@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L-G40 UnknownSoldier(Axis) vs. Randmacts (Allies+9), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
10 artilleries, 22 infantry and 1 mech_infantry moved from Novgorod to Baltic States
12 infantry moved from Kansu to Shensi
6 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Shensi
Russians attack with 12 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 10 artilleries, 22 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 10 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 armour moved from Russia to Bryansk
3 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Baltic States
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 infantry placed in Ukraine
3 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Marianas to 44 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
4 artilleries moved from Shan State to 37 Sea Zone
6 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 34 Sea Zone to 54 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Marianas to 54 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 bomber moved from Marianas to 42 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
6 infantry moved from 54 Sea Zone to Queensland
4 artilleries moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 6 tactical_bombers and 6 transports in 54 Sea Zone, round 1 : 8/16 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 transport in 54 Sea Zone, round 1 : 10/15 hits
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 4 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 carriers, 4 fighters, 5 tactical_bombers and 6 transports in 54 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 battleship, 3 cruisers, 6 fighters and 1 transport in 54 Sea Zone, round 2 : 6/10 hits
2 fighters owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 3 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 3 : 1/5 hits
2 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 3/3 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the ANZAC , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -1
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
Battle in Queensland
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
ANZAC defend with 1 aaGun, 1 airfield and 1 harbour; Americans defend with 1 bomber
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Queensland, round 1 : 3/12 hits
ANZAC roll dice for 1 aaGun and 1 bomber in Queensland, round 1 : 0/1 hits
1 aaGun owned by the ANZAC and 1 bomber owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 aaGun
Casualties for Americans: 1 bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 carriers moved from 22 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Malaya
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 battleship moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Kweichow to 6 Sea Zone
2 carriers moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
2 armour moved from French Indo China to Shan State
1 infantry moved from Kweichow to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 artillery, 1 factory_minor and 2 infantry
Japan : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour, 4 artilleries and 2 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
39 Sea Zone : 2 submarines
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 submarines, 1 tactical_bomber and 3 transports
54 Sea Zone : 6 transportsProduction/PUs Summary :
Germans : 35 / 47
Russians : 37 / 45
Japanese : 55 / 55
Americans : 56 / 76
Chinese : 4 / 3
British : 37 / 45
UK_Pacific : 9 / 7
Italians : 15 / 20
ANZAC : 12 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.576
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 85Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.686
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 51ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33 -
Scramble SZ112?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 6 armour, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 fighter moved from 3 Sea Zone to SakhaCombat - Americans
Battle in Sakha
Americans attack with 2 armour and 1 fighter
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in DenmarkNon Combat Move - Americans
1 transport moved from 105 Sea Zone to 102 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 3 Sea Zone to 1 Sea Zone
4 infantry moved from Western United States to British Columbia
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Central United States to Alberta Saskatchewan Manitoba
3 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
1 infantry moved from Central United States to Eastern United States
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Sakha to BuryatiaPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 armour and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
Scramble SZ113?
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Sorry forgot map
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nicely done….scramble and hope for a miracle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 110 Sea Zone to 113 Sea Zone
5 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 5 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Germany
3 armour moved from 113 Sea Zone to Germany
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 bomber moved from India to French Indo China
4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 113 Sea Zone
French loiter and taunt with 2 infantry; British attack with 1 carrier, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
Units damaged: 1 carrier owned by the British
British win with 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 55
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
Casualties for British: 1 carrier and 2 submarines
Battle in Burma
British attack with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 3 armour and 3 infantry
Germans defend with 1 factory_major and 1 infantry
British captures 47PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - British
4 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 bomber moved from French Indo China to India
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
5 armour and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,4,2,6
British collect 40 PUs (3 lost to blockades); end with 87 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 92 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Dont worry, I had someone do that to me in a game as well
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Dont worry, I had someone do that to me in a game as well
Best way to learn sometimes :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 submarines moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 12 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 17 infantry and 2 tactical_bombers
Northern Italy : 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
94 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 28 / 0
Russians : 39 / 45
Japanese : 51 / 55
Americans : 58 / 78
Chinese : 5 / 5
British : 43 / 92
UK_Pacific : 10 / 8
Italians : 14 / 19
ANZAC : 12 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 6 transports
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 42
Casualties for Japanese: 6 transportsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from Northern Territory to New South Wales
2 infantry moved from Northern Territory to South Australia
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.
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Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.
No worries…we can go as it is. You are right in taking out my fleet. I am good with it as is.
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Who would have thought the French would ever march into Berlin??? 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to GermanyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Poland to Germany
5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
2 armour moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Germany
Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 : 4/11 hits
British roll dice for 3 armour and 4 infantry in Germany, round 1 : 3/7 hits
2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 : 4/8 hits
British roll dice for 3 armour in Germany, round 2 : 2/3 hits
3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for French: 2 infantry
Casualties for British: 3 armour and 2 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 46 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 : 10/52 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 infantry moved from Holland Belgium to Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 factory_major and 3 mech_infantrys
Poland : 1 infantry
Germany : 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Denmark : 1 artillery and 4 infantry
Eastern Poland : 1 flag, 6 artilleries and 45 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 1 artillery and 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 38
Russians : 36 / 45
Japanese : 51 / 55
Americans : 56 / 78
Chinese : 5 / 5
British : 38 / 92
UK_Pacific : 10 / 8
Italians : 14 / 19
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hold on a sec…forgot a noncom





