No problem
Sensoy Battle
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Shensi
6 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shensi
1 artillery placed in Kweichow
1 artillery placed in Hunan
Chinese undo move 3.
Chinese undo move 2.
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
scramble
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ye max scramble plz
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - British
British spend 10 on tech rolls
UK_Pacific spend 10 on tech rolls
British roll 5,5,6,2 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy BomberActivate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy BomberPurchase Units - British
British buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from India to Siam
1 fighter moved from Burma to Siam
1 fighter moved from India to Siam
2 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
3 infantry moved from India to Burma
2 infantry moved from India to West India
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from Malta to Trans-JordanCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 1 : 3/5 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the British , 1 fighter owned by the British and 2 fighters owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser, 1 destroyer and 3 fighters
Casualties for British: 1 bomber and 3 fighters
Battle in Siam
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 1 : 1/5 hits
Japanese roll dice for 1 bomber and 1 infantry in Siam, round 1 : 0/2 hits
1 bomber owned by the Japanese lost in Siam
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Ethiopia
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from Siam to Shan State
2 fighters moved from Siam to Shan State
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to QuebecPlace Units - British
1 bomber placed in United Kingdom
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 bomber moved from Northern Italy to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is -6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 artillery and 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 1 : 0/3 hits
2 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 battleship
French roll dice for 1 fighter in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the French lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Casualties for Italians: 1 battleshipNon Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from France to Southern France
Germans take Southern France from French
2 tactical_bombers moved from Holland Belgium to Western Germany
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to Southern France
6 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from France to Southern France
1 artillery moved from France to Western Germany
1 armour moved from France to GermanyCombat - Germans
Non Combat Move - Germans
1 bomber moved from Southern France to Normandy BordeauxPlace Units - Germans
10 infantry placed in Germany
2 fighters placed in Western Germany
Germans undo move 2.
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians
Russians spend 15 on tech rolls
Russians roll 6,3,4 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover Airborne_ForcesActivate Technology - Russians
Russians activating Airborne_ForcesPurchase Units - Russians
Russians buy 1 bomber and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to KareliaNon Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 armour moved from Urals to Yenisey
2 infantry moved from Siberia to Soviet Far East
2 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to AmurPlace Units - Russians
2 infantry placed in Ukraine
1 bomber and 1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
scramble?
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:mrgreen:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Kiangsu to Yunnan
4 fighters moved from Jehol to Yunnan
2 infantry moved from Manchuria to Amur
3 tactical_bombers moved from Manchuria to Amur
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Hunan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Hunan, round 1 : 1/7 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 10 infantry
Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/14 hits
Chinese roll dice for 2 artilleries and 10 infantry in Yunnan, round 1 : 8/12 hits
4 infantry owned by the Japanese , 2 infantry owned by the Chinese , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 2/10 hits
1 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -57
Casualties for Japanese: 1 artillery, 5 fighters and 4 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/7 hits
ANZAC roll dice for 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/4 hits
1 fighter owned by the Americans , 1 cruiser owned by the Americans and 2 carriers owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 25 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Japanese: 2 carriers, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Celebes
Battle in Amur
Japanese attack with 2 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Amur, round 1 : 0/5 hits
Russians roll dice for 3 infantry in Amur, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 infantry and 3 tactical_bombers in Amur, round 2 : 4/4 hits
Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Celebes from Dutch with 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 42 Sea Zone and were removed
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters moved from 25 Sea Zone to Japan
1 tactical_bomber moved from 25 Sea Zone to Japan
3 tactical_bombers moved from Amur to ManchuriaPlace Units - Japanese
1 cruiser and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
that was terrible
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to WarResearch Technology - Americans
Americans spend 15 on tech rolls
Americans roll 1,5,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 submarine
1 submarine owned by the Germans SubmergedNon Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 1 : 3/5 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hopei, round 1 : 1/4 hits
2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 6 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 1 : 2/9 hits
Japanese roll dice for 1 artillery and 6 infantry in Hunan, round 1 : 3/7 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 3/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
2 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 bomber moved from United Kingdom to France
1 infantry moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Egypt
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Siam
3 infantry moved from Burma to YunnanCombat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 2/6 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Kenya
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6,5 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Tunisia
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Tunisia, round 1 : 1/1 hits
British roll dice for 1 fighter and 2 infantry in Tunisia, round 1 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Tunisia to Algeria
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from France to Algeria
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 carrier moved from 76 Sea Zone to 78 Sea Zone
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 transport placed in 106 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 25 PUs (6 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 bomber and 1 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
2 fighters moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Tobruk to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 5 infantry
British defend with 1 artillery, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Egypt, round 1 : 0/8 hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 1 : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Egypt, round 2 : 3/8 hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/2 hits
1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
British defend with 1 tactical_bomber
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in 94 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Tobruk
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to 42 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Northern Territory to Western AustraliaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship, 1 carrier, 4 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 4 destroyers in 42 Sea Zone, round 1 : 3/6 hits
1 destroyer owned by the Japanese and 3 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,2,2,3,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
I attached your file. German move. I phuc up again. :mrgreen:
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
8 infantry moved from Slovakia Hungary to Romania
3 armour moved from Slovakia Hungary to Romania
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
9 infantry moved from Finland to Karelia
1 tactical_bomber moved from Finland to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 bomber moved from Germany to Karelia
1 artillery moved from Western Germany to Germany
1 armour moved from Germany to Baltic States
1 bomber moved from Normandy Bordeaux to GermanyCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 transport
Casualties for Americans: 1 cruiser
Battle in Eastern Poland
Germans attack with 4 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber, 9 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 9 infantry and 3 tactical_bombers in Karelia, round 1 : 0/13 hits
Russians roll dice for 5 infantry in Karelia, round 1 : 1/5 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber, 8 infantry and 3 tactical_bombers in Karelia, round 2 : 6/12 hits
Russians roll dice for 5 infantry in Karelia, round 2 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 17 infantry in Baltic States, round 1 : 4/21 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Karelia to Norway
2 tactical_bombers moved from Karelia to Finland
1 bomber moved from Karelia to Norway
1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
2 destroyers and 2 submarines placed in 112 Sea Zone
2 armour and 4 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Germany
2 armour and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs