G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 17 damage on 17 factory_minors; Remaining resources: 92 PUs;
                Germans buy 1 armour, 5 artilleries, 1 destroyer, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Szechwan
                1 artillery moved from Shensi to Szechwan
                3 mech_infantrys moved from Kazakhstan to Szechwan
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Southern France
                2 fighters and 1 tactical_bomber moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
                1 artillery and 2 mech_infantrys moved from Caucasus to Turkey
                1 tactical_bomber moved from Southern Italy to Turkey
                1 fighter moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Western Germany to Southern France
                1 armour moved from Belarus to Rostov
                1 artillery moved from Kansu to Shensi

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Turkey
                    Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Turkey from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northern Italy
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 artillery and 3 infantry
                    retreated to Szechwan
                    Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Southern France from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 armour and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Northern Italy to Southern Italy
                2 tactical_bombers moved from Southern France to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Turkey to Caucasus
                1 tactical_bomber moved from Turkey to Caucasus
                1 tactical_bomber moved from Turkey to Persia
                2 armour moved from Caucasus to Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 armour moved from Volgograd to Caucasus
                1 infantry moved from Vyborg to Novgorod
                4 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy
                4 artilleries and 4 infantry moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Northern Italy
                3 artilleries moved from Western Germany to Northern Italy
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 armour and 1 mech_infantry moved from France to Northern Italy
                3 mech_infantrys moved from Southern Italy to Northern Italy
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun moved from France to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                1 infantry moved from Norway to Finland
                2 infantry moved from Sweden to Norway
                3 infantry moved from Sweden to Finland
                1 bomber moved from Szechwan to Caucasus

    Place Units - Germans
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in France
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,4,2,5
                Germans collect 79 PUs (4 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

    Territory Summary for Germans :

    Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 3 mech_infantrys
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 2 infantry
        Northern Italy : 3 aaGuns, 3 armour, 11 artilleries, 8 infantry and 4 mech_infantrys
        Southern Italy : 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 aaGuns, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag
        Samara : 1 flag
        Afghanistan : 1 flag
        113 Sea Zone : 1 destroyer
        Turkey : 1 flag, 1 mech_infantry
        95 Sea Zone : 2 submarines
        Switzerland : 1 flag
        93 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
        Persia : 1 flag, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Sweden : 1 flag
        Finland : 1 flag, 4 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 66 / 105
        Chinese : 5 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 12

    @miamiumike:

    Yeah- finally a hit!

    A hit! A palpable hit!


  • I have to take a break from this game. Sorry. The dice are so bad right now, that I cannot continue to play for a bit. You have had so much luck of late - this isn’t even a game between two people playing with strategies - its a total dice job that you are winning 100% of the time.

    I know I complained before - and for that I am sorry. But I have had it with this game and your luck in it. The dice have been 100% one-sided most all game. We have been here before, but its time for a break. This isn’t even fun anymore, and when it reaches that point, well, you know.

    If the dice were even remotely close - even heavily favored for you, that is fine. But they have been about the worst I have seen in a long time for a LONG time in this game. So - I am taking a week break from this game.

    Take care and good luck in your other games.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 66 / 105
        Chinese : 5 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 12

    @miamiumike:

    I am taking a week break from this game.

    Take care and good luck in your other games.

    Ok, I’ll be here.

  • 12

    Id like to say we’ve all been there but im not sure many people have ever been through the types of epic bad dice runs that seem to plague you ande so regularly…  :|

  • 12

    @Boldfresh:

    Id like to say we’ve all been there but im not sure many people have ever been through the types of epic bad dice runs that seem to plague you ande so regularly…  :|

    Meant to say you and me.  :-)


  • I don’t even mind bad dice - they happen. What makes this no fun is when bad dice happen over and over and over - and its all one-sided. Eggman can beat me with his ability to play alone - I cannot win against that and stupid dice. And for most of this game, that is what we have seen.

    I know it is no fun for Eggman to hear me bitch about the dice either - and for that I am sorry as I said before.


  • Going to post Japan - since there really isnt much happening…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Soviet Far East to Amur
                2 infantry moved from Anhwe to Hunan
                1 bomber moved from Jehol to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Jehol to 37 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to Hainan
                3 fighters moved from Japan to Hainan
                1 infantry moved from Anhwe to Kiangsi
                1 armour and 1 artillery moved from Kiangsi to Kiangsu
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kiangsu to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,2
                Japanese collect 24 PUs (9 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 3 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 2 infantry
        Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 bomber and 3 fighters
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Siberia : 1 flag

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 33 / 26
        Americans : 66 / 105
        Chinese : 3 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • Updated Japan NCM - cya ina week

  • 12

    @miamiumike:

    Updated Japan NCM - cya ina week

    Ok, enjoy the break!  It will be lonely over here since nobody else posts as regular as you…


  • OK sir, ready to continue (and probably shortly finish) this game…

  • 12

    @miamiumike:

    OK sir, ready to continue (and probably shortly finish) this game…

    Alright!  It’s movie night with the wife tonight so it won’t be until late in the evening for me here when I can post a turn.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 6 armour, 1 cruiser, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Spain to Southern France
                1 armour moved from Spain to Southern France
                1 bomber moved from Spain to France
                2 bombers moved from Spain to Western Germany
                1 infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                2 armour moved from Spain to Normandy Bordeaux
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from Spain to Southern France
                2 fighters moved from Spain to 110 Sea Zone
                1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East

  • 12

    SBR Intercept in Germany?


  • No thank you…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 6 armour, 1 cruiser, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Ecuador from Neutral_True to Americans
                EDIT: Turning off Edit Mode
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Spain to Southern France
                1 armour moved from Spain to Southern France
                1 bomber moved from Spain to France
                2 bombers moved from Spain to Western Germany
                1 infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                2 infantry moved from Spain to Normandy Bordeaux
                2 armour moved from Spain to Normandy Bordeaux
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from Spain to Southern France
                2 fighters moved from Spain to 110 Sea Zone
                1 transport moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Battle in Soviet Far East
                Battle in Normandy Bordeaux
                    Americans attack with 3 armour and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Americans roll dice for 3 armour and 3 infantry in Normandy Bordeaux, round 1 :  3/6 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 1 :  3/4 hits
                        Germans roll dice for 1 artillery in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from France to Spain
                2 bombers moved from Western Germany to Spain
                1 fighter moved from Southern France to Gibraltar
                1 fighter moved from Southern France to Spain
                2 fighters moved from 110 Sea Zone to Spain
                1 armour moved from Morocco to Tunisia
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Morocco to Algeria
                5 armour moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                4 armour and 4 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from 91 Sea Zone to Morocco
                5 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 92 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                5 armour and 5 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Americans collect 69 PUs (3 lost to blockades); end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Production/PUs Summary :

    Germans : 78 / 108
        Russians : 1 / 0
        Japanese : 32 / 26
        Americans : 72 / 97
        Chinese : 3 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.088
            Median : 2.500
            Variance : 3.091
            Standard Deviation : 1.758
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.214
            Median : 2.500
            Variance : 1.846
            Standard Deviation : 1.359
            Total rolls : 14

  • 12

    there’s some decent luck Miami!  course woulda been real nice to shoot down a bomber but let’s take anything we can get right?


  • I guess I have to start somewhere - with a few defense hits in small, meaningless battles :)

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