also, the chinese guy that moved to shansi will just stay in inner mong
13L Whackamatt (axis) variance (allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Spain to Northern Italy
3 artilleries moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Greece to Bulgaria
1 aaGun moved from Greece to Albania
1 aaGun moved from Greece to BulgariaPlace Units - Italians
3 fighters placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Saudi ArabiaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in Saudi ArabiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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OK let her rip!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from Spain to 105 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
3 armour moved from Spain to 105 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
7 armour and 2 mech_infantrys moved from Belarus to Romania
5 armour moved from Greece to Romania
3 artilleries and 3 infantry moved from Belarus to Archangel
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
3 armour, 3 infantry and 3 transports moved from 105 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 4 artilleries, 1 bomber, 4 fighters, 9 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 4 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
Battle in Scotland
Battle in Archangel
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Scotland from British, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 aaGuns, 5 artilleries and 37 infantry moved from Belarus to Eastern PolandPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Spain
3 armour placed in Novgorod
1 armour placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Caucasus to Greece
1 armour moved from Caucasus to Greece
59 infantry moved from Bryansk to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Greece
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 airfield
Russians win, taking Greece from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 artilleries and 5 infantry moved from Russia to Vologda
5 artilleries and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 aaGun moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 18 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from Caroline Islands to 18 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
2 battleships moved from 39 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
9 fighters and 6 tactical_bombers moved from 19 Sea Zone to Manchuria
6 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 fighters placed in Manchuria
1 aaGun and 8 infantry placed in Japan
2 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,4,5,2,5,2,1,1,6,6,6,6,5,5,4,2,5,2,5,4,1,5,5,1,3,3,2,5,1,6,1
Japanese collect 58 PUs (11 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
5 fighters moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from 6 Sea Zone to 18 Sea Zone
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 25 Sea Zone to Midway
3 bombers moved from Eastern United States to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 carriers, 1 destroyer and 8 fighters moved from 89 Sea Zone to 91 Sea Zone
8 fighters moved from 91 Sea Zone to Spain
4 mech_infantrys moved from Western United States to Central United StatesCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 battleship, 1 destroyer and 5 transports
Units damaged: 1 battleship owned by the Germans
Americans win with 2 bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 battleship, 1 destroyer and 5 transports
Casualties for Americans: 1 bomber
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 8 fighters and 4 infantry
Germans defend with 3 aaGuns, 1 factory_minor, 3 infantry and 5 mech_infantrys; Italians defend with 1 artillery and 3 infantry
5 fighters owned by the Americans retreated
Germans win with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 3 artilleries, 3 fighters and 4 infantry
Battle in 18 Sea Zone
Americans attack with 2 destroyers and 4 fighters
Japanese defend with 1 cruiser and 1 submarine
Americans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Midway
Battle in 19 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Midway from Japanese with 5 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
5 fighters moved from 19 Sea Zone to 25 Sea Zone
4 fighters moved from 18 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 fighters moved from Spain to 91 Sea Zone
2 bombers moved from 110 Sea Zone to EirePlace Units - Americans
2 armour and 6 infantry placed in Eastern United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
lost the 90% chance battle for Spain.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to AlbaniaCombat - British
Battle in Albania
British attack with 1 mech_infantry
Italians defend with 1 aaGun
British win, taking Albania from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bulgaria
British attack with 1 mech_infantry
Italians defend with 2 aaGuns
British win, taking Bulgaria from Italians with 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - British
6 armour moved from Syria to Greece
4 armour, 4 artilleries and 3 mech_infantrys moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Northwest Persia to Greece
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-JordanTurn Complete - British
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So for the record I got BADLY diced in Spain.
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I am very VERY tempted to get mad a just quit…… but no. Let’s finish this debacle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Bulgaria
Italians attack with 2 artilleries and 1 fighter
British defend with 1 mech_infantry
Italians win, taking Bulgaria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 airfield, 1 fighter and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 10 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 2 mech_infantrys moved from Romania to Belarus
5 artilleries and 40 infantry moved from Eastern Poland to Belarus
3 armour moved from Novgorod to Belarus
3 artilleries and 1 infantry moved from Archangel to Belarus
1 armour moved from United Kingdom to Eire
1 artillery and 1 infantry moved from Scotland to Eire
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern ItalyCombat - Germans
Battle in Belarus
Germans attack with 15 armour, 8 artilleries, 41 infantry and 2 mech_infantrys
Russians defend with 3 aaGuns and 60 infantry
Germans win, taking Belarus from Russians with 13 armour remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 8 artilleries, 41 infantry and 2 mech_infantrys
Casualties for Russians: 3 aaGuns and 60 infantry
Battle in Eire
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 2 bombers
Germans win, taking Eire from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombersNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Belarus
1 infantry and 5 mech_infantrys moved from Spain to Normandy Bordeaux
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
4 transports moved from 109 Sea Zone to 113 Sea Zone
1 transport moved from 119 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 armour placed in France
3 tactical_bombers placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 104 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber and 5 mech_infantrys
EDIT: Adding units owned by Germans to France: 1 bomber and 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Russians
Russians buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Greece to Albania
2 fighters and 1 tactical_bomber moved from Vologda to Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Albania
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
1 armour owned by the Russians retreated to Greece
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 3 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 13 armour
2 armour owned by the Russians retreated to Bryansk
Germans win with 3 armour remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun and 10 armour
Casualties for Russians: 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Rostov
5 artilleries and 4 infantry moved from Vologda to Smolensk
1 aaGun moved from Sakha to BuryatiaPlace Units - Russians
3 submarines placed in 100 Sea Zone
1 infantry placed in Russia
1 factory_minor placed in GreeceTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone
2 bombers moved from Japan to 18 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Manchuria to Amur
5 fighters and 5 tactical_bombers moved from Manchuria to Buryatia
2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
2 fighters moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 fighters moved from Manchuria to Siberia
5 armour moved from India to Yunnan
1 artillery and 18 infantry moved from India to West India
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Sikang
1 artillery moved from Chahar to SuiyuyanCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 5 fighters and 5 tactical_bombers
Russians defend with 2 aaGuns and 4 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Amur
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 4 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 18 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Amur to Japan
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
2 bombers moved from 18 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from Siberia to Manchuria
3 fighters and 3 tactical_bombers moved from Buryatia to Buyant-Uhaa
1 carrier, 2 cruisers and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to IndiaPlace Units - Japanese
3 armour placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 destroyer and 1 fighter placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Japan
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,2,3
Japanese collect 64 PUs (8 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Central United States to 101 Sea Zone
2 armour, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 32 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
3 submarines moved from 6 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Johnston Island
Americans attack with 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Battle in Wake Island
Battle in 18 Sea Zone
Americans attack with 3 submarines
Japanese defend with 2 destroyers
Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 submarine remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 submarines
Battle in Spain
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 1 artillery
Americans win, taking Spain from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in PortugalNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 armour moved from Midway to 25 Sea Zone
5 artilleries and 5 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Western United States
3 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs