TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
how are you liking G40?
Pretty complex huh?
Are your other games going well?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 artilleries, 8 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
7 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 armour, 3 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Eastern Poland
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 artilleries, 8 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
7 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 armour, 3 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Eastern Poland
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 3/3 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 8 artilleries, 1 bomber, 4 fighters, 30 infantry, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 4 artilleries, 37 infantry and 3 mech_infantrys
Germans roll dice for 8 armour, 8 artilleries, 1 bomber, 4 fighters, 30 infantry, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 1 : 21/60 hits
Russians roll dice for 2 armour, 4 artilleries, 37 infantry and 3 mech_infantrys in Eastern Poland, round 1 : 16/46 hits
21 infantry owned by the Russians and 16 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 8 armour, 8 artilleries, 1 bomber, 4 fighters, 14 infantry, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 10/44 hits
Russians roll dice for 2 armour, 4 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 6/25 hits
10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 8 armour, 8 artilleries, 1 bomber, 4 fighters, 8 infantry, 7 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 19/38 hits
Russians roll dice for 2 armour, 4 artilleries, 6 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 5/15 hits
6 infantry owned by the Russians , 2 armour owned by the Russians , 5 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries, 1 bomber, 4 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Germans: 27 infantry
Casualties for Russians: 2 armour, 4 artilleries, 37 infantry and 3 mech_infantrys
Non Combat Move - Germans
3 aaGuns moved from Bessarabia to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
1 fighter moved from Eastern Poland to Western Germany
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Germany to Western Germany
1 bomber moved from Eastern Poland to Western Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Algeria to Tunisia
Place Units - Germans
2 fighters and 7 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Germans undo move 1.
1 fighter and 2 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour
Egypt : 1 fighter
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 3 infantry
Germany : 3 artilleries, 1 factory_major, 3 fighters, 8 infantry and 2 tactical_bombers
Denmark : 2 infantry
Holland Belgium : 2 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 3 infantry and 7 mech_infantrys
95 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flag, 1 aaGun and 5 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 42
Japanese : 65 / 75
Americans : 53 / 73
Chinese : 3 / 4
British : 26 / 30
UK_Pacific : 2 / 0
Italians : 23 / 34
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 46 times
2 was rolled 33 times
3 was rolled 31 times
4 was rolled 45 times
5 was rolled 40 times
6 was rolled 46 times
Average roll : 3.573
Median : 4.000
Variance : 0.946
Standard Deviation : 0.973
Total rolls : 241
Germans Combat
1 was rolled 29 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 27 times
5 was rolled 29 times
6 was rolled 24 times
Average roll : 3.510
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 151
Russians Combat
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 18 times
5 was rolled 10 times
6 was rolled 21 times
Average roll : 3.686
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 86
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
sorry for the edit…changed my mind on a ncm.
are you enjoying G40?
How are your other games going?
@JWW:
how are you liking G40?
Pretty complex huh?
Are your other games going well?
all but the one against eggman are going ok.
lot to learn, but im getting there.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
8 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 fighter moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
8 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Baltic States to Poland
1 fighter moved from Belarus to Poland
1 fighter moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 10 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 armour moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 fighter moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Belarus to Smolensk
Place Units - Russians
2 armour, 1 artillery and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 armour moved from Szechwan to Tsinghai
2 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Siam to Sikang
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 armour moved from Szechwan to Tsinghai
2 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Siam to Sikang
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Tsinghai, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 1 : 3/5 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Battle in Queensland
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Queensland, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
Japanese win, taking New Guinea from ANZAC, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kansu, round 1 : 2/4 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kansu, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win, taking Western Australia from ANZAC with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 battleship
1 submarine owned by the Japanese Submerged
Battle in Northern Territory
Battle in South Australia
Battle in Dutch New Guinea
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 aaGun and 1 infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Siam to India
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 transport placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in India
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 artillery and 2 infantry
Korea : 1 aaGun, 1 armour and 2 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Siam : 1 airfield
Hainan : 1 harbour
Shensi : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 artillery and 1 infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 transport
45 Sea Zone : 1 transport
36 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
61 Sea Zone : 1 infantry and 1 transport
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 36 / 41
Japanese : 72 / 82
Americans : 53 / 73
Chinese : 1 / 4
British : 26 / 30
UK_Pacific : 2 / 0
Italians : 21 / 34
ANZAC : 5 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
is this one over?
Let me know if you want to play a “real” league game?
@JWW:
is this one over?
Let me know if you want to play a “real” league game?
not yet but close
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 2 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Trigger French 1 Liberation By Americans: Setting relationship to British:Americans:anyWar for conditionAttachment_French_1_Liberation attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 5 Sea Zone to Amur
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 2 fighters and 2 infantry
26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
10 Sea Zone : 1 destroyer and 3 submarines
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 artillery
Morocco : 2 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
Algeria : 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 artillery
France : 1 infantry
Holland Belgium : 1 flag, 1 armour and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 submarine and 4 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
110 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 41
Japanese : 72 / 82
Americans : 55 / 82
Chinese : 1 / 4
British : 26 / 30
UK_Pacific : 2 / 0
Italians : 17 / 34
ANZAC : 5 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.923
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Suiyuyan : 2 infantry
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 41
Japanese : 71 / 82
Americans : 55 / 82
Chinese : 2 / 3
British : 26 / 30
UK_Pacific : 2 / 0
Italians : 17 / 34
ANZAC : 5 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.923
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 80 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 transport
Germans defend with 3 fighters
Germans roll dice for 3 fighters in 112 Sea Zone, round 1 : 2/3 hits
1 transport owned by the British lost in 112 Sea Zone
2 infantry owned by the British lost in Norway
Germans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Battle in 80 Sea Zone
British attack with 1 battleship
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British winBritish win with 1 battleship remaining, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
5 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 artillery and 4 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs (2 lost to blockades); end with 27 PUs total
Territory Summary for British :
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 bomber, 1 infantry and 1 mech_infantry
Iceland : 1 airfield, 1 armour and 1 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 armour and 1 infantry
Rhodesia : 3 infantry
France : 2 infantry
Holland Belgium : 1 armour and 5 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 41
Japanese : 71 / 82
Americans : 55 / 82
Chinese : 2 / 3
British : 28 / 27
UK_Pacific : 2 / 0
Italians : 15 / 34
ANZAC : 5 / 14
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
3 artilleries and 8 infantry moved from Northern Italy to France
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
3 artilleries and 8 infantry moved from Northern Italy to France
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 : 1/3 hits
British roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 3 infantry in Southern France, round 1 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Southern France, round 4 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Southern France, round 5 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Battle in France
Italians attack with 3 artilleries and 8 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 2 infantry; Americans defend with 1 infantry
Italians roll dice for 3 artilleries and 8 infantry in France, round 1 : 4/11 hits
French roll dice for 7 infantry in France, round 1 : 3/7 hits
3 infantry owned by the French , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in France
Italians roll dice for 3 artilleries and 5 infantry in France, round 2 : 4/8 hits
French roll dice for 3 infantry in France, round 2 : 0/3 hits
2 infantry owned by the British and 1 infantry owned by the French lost in France
Italians captures 0PUs while taking French capital
Italians win, taking France from French with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for French: 4 infantry
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to France
1 aaGun moved from Bessarabia to Eastern Poland
1 fighter moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 flag, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 armour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 aaGun
Bessarabia : 1 flag
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 36 / 48
Russians : 36 / 41
Japanese : 71 / 82
Americans : 55 / 82
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 2 / 0
Italians : 25 / 38
ANZAC : 5 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 61 Sea Zone
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland