Whackamatt (axis) vs. Degrasse (allies) G40

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 52 / 89
        Russians : 13 / 0
        Japanese : 46 / 50
        Americans : 59 / 79
        Chinese : 21 / 22
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.369
            Median : 4.000
            Variance : 1.328
            Standard Deviation : 1.152
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.583
            Median : 3.500
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Southern France

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern France
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,4,5,6,3
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from New South Wales to Queensland

    Airborne Attack Move - ANZAC

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from New South Wales to Queensland

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 artilleries and 6 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        6 Sea Zone : 1 cruiser and 1 destroyer
        57 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Alexandria : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 52 / 89
        Russians : 13 / 0
        Japanese : 46 / 50
        Americans : 59 / 79
        Chinese : 21 / 22
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter
        Tobruk : 2 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 89
        Russians : 13 / 0
        Japanese : 46 / 50
        Americans : 59 / 79
        Chinese : 21 / 22
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Karelia
                4 infantry moved from Bulgaria to Greece
                5 tactical_bombers moved from Ukraine to Greece
                2 tactical_bombers moved from Ukraine to 114 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Southern Italy to Northern Italy
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Tambov to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                5 infantry moved from Vologda to Russia
                1 bomber moved from Smolensk to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery moved from Northern Italy to France
                1 armour moved from Northern Italy to France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Germans win, taking Normandy Bordeaux from Americans with 4 armour and 5 artilleries remaining. Battle score for attacker is 17
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                    Casualties for Americans: 3 infantry and 3 mech_infantrys
                Battle in Greece
                    Germans attack with 4 infantry and 5 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                5 tactical_bombers moved from Greece to Southern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 114 Sea Zone
                3 armour placed in Russia
                3 armour placed in Novgorod
                2 artilleries and 1 infantry placed in France
                1 infantry and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,2,1,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - Russians
                21 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                3 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kazakhstan to Samara

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 3 infantry
        Samara : 2 aaGuns and 22 infantry
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 9 / 0
        Japanese : 46 / 50
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs; 0 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
                1 bomber moved from India to Kwangtung
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
                1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Korea
                2 fighters moved from Japan to Jehol
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from 39 Sea Zone to Ceylon
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Buryatia to Amur

    Combat - Japanese
                Battle in Ceylon
                Battle in Korea
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -22
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
                    ANZAC defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                    Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Americans: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter moved from Jehol to Manchuria
                1 fighter and 2 tactical_bombers moved from Korea to Japan
                1 bomber moved from Korea to Japan

    Place Units - Japanese
                3 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 factory_minor placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,5,1,6,3,3,2,2,3,1,3,5,5,3,2,3,5,5,2,5
                Japanese collect 37 PUs (12 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                4 fighters moved from 6 Sea Zone to Amur
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Hunan to 39 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                2 armour moved from Morocco to Tunisia
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Morocco to Malta

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,3 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                4 fighters moved from 6 Sea Zone to Amur
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Hunan to 39 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                2 armour moved from Morocco to Tunisia
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Morocco to Malta

    Combat - Americans
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Amur
                    Americans attack with 4 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters in Amur, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Amur to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from 39 Sea Zone to Burma
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 factory_minor placed in Korea
                2 artilleries, 3 bombers and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Korea : 1 flag, 1 factory_minor and 2 infantry
        Marianas : 1 flag
        Burma : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        36 Sea Zone : 1 submarine
        26 Sea Zone : 3 destroyers, 6 submarines and 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 flag
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Malta : 1 fighter
        United Kingdom : 2 bombers
        Algeria : 2 infantry
        Tunisia : 2 armour
        80 Sea Zone : 1 submarine
        93 Sea Zone : 2 submarines
        97 Sea Zone : 4 submarines
        79 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine
        110 Sea Zone : 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 9 / 0
        Japanese : 49 / 47
        Americans : 54 / 74
        Chinese : 21 / 22
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Anhwe to Jehol

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                        Chinese roll dice for 4 infantry in Kwangtung, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 3 infantry in Kwangtung, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kwangtung, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Jehol
                1 infantry placed in Kiangsu
                1 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 3 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 4 infantry
        Shensi : 1 artillery and 2 infantry
        Yunnan : 3 infantry
        Hunan : 2 artilleries and 3 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Burma : 1 flag, 4 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 9 / 0
        Japanese : 46 / 47
        Americans : 54 / 74
        Chinese : 24 / 25
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.300
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                3 armour moved from Iraq to Persia
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                5 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                1 artillery moved from Finland to Norway
                1 transport moved from 15 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Norway to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                3 armour moved from Iraq to Persia
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                5 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                1 artillery moved from Finland to Norway
                1 transport moved from 15 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 3 armour
                    Italians defend with 1 infantry
                        British roll dice for 3 armour in Persia, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Persia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 5 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 :  4/4 hits
                        British roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  6/13 hits
                        Germans roll dice for 4 armour and 5 artilleries in Normandy Bordeaux, round 1 :  4/9 hits
                        4 infantry owned by the British , 4 armour owned by the Germans and 5 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 4 armour and 5 artilleries
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 armour and 1 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for British :

    26 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship and 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Syria : 1 flag
        Norway : 1 flag, 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Iraq : 1 flag, 1 armour and 5 mech_infantrys
        79 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Persia : 1 flag, 2 armour
        98 Sea Zone : 1 flag
        Finland : 1 flag
        Suriname : 1 flag
        110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 9 / 0
        Japanese : 46 / 47
        Americans : 54 / 74
        Chinese : 24 / 25
        British : 43 / 48
        UK_Pacific : 0 / 0
        Italians : 13 / 12
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.260
            Standard Deviation : 0.510
            Total rolls : 51

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.300
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern France
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                3 artilleries placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,5,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 submarine moved from 57 Sea Zone to 75 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 22 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 submarine moved from 57 Sea Zone to 75 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 22 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Karelia to Finland
                      Germans take Finland from British
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 tactical_bombers moved from 114 Sea Zone to Norway
                1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Novgorod to Smolensk
                2 infantry moved from Western Germany to France
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                1 bomber and 1 tactical_bomber moved from Russia to Novosibirsk

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Russians defend with 3 infantry
                    retreated to Novosibirsk
                    Russians win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                    Germans win, taking Norway from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 tactical_bomber moved from Norway to 113 Sea Zone
                1 tactical_bomber moved from Norway to 113 Sea Zone
                1 bomber and 1 tactical_bomber moved from Novosibirsk to Russia
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Volgograd to Caucasus
                2 tactical_bombers moved from Southern Italy to Western Germany
                3 tactical_bombers moved from Southern Italy to Ukraine

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Ukraine
                1 artillery, 1 fighter and 4 infantry placed in Western Germany
                3 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,2,2,5,6
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                22 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans

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