13L-G40 UnknownSoldier(Axis) vs. Randmacts (Allies+9), no tech

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Western Germany to Poland
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                3 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Eastern Poland to Poland
                6 armour, 6 artilleries and 42 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Poland, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 7 armour, 6 artilleries and 43 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 6 artilleries and 43 infantry in Western Ukraine, round 1 :  11/56 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 7 armour, 6 artilleries and 43 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter moved from Poland to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 artillery moved from France to Southern France
                1 infantry moved from France to Southern France

    Place Units - Germans
                2 artilleries and 8 infantry placed in Western Germany
                1 infantry placed in Germany
                3 mech_infantrys placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 113 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Southern France : 1 artillery and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
        Romania : 1 factory_major and 3 mech_infantrys
        Poland : 3 infantry
        Germany : 1 factory_major and 1 infantry
        Holland Belgium : 4 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 artilleries and 8 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 6 artilleries and 43 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 32 / 46
        Japanese : 52 / 68
        Americans : 56 / 76
        Chinese : 2 / 3
        British : 37 / 45
        UK_Pacific : 10 / 7
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Karelia to Norway
                      Russians take Finland from Germans
                      Russians take Norway from Germans
                10 artilleries, 22 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                12 infantry moved from Kansu to Shensi
                6 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese

    Combat - Russians
                Battle in Shensi
                    Russians attack with 12 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Russians win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 10 artilleries, 22 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 10 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 armour moved from Russia to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Novgorod to Baltic States
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                3 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Marianas to 44 Sea Zone
                1 tactical_bomber moved from Malaya to 43 Sea Zone
                4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                4 artilleries moved from Shan State to 37 Sea Zone
                6 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Marianas to 54 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 bomber moved from Marianas to 42 Sea Zone
                4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                6 infantry moved from 54 Sea Zone to Queensland
                4 artilleries moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
                    ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 6 tactical_bombers and 6 transports in 54 Sea Zone, round 1 :  8/16 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 1 transport in 54 Sea Zone, round 1 :  10/15 hits
                        2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 4 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 carriers, 4 fighters, 5 tactical_bombers and 6 transports in 54 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 battleship, 3 cruisers, 6 fighters and 1 transport in 54 Sea Zone, round 2 :  6/10 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 3 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 3 :  2/7 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 3 :  1/5 hits
                        2 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 :  4/6 hits
                        Americans roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 :  3/3 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the ANZAC , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 1 fighter, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
                Battle in Queensland
                    Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    ANZAC defend with 1 aaGun, 1 airfield and 1 harbour; Americans defend with 1 bomber
                        Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Queensland, round 1 :  3/12 hits
                        ANZAC roll dice for 1 aaGun and 1 bomber in Queensland, round 1 :  0/1 hits
                        1 aaGun owned by the ANZAC and 1 bomber owned by the Americans lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 aaGun
                    Casualties for Americans: 1 bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 carriers moved from 22 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Malaya
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 battleship moved from 22 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Kweichow to 6 Sea Zone
                2 carriers moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from French Indo China to Shan State
                2 armour moved from French Indo China to Shan State
                1 infantry moved from Kweichow to Yunnan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 artillery, 1 factory_minor and 2 infantry
        Japan : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 4 artilleries and 2 mech_infantrys
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        39 Sea Zone : 2 submarines
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 submarines, 1 tactical_bomber and 3 transports
        54 Sea Zone : 6 transports

    Production/PUs Summary :

    Germans : 35 / 47
        Russians : 37 / 45
        Japanese : 55 / 55
        Americans : 56 / 76
        Chinese : 4 / 3
        British : 37 / 45
        UK_Pacific : 9 / 7
        Italians : 15 / 20
        ANZAC : 12 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.083
            Standard Deviation : 0.289
            Total rolls : 85

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.686
            Median : 4.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 51

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

  • 2007 AAR League

    Scramble SZ112?

