13L 40G PGMatt (axis) vs Zhukov (allies +10) game2

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 6 damage on 6 airfields; Remaining resources: 31 PUs;
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber moved from Belgian Congo to Iraq
                1 infantry moved from Szechwan to Kweichow
                2 artilleries and 12 infantry moved from India to Burma
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 4 fighters in 92 Sea Zone, round 1 :  3/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  4/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                2 fighters moved from 92 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to Morocco

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 armour

    Territory Summary for British, UK_Pacific :

    Kweichow : 1 infantry
        Burma : 2 aaGuns, 2 artilleries and 13 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 3 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag, 1 bomber
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 35
        Japanese : 54 / 62
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.098
            Median : 3.000
            Variance : 1.475
            Standard Deviation : 1.214
            Total rolls : 41

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Neutral_Axis Combat
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 aaGun and 1 infantry moved from France to Northern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
                2 armour moved from Romania to Yugoslavia
                1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Romania : 3 infantry
        Tobruk : 1 armour, 2 artilleries and 3 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Bessarabia : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        Yugoslavia : 2 armour
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 35
        Japanese : 54 / 62
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                3 fighters moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 3 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 2 submarines and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 35 / 35
        Japanese : 54 / 62
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    F3, sry clicked through accidentally.

    pgmatt_z_game2_f3.tsvg

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                2 infantry moved from Holland Belgium to France
                3 aaGuns moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to Southern France

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 submarines placed in 105 Sea Zone
                1 airfield placed in Southern France

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 2 armour, 7 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 fighter and 2 tactical_bombers
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 artillery and 7 infantry
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns, 11 armour, 9 artilleries, 20 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 4 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 35
        Japanese : 54 / 62
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Belarus
                4 artilleries moved from Archangel to Belarus
                9 infantry moved from Archangel to Belarus
                5 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry in Belarus, round 1 :  2/22 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 28 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 aaGun moved from Archangel to Belarus
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                2 infantry moved from Volgograd to Rostov
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from Russia to Bryansk
                1 artillery and 8 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                7 artilleries placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                8 artilleries and 1 infantry placed in Russia
                Russians undo move 1.
                1 artillery and 1 infantry placed in Volgograd
                7 artilleries placed in Russia
                Russians undo move 1.
                1 artillery and 1 infantry placed in Russia
                Russians undo move 2.
                1 artillery and 1 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 4 aaGuns, 2 armour, 6 artilleries, 42 infantry and 2 mech_infantrys
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 1 infantry
        Tambov : 1 artillery and 8 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 tactical_bomber
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 34 / 34
        Japanese : 54 / 62
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.800
            Median : 3.500
            Variance : 1.436
            Standard Deviation : 1.198
            Total rolls : 40

    Germans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.794
            Median : 4.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 34

  • 16 15 10

    slight edit–2 inf from moscow go to smolensk instead of tambov.

    pgmatt_z_game2_r4.tsvg

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                3 submarines moved from 20 Sea Zone to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 44 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 fighter and 3 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter and 3 infantry in Amur, round 1 :  3/4 hits
                        Russians roll dice for 1 bomber in Amur, round 1 :  0/1 hits
                        1 bomber owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Amur to Korea
                1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 aaGun, 2 artilleries and 2 infantry moved from French Indo China to Kwangsi
                2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 1 carrier, 2 destroyers, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 destroyers placed in 37 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 infantry and 1 tactical_bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 aaGuns, 5 artilleries, 12 infantry and 1 mech_infantry
        Korea : 1 fighter
        Kiangsu : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 6 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
        Guam : 1 flag, 1 airfield and 1 infantry
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 submarines
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 55 / 60
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from Western United States to 1 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Java

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                2 fighters moved from 1 Sea Zone to Western United States

    Place Units - Americans
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        11 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        10 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
        1 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 4 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Southeast Mexico : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 mech_infantry
        French Equatorial Africa : 1 infantry
        89 Sea Zone : 1 transport
        Brazil : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 51 / 60
        Americans : 56 / 76
        Chinese : 9 / 16
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Szechwan to Yunnan
                1 artillery and 16 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 23 infantry
        Kweichow : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 49 / 60
        Americans : 56 / 76
        Chinese : 11 / 18
        British : 33 / 31
        UK_Pacific : 7 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 11 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Eastern Persia to French Indo China
                1 infantry moved from Kweichow to Yunnan
                3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                3 fighters moved from Morocco to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 1 :  1/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 artillery and 3 fighters in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tobruk
                    British attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries and 3 infantry
                        British roll dice for 2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  6/9 hits
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 1 :  2/6 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians , 1 artillery owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from French Indo China to Yunnan
                2 fighters moved from Gibraltar to Algeria
                3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Iraq to Persia
                1 fighter moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 artilleries moved from Burma to Yunnan
                5 infantry moved from Burma to India
                1 infantry moved from Burma to India
                2 aaGuns moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Place Units - British
                2 fighters placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (3 lost to blockades); end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,2,3,3,5,6,5,4,6,1,4,5,3,2,6,5,5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 4 infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Alexandria : 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Algeria : 2 fighters
        Tobruk : 1 flag, 2 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 transport
        106 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 49 / 60
        Americans : 56 / 76
        Chinese : 11 / 18
        British : 33 / 46
        UK_Pacific : 7 / 3
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 30 times
                3 was rolled 19 times
                4 was rolled 13 times
                5 was rolled 26 times
                6 was rolled 21 times
            Average roll : 3.724
            Median : 4.000
            Variance : 3.078
            Standard Deviation : 1.754
            Total rolls : 116

