G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Persia
                1 bomber moved from India to Caucasus
                2 fighters moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kiangsu

  • 12

    SBR intercept in Kiangsu/Caucasus?


  • Yes to both

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Persia
                1 bomber moved from India to Caucasus
                2 fighters moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kiangsu

    Combat - ANZAC
                Air Battle in Kiangsu
                    ANZAC attacks with 1 units heading to Kiangsu
                    Japanese launches 1 interceptors out of Kiangsu
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Kiangsu
                        AA guns fire in Kiangsu :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Kiangsu causes 0 damage total.
                Strategic bombing raid in Persia
                        AA guns fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Air Battle in Caucasus
                    ANZAC attacks with 1 units heading to Caucasus
                    Germans launches 1 interceptors out of Caucasus
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Caucasus
                        AA guns fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - ANZAC
                1 bomber moved from Caucasus to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone
                1 armour and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 76 / 109
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 75 / 105
        Chinese : 5 / 13
        British : 39 / 48
        UK_Pacific : 20 / 26
        Italians : 12 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
            Average roll : 3.923
            Median : 4.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 76 / 109
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 75 / 105
        Chinese : 5 / 13
        British : 39 / 48
        UK_Pacific : 20 / 26
        Italians : 12 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
            Average roll : 3.923
            Median : 4.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • Yeah- finally a hit!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 17 damage on 17 factory_minors; Remaining resources: 92 PUs;
                Germans buy 1 armour, 5 artilleries, 1 destroyer, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Szechwan
                1 artillery moved from Shensi to Szechwan
                3 mech_infantrys moved from Kazakhstan to Szechwan
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Southern France
                2 fighters and 1 tactical_bomber moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
                1 artillery and 2 mech_infantrys moved from Caucasus to Turkey
                1 tactical_bomber moved from Southern Italy to Turkey
                1 fighter moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Western Germany to Southern France
                1 armour moved from Belarus to Rostov
                1 artillery moved from Kansu to Shensi

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Turkey
                    Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Turkey from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northern Italy
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 artillery and 3 infantry
                    retreated to Szechwan
                    Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                Battle in Southern France
                    Germans attack with 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Southern France from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 armour and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Northern Italy to Southern Italy
                2 tactical_bombers moved from Southern France to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Turkey to Caucasus
                1 tactical_bomber moved from Turkey to Caucasus
                1 tactical_bomber moved from Turkey to Persia
                2 armour moved from Caucasus to Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 armour moved from Volgograd to Caucasus
                1 infantry moved from Vyborg to Novgorod
                4 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy
                4 artilleries and 4 infantry moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Northern Italy
                3 artilleries moved from Western Germany to Northern Italy
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 armour and 1 mech_infantry moved from France to Northern Italy
                3 mech_infantrys moved from Southern Italy to Northern Italy
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun moved from France to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy
                1 infantry moved from Norway to Finland
                2 infantry moved from Sweden to Norway
                3 infantry moved from Sweden to Finland
                1 bomber moved from Szechwan to Caucasus

    Place Units - Germans
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in France
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,1,4,2,5
                Germans collect 79 PUs (4 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

    Territory Summary for Germans :

    Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 3 mech_infantrys
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 2 infantry
        Northern Italy : 3 aaGuns, 3 armour, 11 artilleries, 8 infantry and 4 mech_infantrys
        Southern Italy : 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 aaGuns, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag
        Samara : 1 flag
        Afghanistan : 1 flag
        113 Sea Zone : 1 destroyer
        Turkey : 1 flag, 1 mech_infantry
        95 Sea Zone : 2 submarines
        Switzerland : 1 flag
        93 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
        Persia : 1 flag, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Sweden : 1 flag
        Finland : 1 flag, 4 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 66 / 105
        Chinese : 5 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 12

    @miamiumike:

    Yeah- finally a hit!

    A hit! A palpable hit!


  • I have to take a break from this game. Sorry. The dice are so bad right now, that I cannot continue to play for a bit. You have had so much luck of late - this isn’t even a game between two people playing with strategies - its a total dice job that you are winning 100% of the time.

    I know I complained before - and for that I am sorry. But I have had it with this game and your luck in it. The dice have been 100% one-sided most all game. We have been here before, but its time for a break. This isn’t even fun anymore, and when it reaches that point, well, you know.

    If the dice were even remotely close - even heavily favored for you, that is fine. But they have been about the worst I have seen in a long time for a LONG time in this game. So - I am taking a week break from this game.

    Take care and good luck in your other games.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 31 / 17
        Americans : 66 / 105
        Chinese : 5 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 12

    @miamiumike:

    I am taking a week break from this game.

    Take care and good luck in your other games.

    Ok, I’ll be here.

  • 12

    Id like to say we’ve all been there but im not sure many people have ever been through the types of epic bad dice runs that seem to plague you ande so regularly…  :|

  • 12

    @Boldfresh:

    Id like to say we’ve all been there but im not sure many people have ever been through the types of epic bad dice runs that seem to plague you ande so regularly…  :|

    Meant to say you and me.  :-)


  • I don’t even mind bad dice - they happen. What makes this no fun is when bad dice happen over and over and over - and its all one-sided. Eggman can beat me with his ability to play alone - I cannot win against that and stupid dice. And for most of this game, that is what we have seen.

    I know it is no fun for Eggman to hear me bitch about the dice either - and for that I am sorry as I said before.


  • Going to post Japan - since there really isnt much happening…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Soviet Far East to Amur
                2 infantry moved from Anhwe to Hunan
                1 bomber moved from Jehol to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Jehol to 37 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to Hainan
                3 fighters moved from Japan to Hainan
                1 infantry moved from Anhwe to Kiangsi
                1 armour and 1 artillery moved from Kiangsi to Kiangsu
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kiangsu to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Japanese
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,2
                Japanese collect 24 PUs (9 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 3 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 2 infantry
        Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 bomber and 3 fighters
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Siberia : 1 flag

    Production/PUs Summary :

    Germans : 83 / 108
        Russians : 1 / 0
        Japanese : 33 / 26
        Americans : 66 / 105
        Chinese : 3 / 13
        British : 37 / 48
        UK_Pacific : 20 / 26
        Italians : 16 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • Updated Japan NCM - cya ina week

  • 12

    @miamiumike:

    Updated Japan NCM - cya ina week

    Ok, enjoy the break!  It will be lonely over here since nobody else posts as regular as you…


  • OK sir, ready to continue (and probably shortly finish) this game…

  • 12

    @miamiumike:

    OK sir, ready to continue (and probably shortly finish) this game…

    Alright!  It’s movie night with the wife tonight so it won’t be until late in the evening for me here when I can post a turn.

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