G40 league cow vs erwinrommel (allies+15)

  • TripleA

    OK, I know which country I am going to have to win with now LOL.

    I went one too many rounds with southern france by accident, but that is fine. This southern france thing has not been working out for me. It is a small variation to the traditional opener. I think I will just stick to the usual, I don’t really get much entertainment out of europe anyway, it is either uk or barb, sometimes Italy gets lucky and does something.

    They put all the fun in the pacific anyway. :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns moved from Russia to Bryansk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Formosa to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 fighter moved from Okinawa to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 :  5/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 battleship
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 5 fighters and 5 tactical_bombers
        Kiangsi : 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 2 infantry
        Manchuria : 1 aaGun and 8 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
        French Indo China : 1 flag, 2 infantry
        43 Sea Zone : 1 carrier, 2 fighters and 1 transport
        35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 2 transports
        6 Sea Zone : 2 destroyers and 3 transports
        62 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 41 / 43
        Americans : 50 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • TripleA

    I feel like gambling. Destroyer vs destroyer is too much fun to pass up.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone

  • 12

    look out, that des vs. des battle outcome could be the beginning of the COW LUCK TRAIN.  up till now you have been clearly getting unlucky Cow, but i’m sure order will be restored soon.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 battleship and 2 submarines
                    2 submarines owned by the Germans Submerged
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Iceland
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
                1 fighter moved from Western United States to Wake Island
                1 cruiser moved from 101 Sea Zone to 51 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield, 2 fighters and 1 tactical_bomber
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        51 Sea Zone : 1 cruiser
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        10 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 fighter
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 41 / 43
        Americans : 52 / 72
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 3 infantry
        Szechwan : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Crap I had this realy perfect china move, and dice messed it.  :x

    I challange you to try sealion on me  :wink:

    Need scramble orders z97

    cowscramble.tsvg

  • TripleA

    Everything comes down to luck with Cow according to Boldfresh. My J1 DOW comes with risk, yes there is risk involved in rolling dice, and the reward was nice.

  • TripleA

    I am not at home and I am using a public pc right now.

    If you send the egypt naval, 1 fig 1 tactical 1 bomber. I do not scramble.

  • 12

    @Cow:

    Everything comes down to luck with Cow according to Boldfresh. My J1 DOW comes with risk, yes there is risk involved in rolling dice, and the reward was nice.

    cow everyone knows we SHOULD be facing atlanta axis.  but we’ll put you in your place soon enough.

    cheers

  • 12

    just do your best (lol) not to post strategy comments into the XDAP thread.  other than that, anything is fair game.

    cheers

  • TripleA

    Veqryn and I won that game fair and square. We took the risks necessary to win, even though probability said the most likely outcome was that we would lose, nothing is 100% with dice. We did what was necessary.

  • TripleA

    Back to you rommel. No scramble. I assume you sent more than enough to cover it.

  • 12

    @Cow:

    Veqryn and I won that game fair and square. We took the risks necessary to win, even though probability said the most likely outcome was that we would lose, nothing is 100% with dice. We did what was necessary.

    you did your best, which shouldn’t have been good enough.  but the dice bailed you out, something i know little to nothing about since it never happens to me.   :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China

  • TripleA

    Veqryn thought half the attacks I made in previous games were crazy. That was all Veqryn going crazy in the last 3 rounds to climb us out of a bad spot. I suggested the idea and it seemed like the right thing to do to him, so he did it. I was actually surprised Veqryn thought it was a good idea. HEY IT WORKED OUT SO WHO CARES!

  • TripleA

    I don’t want to scramble against all that. Go for it Rommel!

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