    Scramble SZ 112.tsvg

  • 13

    no scramble

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 6 armour, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 armour moved from Soviet Far East to Sakha
                1 fighter moved from 3 Sea Zone to Sakha

    Combat - Americans
                Battle in Sakha
                    Americans attack with 2 armour and 1 fighter
                    Japanese defend with 1 infantry
                    Americans win, taking Sakha from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark

    Non Combat Move - Americans
                1 transport moved from 105 Sea Zone to 102 Sea Zone
                2 infantry moved from Soviet Far East to Siberia
                1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 3 Sea Zone to 1 Sea Zone
                4 infantry moved from Western United States to British Columbia
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from Central United States to Alberta Saskatchewan Manitoba
                3 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
                1 infantry moved from Central United States to Eastern United States
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from Sakha to Buryatia

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 armour and 2 infantry placed in Western United States
                1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 2007 AAR League

    Scramble SZ113?

  • 2007 AAR League

    Sorry forgot map

    Scramble SZ 113.tsvg

  • 13

    nicely done….scramble and hope for a miracle

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 5 armour and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 submarines moved from 110 Sea Zone to 113 Sea Zone
                5 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 armour, 5 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Germany
                3 armour moved from 113 Sea Zone to Germany
                1 infantry moved from Tunisia to Algeria
                      British take Algeria from Italians
                1 bomber moved from India to French Indo China
                4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 113 Sea Zone
                    French loiter and taunt with 2 infantry; British attack with 1 carrier, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 4 transports
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
                    Units damaged: 1 carrier owned by the British
                    British win with 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
                    Casualties for British: 1 carrier and 2 submarines
                Battle in Burma
                    British attack with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Germany
                    British attack with 3 armour and 3 infantry
                    Germans defend with 1 factory_major and 1 infantry
                    British captures 47PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - British
                4 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 bomber moved from French Indo China to India
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                5 armour and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,4,2,6
                British collect 40 PUs (3 lost to blockades); end with 87 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 92 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,6
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 2007 AAR League

    Dont worry, I had someone do that to me in a game as well

  • 13

    @Randmacts:

    Dont worry, I had someone do that to me in a game as well

    Best way to learn sometimes  :-(

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 submarines moved from 98 Sea Zone to 94 Sea Zone
                1 aaGun and 12 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 17 infantry and 2 tactical_bombers
        Northern Italy : 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 39 / 45
        Japanese : 51 / 55
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 12 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 6 transports
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 42
                    Casualties for Japanese: 6 transports

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                4 fighters moved from Northern Territory to New South Wales
                2 infantry moved from Northern Territory to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 2007 AAR League

    Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.

  • 13

    @Randmacts:

    Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.

    No worries…we can go as it is. You are right in taking out my fleet. I am good with it as is.

  • 13

    Who would have thought the French would ever march into Berlin???  8-)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 113 Sea Zone to Germany

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Combat Move - Germans
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Poland to Germany
                5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Germany
                2 armour moved from Western Germany to Germany
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Germany
                    Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 :  4/11 hits
                        British roll dice for 3 armour and 4 infantry in Germany, round 1 :  3/7 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 :  4/8 hits
                        British roll dice for 3 armour in Germany, round 2 :  2/3 hits
                        3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 3 armour and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 46 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 :  10/52 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 :  1/5 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Germany to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                4 infantry moved from Holland Belgium to Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

    Territory Summary for Germans :

    Southern France : 1 artillery and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Romania : 1 factory_major and 3 mech_infantrys
        Poland : 1 infantry
        Germany : 3 armour, 1 artillery, 1 factory_minor and 1 infantry
        Denmark : 1 artillery and 4 infantry
        Eastern Poland : 1 flag, 6 artilleries and 45 infantry
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 38
        Russians : 36 / 45
        Japanese : 51 / 55
        Americans : 56 / 78
        Chinese : 5 / 5
        British : 38 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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