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Whackamatt (axis) vs. Degrasse (allies) G40
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Hunan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Hunan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
2 artilleries owned by the Chinese retreated to Hunan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
4 infantry placed in Hunan
1 infantry placed in Kwangsi
2 infantry placed in Kweichow
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 infantry
Jehol : 1 flag, 4 infantry
Shensi : 1 infantry
Kweichow : 1 artillery and 4 infantry
Hunan : 2 artilleries and 5 infantry
Szechwan : 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 61 / 89
Russians : 11 / 0
Japanese : 48 / 45
Americans : 54 / 74
Chinese : 22 / 23
British : 36 / 48
UK_Pacific : 0 / 0
Italians : 15 / 5
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.625
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Malta to Iraq
1 tactical_bomber moved from Malta to Iraq
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 armour moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Persia to Eastern Persia
1 transport moved from 26 Sea Zone to 64 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Malta to Iraq
1 tactical_bomber moved from Malta to Iraq
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 armour moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Persia to Eastern Persia
1 transport moved from 26 Sea Zone to 64 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 2/4 hits
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/7 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the British , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Northwest Persia to Iraq
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
6 Sea Zone : 1 battleship and 1 destroyer
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 destroyer
64 Sea Zone : 1 transport
Iraq : 1 flag, 2 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 flag
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 61 / 89
Russians : 11 / 0
Japanese : 46 / 45
Americans : 54 / 74
Chinese : 22 / 23
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 13 / 5
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.680
Median : 4.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 50Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.720
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,5,6,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 10 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 5 infantry
Philippines : 2 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 carrier and 1 fighter
35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Tobruk : 1 flag
75 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 89
Russians : 11 / 0
Japanese : 44 / 45
Americans : 56 / 74
Chinese : 22 / 23
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 artillery and 1 infantry
Egypt : 3 infantry
United Kingdom : 1 fighter
Libya : 1 flag
81 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 89
Russians : 11 / 0
Japanese : 44 / 45
Americans : 56 / 74
Chinese : 22 / 23
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Russia to Samara
Germans take Samara from Russians
2 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Non Combat Move - Germans
1 bomber moved from Southern France to Ukraine
5 infantry moved from Russia to Bryansk
1 armour moved from Smolensk to Ukraine
1 bomber moved from Novgorod to Ukraine
1 aaGun moved from Southern France to France
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer and 1 transport placed in 115 Sea Zone
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
3 armour placed in Russia
1 armour placed in Western Germany
1 fighter placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,5,4,5,1,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - Russians
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
3 infantry moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - Russians
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
3 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Volgograd to RostovTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to West India
2 armour moved from Burma to West India
1 artillery moved from Yunnan to Burma
2 infantry moved from French Indo China to Siam
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Jehol
1 infantry moved from Manchuria to Jehol
2 fighters, 2 infantry and 2 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Japan to Jehol
1 bomber moved from Japan to KoreaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Japanese win, taking Korea from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -28
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Americans: 1 aaGun and 4 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Chinese: 4 infantry
Battle in West India
Japanese attack with 2 armour and 1 infantry
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber moved from Korea to JapanPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in India
1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5,6,3,3,5,3,4,4,2,3,5,3,4,4
Japanese collect 33 PUs (17 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Tobruk to Ukraine
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from Tobruk to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Iraq to Libya
1 fighter moved from Eastern United States to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone -
Forgot to move one bomber from west USA to London, you 'll see the edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Tobruk to Ukraine
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from Tobruk to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Iraq to Libya
1 fighter moved from Eastern United States to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Korea
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Korea, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 3,3,5 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.Non Combat Move - Americans
3 bombers moved from Northern Italy to Libya
1 bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
3 fighters moved from 6 Sea Zone to PhilippinesPlace Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 bomber, 1 fighter and 3 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Marianas : 1 flag
Philippines : 1 airfield, 3 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 3 destroyers and 5 submarines
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 transport
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
8 Sea Zone : 1 transport
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Egypt : 2 armour
United Kingdom : 1 bomber
Libya : 3 bombers, 1 fighter and 2 infantry
Rostov : 1 bomber
80 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 83
Russians : 11 / 0
Japanese : 47 / 43
Americans : 56 / 81
Chinese : 21 / 23
British : 36 / 43
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Hunan to Anhwe
1 artillery and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kansu
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Chahar
1 infantry placed in Tsinghai
4 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Yunnan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Anhwe : 3 artilleries and 9 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 11 / 0
Japanese : 46 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 36 / 43
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
British take Caucasus from Germans
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 bomber moved from Iraq to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
British take Caucasus from Germans
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 bomber moved from Iraq to West IndiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/7 hits
Italians roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Holland Belgium
Battle in West India
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in West India, round 1 : 1/6 hits
Japanese roll dice for 1 armour in West India, round 1 : 0/1 hits
1 armour owned by the Japanese lost in West India
British win, taking Holland Belgium from Germans, taking West India from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Iraq to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from West India to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for British :
35 Sea Zone : 1 battleship and 1 destroyer
West India : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 armour and 2 mech_infantrys
Caucasus : 1 flag, 1 armour
Iraq : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
78 Sea Zone : 1 destroyer
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 44 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.714
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.045
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 56 / 83
Russians : 11 / 0
Japanese : 44 / 43
Americans : 56 / 81
Chinese : 22 / 24
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 20
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.714
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.045
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7