Whackamatt (Axis) vs. Eggman (Allies +5)

  • '12

    SBR Intercept in French Indo-China?

  • '20 '18 '17 '15

    intercept with all 4

  • '12

    10 Minutes earlier and I could have made the rolls before I had to leave for work…

    Good job on making the DEI unconquerable for a few turns.  That seems to be the only thing saving Japan’s bacon at the moment.  Mmmmm… bacon…

  • '20 '18 '17 '15

    Yeah, it’s the key to resupplying the DEI when you go for the US on turn 1.  And congrats on awesome dice for that fight.  You had a 0% chance of winning, and I should have survived with 8 units, instead i got 4 damaged ships.  :|  Uphill from there!  lol

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                1 artillery moved from Burma to India
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Shan State to Yunnan
                1 bomber moved from India to French Indo China
                2 fighters moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 armour moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tobruk to Alexandria
                1 infantry moved from Burma to India
                1 artillery and 8 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Alexandria to Trans-Jordan
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from Alexandria to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 tactical_bomber moved from Alexandria to Caucasus
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Shan State to Yunnan

    Combat - British
                Air Battle in French Indo China
                    British attacks with 3 units heading to French Indo China
                    Japanese launches 4 interceptors out of French Indo China
                        Defenders Fire,  :  1/4 hits
                        Attackers Fire,  :  0/3 hits
                        1 fighter owned by the British lost in French Indo China
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in Yunnan
                    British attack with 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  7/15 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Cleaning up after air battles

    Non Combat Move - British
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan

    Place Units - British
                3 mech_infantrys placed in Persia
                2 artilleries and 1 fighter placed in United Kingdom
                British undo move 2.
                2 artilleries and 1 infantry placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 34 / 31
        Japanese : 35 / 50
        Americans : 52 / 72
        Chinese : 18 / 17
        British : 33 / 38
        UK_Pacific : 14 / 0
        Italians : 17 / 28
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.224
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 67

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.789
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.789
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 34 / 31
        Japanese : 35 / 50
        Americans : 52 / 72
        Chinese : 18 / 17
        British : 33 / 38
        UK_Pacific : 14 / 19
        Italians : 17 / 28
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.224
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 67

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.789
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.789
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 battleship and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Greece to Romania
                1 artillery and 3 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 battleship and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 fighter and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 1 :  1/1 hits
                        ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                        ANZAC roll dice for 1 armour and 1 fighter in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 34 / 31
        Japanese : 31 / 50
        Americans : 52 / 72
        Chinese : 18 / 17
        British : 33 / 38
        UK_Pacific : 14 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French
                1 fighter and 2 infantry moved from Algeria to Morocco
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 34 / 31
        Japanese : 31 / 50
        Americans : 52 / 72
        Chinese : 18 / 17
        British : 33 / 38
        UK_Pacific : 14 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                5 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to Romania
                2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                5 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber and 2 tactical_bombers
                    Americans defend with 1 cruiser
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 cruiser
                Battle in 92 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 armour, 5 artilleries, 9 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Ukraine to Romania
                4 infantry moved from 115 Sea Zone to Novgorod
                1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Greece

    Place Units - Germans
                1 transport placed in 114 Sea Zone
                1 submarine placed in 105 Sea Zone
                3 artilleries placed in Novgorod
                1 fighter, 4 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/6 hits
                        Germans roll dice for 4 infantry in Western Ukraine, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                4 aaGuns and 10 infantry moved from Bryansk to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,4,4,4,6
                Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 26
        Japanese : 31 / 50
        Americans : 52 / 72
        Chinese : 18 / 17
        British : 33 / 38
        UK_Pacific : 14 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.375
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese repair 11 damage on 6 airfields and 5 factory_minors; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                5 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone
                3 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Japan to Philippines

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; French defend with 1 destroyer; Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 1 carrier
                Battle in Siam
                    Japanese attack with 3 infantry
                    British defend with 1 mech_infantry
                    UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,1,5
                Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs total

  • '20 '18 '17 '15

    Decided to spread my DDs out for NCM.

    J5 ncm edit.tsvg

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 5 destroyers and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 destroyers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                12 destroyers and 8 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 4 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 26
        Japanese : 36 / 35
        Americans : 52 / 72
        Chinese : 16 / 17
        British : 33 / 38
        UK_Pacific : 11 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                5 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Sikang, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 4 :  0/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 5 infantry in Sikang, round 5 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,6,5,1,5
                Chinese collect 20 PUs (2 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 29 / 26
        Japanese : 30 / 35
        Americans : 52 / 72
        Chinese : 22 / 28
        British : 33 / 38
        UK_Pacific : 11 / 19
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 23 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.582
            Median : 3.000
            Variance : 2.603
            Standard Deviation : 1.613
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - British
                1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Ukraine
                1 mech_infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 bomber moved from India to Kwangtung
                2 armour moved from Yunnan to Anhwe

    Combat - British
                Battle in Borneo
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Borneo, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 3 mech_infantrys in Kwangtung, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 1 bomber and 3 mech_infantrys in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour in Anhwe, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  3/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 aaGun, 1 armour and 2 infantry moved from Alexandria to Egypt
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                1 infantry moved from India to Burma
                1 bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangsi to Hunan

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                3 mech_infantrys placed in Persia
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 1
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 28 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.363
            Median : 3.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 91

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.577
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,5,5,3,1
                UK_Pacific collect 15 PUs (5 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 19
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 37 times
                3 was rolled 23 times
                4 was rolled 14 times
                5 was rolled 32 times
                6 was rolled 16 times
            Average roll : 3.467
            Median : 3.000
            Variance : 3.784
            Standard Deviation : 1.945
            Total rolls : 135

    Null / Other
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.595
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.595
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.559
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 34

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Dutch New Guinea, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 fighter and 1 mech_infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Northern Territory
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Morocco to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 31 / 26
        Japanese : 20 / 35
        Americans : 52 / 72
        Chinese : 23 / 28
        British : 33 / 35
        UK_Pacific : 20 / 21
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

Suggested Topics

  • 49
  • 82
  • 182
  • 68
  • 169
  • 210
  • 242
  • 248
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts