Will have to come to this later.
Whackamatt (Axis) vs. Eggman (Allies +5)
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SZ97 Scramble?
-
scramble 3 Italian fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
2 battleships, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to French Indo ChinaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 97 Sea Zone
British attack with 2 battleships, 3 cruisers and 2 destroyers
Italians defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 3 cruisers and 2 destroyers in 97 Sea Zone, round 1 : 4/7 hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships and 3 cruisers in 97 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 2 battleships and 2 cruisers remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in French Indo China causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 1 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 armour moved from India to Shan State
2 aaGuns, 2 artilleries and 9 infantry moved from India to Burma
1 bomber moved from Iraq to India
1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from French Central Africa to Alexandria
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to KenyaPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 6
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 0
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 48Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 3 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 48Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 3 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
Sorry about all the editing confusion… I had intended to SBR the IC in Indochina, and thought somehow I missed it when the game asked me what my target was. Then after I
fixed
things I double-checked the rules and saw that TAC Bombers can’t SBR ICs (which doesn’t make too much sense, if you can bomb one building you can bomb them all), so I had to change it back. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 13 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Libya from French
1 bomber moved from Southern Italy to Tunisia
1 artillery and 3 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 fighter and 3 infantry
French win with 1 fighter and 2 infantry remaining. Battle score for attacker is -19
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1
Italians collect 15 PUs (2 lost to blockades); end with 28 PUs total -
it makes sense. tacs can hit military targets, which they were designed to do. Strategic bombers represent the wholesale carpet bombing of an entire territories industrial capacity. No way tacs could destroy that capability.
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Wow, saving money and a bold attack on the French strongpoint. Il Duce must have a nefarious plan up his sleeve!
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No way tacs could destroy that capability.
Well, I thought they had already accounted for the design difference between STRAT/TAC Bombers by giving the STRAT Bomber the +2 on the die rolls when doing SBR.
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So…are you actually going to play the turn? lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 32
Casualties for Japanese: 1 battleship and 1 cruiser
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
2 aaGuns and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 2 infantry moved from Tunisia to AlgeriaCombat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to France
4 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Belarus to Novgorod
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
French defend with 2 cruisers and 1 destroyer; British defend with 2 battleships and 2 cruisers
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 2 cruisers and 1 destroyer
Casualties for British: 2 battleships and 2 cruisers
Battle in Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armourNon Combat Move - Germans
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
2 submarines placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Vologda
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
10 infantry moved from Russia to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 8 infantry moved from Manchuria to AmurPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 44 / 56
Americans : 52 / 72
Chinese : 13 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.421
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
3 fighters and 4 tactical_bombers moved from Malaya to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Japan to French Indo ChinaCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 9 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 carrier, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Western United States to British Columbia
1 artillery moved from British Columbia to Western United States
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
5 destroyers, 3 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Removing units owned by Americans from British Columbia: 1 infantry
EDIT: Removing units owned by Americans from British Columbia: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 11 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kansu to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 40 / 50
Americans : 52 / 72
Chinese : 17 / 17
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.706
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 artillery moved from Burma to India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Shan State to Yunnan
1 bomber moved from India to French Indo China
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Burma to India
1 artillery and 8 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Alexandria to Caucasus
1 fighter moved from Egypt to Caucasus
1 tactical_bomber moved from Alexandria to Caucasus
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Yunnan -
SBR Intercept in French Indo-China?
-
intercept with all 4