Italians : 11 / 10
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 33 times
Average roll : 3.526
Median : 4.000
Variance : 0.488
Standard Deviation : 0.699
Total rolls : 171
Null / Other
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52
Japanese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.254
Median : 3.000
Variance : 0.274
Standard Deviation : 0.524
Total rolls : 63
Chinese Combat
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.615
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Greece to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 11 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking Marianas from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Japanese: 1 battleship, 1 cruiser, 11 submarines and 1 transport
Casualties for Americans: 2 submarines
Battle in 97 Sea Zone
Americans attack with 1 cruiser and 4 fighters
Italians defend with 1 cruiser
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 cruiser
Battle in Normandy Bordeaux
Non Combat Move - Americans
4 fighters moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in French Indo China
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
Americans undo move 4.
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Americans collect 60 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Turkmenistan to Volgograd
1 tactical_bomber moved from Persia to Russia
2 mech_infantrys moved from Persia to Caucasus
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from Greece to Bulgaria
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 4 infantry and 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 artillery and 2 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kweichow to French Indo China
2 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Bulgaria to Greece
Place Units - British
3 infantry placed in Greece
3 fighters placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 42 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern France
1 artillery placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 9 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 64
Russians : 15 / 16
Japanese : 40 / 43
Americans : 61 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Siam to French Indo China
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Airborne Attack Move - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Bryansk to Volgograd
3 tactical_bombers moved from Belarus to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Airborne Attack Move - Germans
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 6 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Normandy Bordeaux, round 1 : 3/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Rostov
Germans attack with 1 armour, 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 1 : 0/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 3 transports
3 transports owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
3 armour moved from Ukraine to Smolensk
3 tactical_bombers moved from Rostov to Smolensk
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
3 armour moved from Eastern Poland to Smolensk
1 infantry moved from Albania to Bulgaria
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Yugoslavia
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 armour and 1 infantry placed in Novgorod
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,6,2,6,2,2,4,3,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 infantry
Poland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 factory_major and 8 infantry
Albania : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 1 bomber and 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 4 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 11 infantry and 3 tactical_bombers
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 57 / 65
Russians : 9 / 16
Japanese : 40 / 43
Americans : 59 / 87
Chinese : 7 / 10
British : 42 / 49
UK_Pacific : 18 / 18
Italians : 11 / 11
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.877
Median : 4.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 73
Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.771
Median : 4.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35
Russians Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Russia
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs total