G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Germans
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                2 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Romania to Yugoslavia

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 2 armour, 4 artilleries, 21 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 21 infantry and 1 mech_infantry in Yugoslavia, round 1 :  9/28 hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 2 armour, 4 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 45 / 98
        Russians : 27 / 0
        Japanese : 29 / 44
        Americans : 60 / 86
        Chinese : 13 / 18
        British : 35 / 31
        UK_Pacific : 17 / 11
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.781
            Standard Deviation : 0.884
            Total rolls : 33

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.323
            Median : 3.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

  • 12

    I may have blown it with my Russian gambit, but whatever… I had no interest in turtling up in Moscow and having this turn into a 20+ round extravaganza while GIs walk across North Africa.

    The Pacific half is too heavily weighted in Japan’s favor for the Allies to have any real chance against competent Axis play.

  • 12

    Hmmm… I think I just found a TripleA bug.  UK-Pacific should have 13 IPC, but instead they have 11.  I think the game is counting West India to the Europe economy, but it is supposed to be part of the Pacific economy (and all of Canada goes to Europe).

  • 12

    Whoops, false alarm- I forgot that I had saved 1 IPC and lost some to Convoy damage from the Japanese DD.


  • Japan does start with an advantage - though I used up all my navy running around killing your various navies - which may or may not have been a good idea. As it is, Japan is just trying to hang on now and let Germany get large.

    I agree - as an Allied player, I have often found it very difficult to take on Japan head-on - at least not until later in the game and that is if the US fully throws its money against them. The number of planes Japan has alone is nuts.

    MM


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to Kwangtung
                1 tactical_bomber moved from Malaya to 43 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter and 4 tactical_bombers moved from Malaya to Shan State
                1 armour moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Chahar
                2 armour moved from Jehol to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 bomber, 1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
                1 fighter moved from Manchuria to Chahar
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                    retreated to Chahar
                    Chinese win with 2 artilleries remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia to Manchuria
                2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
                1 bomber moved from Chahar to Kiangsu
                1 bomber moved from Kwangtung to Kiangsu
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter and 4 tactical_bombers moved from Shan State to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,4
                Japanese collect 33 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 artillery and 2 infantry
        Kiangsu : 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Manchuria : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 5 tactical_bombers
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Sakha : 1 flag
        Amur : 1 flag
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 98
        Russians : 27 / 0
        Japanese : 33 / 38
        Americans : 60 / 86
        Chinese : 13 / 18
        British : 35 / 31
        UK_Pacific : 13 / 11
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                4 infantry and 4 mech_infantrys moved from Gibraltar to Spain
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                2 submarines moved from 105 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Philippines to Kwangtung
                1 fighter moved from Philippines to Kwangtung

    Combat - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Battle in 125 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 submarines in 125 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 125 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                        Americans roll dice for 2 submarines in 125 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser in 125 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 2 destroyers and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 cruiser and 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters, 2 submarines and 1 transport
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Norway
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 1 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Norway, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                Battle in Kwangtung
                    Americans attack with 2 fighters
                    Japanese defend with 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters in Kwangtung, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Kwangtung
                    Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Spain
                    Americans attack with 4 artilleries, 8 infantry and 4 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 artilleries, 8 infantry and 4 mech_infantrys in Spain, round 1 :  6/16 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  3/6 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                2 armour and 2 mech_infantrys placed in Central United States
                4 artilleries and 4 infantry placed in Eastern United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 37 / 98
        Russians : 27 / 0
        Japanese : 33 / 38
        Americans : 70 / 96
        Chinese : 13 / 18
        British : 35 / 31
        UK_Pacific : 13 / 11
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 2 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.678
            Median : 4.000
            Variance : 1.603
            Standard Deviation : 1.266
            Total rolls : 59

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Neutral_True Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.558
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 43

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Anhwe
                2 artilleries and 2 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 37 / 98
        Russians : 27 / 0
        Japanese : 28 / 38
        Americans : 70 / 96
        Chinese : 15 / 22
        British : 35 / 31
        UK_Pacific : 16 / 11
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 2 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.678
            Median : 4.000
            Variance : 1.603
            Standard Deviation : 1.266
            Total rolls : 59

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Neutral_True Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.558
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 43

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 mech_infantrys moved from Syria to Turkey
                1 fighter moved from Egypt to Turkey
                1 fighter moved from Egypt to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Persia to Turkey
                2 mech_infantrys moved from Persia to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                4 infantry moved from British Guiana to Venezuela
                1 infantry moved from Yunnan to Shan State
                1 armour moved from Siam to Shan State
                1 mech_infantry moved from French Indo China to Shan State

    Combat - British
                Battle in Venezuela
                    British attack with 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 4 infantry in Venezuela, round 1 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Venezuela
                    British win, taking Venezuela from Neutral_True with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Tobruk
                    British attack with 1 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 1 :  0/4 hits
                        Italians roll dice for 1 infantry in Tobruk, round 1 :  0/1 hits
                        British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Turkey
                    British attack with 2 fighters, 1 infantry and 9 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 2 fighters, 1 infantry and 9 mech_infantrys in Turkey, round 1 :  1/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  1/8 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 2 fighters and 9 mech_infantrys in Turkey, round 2 :  5/11 hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 2 :  3/7 hits
                        3 mech_infantrys owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 2 fighters and 6 mech_infantrys in Turkey, round 3 :  2/8 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Turkey to Iraq
                1 fighter moved from Turkey to Iraq
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,2
                British collect 35 PUs (4 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 tactical_bomber

    Production/PUs Summary :

    Germans : 37 / 98
        Russians : 27 / 0
        Japanese : 27 / 38
        Americans : 70 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.366
            Standard Deviation : 0.605
            Total rolls : 72

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.413
            Median : 4.000
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 46

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_True Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.158
            Median : 5.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19


  • Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 artilleries and 2 infantry moved from Libya to Tobruk
                1 infantry moved from Eastern Poland to Romania
                      Germans take Romania from Russians
                1 infantry moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                3 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 2 submarines and 1 transport
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 2 destroyers, 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Tobruk
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win, taking Tobruk from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Greater Southern Germany to Northern Italy
                1 artillery and 4 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from France to Northern Italy
                2 armour moved from Poland to Western Germany

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 infantry
        Western Germany : 2 armour and 1 bomber
        Romania : 1 infantry
        Holland Belgium : 1 infantry
        Tobruk : 2 artilleries and 1 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 13 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • 12

    @miamiumike:

    Wow - some serious luck attacking the neutrals - especially in Turkey - that was crazy…

    Shrug

    This is still your game to lose…

    I may have needed one more round of 100% Pacific buys before I switched to Europe, but having my fleet wiped out off Gibraltar made me too nervous about the goings-on over there.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 57 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                3 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Java
                1 bomber moved from 20 Sea Zone to Java

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 98
        Russians : 24 / 0
        Japanese : 27 / 38
        Americans : 64 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • 12

    Shouldn’t Holland have gone over to Italian control when you took it from the USA?  The fact that Germany holds Paris has nothing to do with it.


  • Holland was an original German territory - so Italy was just liberating it for them…

  • 12

    @miamiumike:

    Holland was an original German territory - so Italy was just liberating it for them…

    Oh, yeah… which is actually an anomaly in the setup, since all the Dutch colonies are originally Dutch-controlled but Holland isn’t!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Belarus to 114 Sea Zone
                3 tactical_bombers moved from Belarus to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 armour moved from Amur to Buryatia
                      Germans take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                1 artillery moved from Vologda to Urals
                      Germans take Urals from Russians
                1 artillery moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Ukraine
                1 artillery moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                5 armour and 2 mech_infantrys moved from Russia to Volgograd

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to France
                2 tactical_bombers moved from 114 Sea Zone to Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                1 fighter moved from Belarus to Western Germany
                2 tactical_bombers moved from Belarus to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Northern Italy
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Finland
                1 mech_infantry moved from Baltic States to Vyborg
                3 armour moved from Baltic States to Germany
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Baltic States to Poland
                1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Germany to Greater Southern Germany
                6 mech_infantrys moved from Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                3 artilleries moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Russia
                3 artilleries and 3 infantry placed in Germany
                1 fighter and 1 mech_infantry placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                1 infantry placed in France
                1 artillery and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Changing ownership of Switzerland from Neutral_True to Germans
                EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
                EDIT: Adding units owned by Germans to Switzerland: 3 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs

    Territory Summary for Germans :

    Yakut S.S.R. : 1 flag, 1 armour
        Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry
        Greater Southern Germany : 1 infantry
        Western Germany : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 2 aaGuns
        Germany : 3 armour, 4 artilleries, 1 factory_major, 11 infantry and 2 tactical_bombers
        Northern Italy : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag, 1 aaGun, 3 artilleries and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 artillery
        Vyborg : 1 mech_infantry
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novosibirsk : 1 flag, 1 artillery and 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 6 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        96 Sea Zone : 1 transport
        Switzerland : 1 flag, 3 infantry
        94 Sea Zone : 1 carrier
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        127 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine
        Finland : 1 artillery

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 0
        Japanese : 27 / 38
        Americans : 62 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 20 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 armour moved from Albania to Yugoslavia
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 22 / 0
        Japanese : 27 / 38
        Americans : 62 / 96
        Chinese : 15 / 22
        British : 39 / 36
        UK_Pacific : 17 / 17
        Italians : 19 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                3 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 fighter moved from Japan to Jehol
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Anhwe
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Malaya to Anhwe
                1 fighter and 4 tactical_bombers moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries and 3 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Jehol to Manchuria
                1 artillery moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 3 tactical_bombers moved from Shan State to Malaya
                1 bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                2 artilleries and 1 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,2
                Japanese collect 26 PUs (4 lost to blockades); end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 4 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 aaGun, 1 artillery and 1 infantry
        Manchuria : 1 factory_minor, 1 fighter and 3 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        19 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 21 / 0
        Japanese : 30 / 34
        Americans : 62 / 96
        Chinese : 14 / 22
        British : 39 / 36
        UK_Pacific : 16 / 17
        Italians : 19 / 25
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

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