    Null / Other
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.848
            Median : 4.000
            Variance : 1.656
            Standard Deviation : 1.287
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.848
            Median : 4.000
            Variance : 1.656
            Standard Deviation : 1.287
            Total rolls : 33

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.526
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Malta
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA guns fire in Malta :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 1 :  1/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Malta to 96 Sea Zone
                3 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                Italians undo move 1.
                1 destroyer and 1 transport placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Bessarabia : 1 flag, 4 infantry
        96 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        95 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 2 armour
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 49 / 60
        Americans : 56 / 76
        Chinese : 11 / 18
        British : 33 / 46
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 16

    The worst part for me is that even though I know I lost, I’m not sure why.

    Germany probably overspent on the Atlantic, and after trying it a couple times I’m not sold on a J1 DOW.  I’m not sure if I played that wrong or if having the US in the war that soon is the issue.

    I can only see J1 working with a big push by Germany to take / threaten the UK to force US cash into the West.

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from South Australia to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 33 / 34
        Japanese : 45 / 60
        Americans : 56 / 76
        Chinese : 11 / 18
        British : 33 / 46
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 16 15 10

    clicked through again…here ya go!

    re. J1 I’m not sold on it either…it’s alot better in low luck then it is in dice because of the first turn risks.  But it works good enough for me that I’ve stuck with it for a while, though I believe there’s a good chance J2 is just as good or better.

  • 16

    @Zhukov44:

    clicked through again…here ya go!

    Do you have a French move for me?

  • 16 15 10

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern France to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 119 Sea Zone
                2 submarines moved from 93 Sea Zone to 87 Sea Zone
                2 submarines moved from 93 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Novgorod
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 1 :  0/5 hits
                        Russians roll dice for 2 infantry in Novgorod, round 1 :  2/2 hits
                        2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns, 11 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Eastern Poland to Poland
                1 bomber and 2 fighters moved from Southern France to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France
                2 infantry moved from France to Southern France

    Place Units - Germans
                2 transports placed in 112 Sea Zone
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 artillery placed in Southern France
                10 infantry placed in Germany
                Germans undo move 4.
                4 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Poland : 3 aaGuns, 13 armour, 9 artilleries, 27 infantry and 3 mech_infantrys
        Germany : 1 factory_major and 6 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        Karelia : 1 flag, 1 artillery and 4 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 2 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        87 Sea Zone : 4 submarines
        93 Sea Zone : 1 destroyer and 1 transport
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 34
        Japanese : 45 / 60
        Americans : 56 / 76
        Chinese : 11 / 18
        British : 33 / 46
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                2 armour and 2 mech_infantrys moved from Belarus to Bessarabia
                      Russians take Eastern Poland from Germans
                5 artilleries moved from Belarus to Novgorod
                27 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Dzavhan
                5 infantry moved from Timguska to Kansu
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 5 artilleries and 29 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 5 artilleries and 29 infantry in Novgorod, round 1 :  8/34 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 1 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 5 artilleries and 27 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 4 infantry
                        Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 :  2/7 hits
                        Italians roll dice for 4 infantry in Bessarabia, round 1 :  4/4 hits
                        2 infantry owned by the Russians , 2 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                    2 armour owned by the Russians retreated to Ukraine
                    Italians win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
                8 artilleries and 1 infantry moved from Russia to Bryansk
                1 artillery and 6 infantry moved from Tambov to Bryansk
                2 infantry moved from Smolensk to Bryansk
                2 fighters moved from Russia to Yunnan
                1 aaGun moved from Timguska to Kansu
                1 aaGun moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Vologda
                7 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 armour, 1 artillery and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 artillery
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Yunnan : 2 fighters
        Kansu : 2 aaGuns and 5 infantry
        Chahar : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 9 artilleries and 21 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
        Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Novosibirsk : 7 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 28 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 34 / 34
        Japanese : 44 / 60
        Americans : 56 / 76
        Chinese : 12 / 18
        British : 33 / 46
        UK_Pacific : 7 / 3
        Italians : 13 / 18
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.787
            Median : 3.000
            Variance : 1.543
            Standard Deviation : 1.242
            Total rolls : 47

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.976
            Median : 3.000
            Variance : 0.975
            Standard Deviation : 0.987
            Total rolls : 41

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 16 15 10

    that was brutal, axis inf went 6/6.

Suggested Topics

  • 17
  • 63
  • 99
  • 75
  • 151
  • 122
  • 96
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.9k

Users

40.7k

Topics

1.8m

Posts