Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Whackamatt (axis) vs. Degrasse (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Southern FranceNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,4,5,6,3
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from New South Wales to QueenslandAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 fighter moved from New South Wales to QueenslandAirborne Attack Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 6 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser and 1 destroyer
57 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Alexandria : 2 infantry
Tobruk : 1 flagProduction/PUs Summary :
Germans : 52 / 89
Russians : 13 / 0
Japanese : 46 / 50
Americans : 59 / 79
Chinese : 21 / 22
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter
Tobruk : 2 infantry
Libya : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 52 / 89
Russians : 13 / 0
Japanese : 46 / 50
Americans : 59 / 79
Chinese : 21 / 22
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
4 infantry moved from Bulgaria to Greece
5 tactical_bombers moved from Ukraine to Greece
2 tactical_bombers moved from Ukraine to 114 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Tambov to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
5 infantry moved from Vologda to Russia
1 bomber moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery moved from Northern Italy to France
1 armour moved from Northern Italy to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry
British defend with 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 4 armour and 5 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Casualties for Americans: 3 infantry and 3 mech_infantrys
Battle in Greece
Germans attack with 4 infantry and 5 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
5 tactical_bombers moved from Greece to Southern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 114 Sea Zone
3 armour placed in Russia
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,2,1,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - Russians
21 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
3 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kazakhstan to SamaraCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
1 submarine moved from 125 Sea Zone to 110 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 3 infantry
Samara : 2 aaGuns and 22 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 79
Russians : 9 / 0
Japanese : 46 / 50
Americans : 57 / 79
Chinese : 21 / 22
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 bomber moved from India to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Korea
2 fighters moved from Japan to Jehol
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to AmurCombat - Japanese
Battle in Ceylon
Battle in Korea
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 3 fighters and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -22
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Americans: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Korea to Japan
1 bomber moved from Korea to JapanPlace Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,5,1,6,3,3,2,2,3,1,3,5,5,3,2,3,5,5,2,5
Japanese collect 37 PUs (12 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
4 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 armour moved from Morocco to Tunisia
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to Malta -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 4,3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
4 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 armour moved from Morocco to Tunisia
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to MaltaCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Amur, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from Amur to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from 39 Sea Zone to Burma
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 factory_minor placed in Korea
2 artilleries, 3 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor and 2 infantry
Marianas : 1 flag
Burma : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
36 Sea Zone : 1 submarine
26 Sea Zone : 3 destroyers, 6 submarines and 1 transport
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 transports
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
8 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Malta : 1 fighter
United Kingdom : 2 bombers
Algeria : 2 infantry
Tunisia : 2 armour
80 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
79 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 79
Russians : 9 / 0
Japanese : 49 / 47
Americans : 54 / 74
Chinese : 21 / 22
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Yunnan to Burma
1 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Yunnan to Burma
1 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Chinese roll dice for 4 infantry in Kwangtung, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Jehol
1 infantry placed in Kiangsu
1 infantry placed in Shensi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 4 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 3 infantry
Hunan : 2 artilleries and 3 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 1 flag, 4 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantryProduction/PUs Summary :
Germans : 60 / 79
Russians : 9 / 0
Japanese : 46 / 47
Americans : 54 / 74
Chinese : 24 / 25
British : 39 / 43
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 armour moved from Iraq to Persia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 artillery moved from Finland to Norway
1 transport moved from 15 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 armour moved from Iraq to Persia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
5 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 artillery moved from Finland to Norway
1 transport moved from 15 Sea Zone to 26 Sea ZoneCombat - British
Battle in Persia
British attack with 3 armour
Italians defend with 1 infantry
British roll dice for 3 armour in Persia, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Persia, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour, 5 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 4/4 hits
British roll dice for 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 6/13 hits
Germans roll dice for 4 armour and 5 artilleries in Normandy Bordeaux, round 1 : 4/9 hits
4 infantry owned by the British , 4 armour owned by the Germans and 5 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 4 armour and 5 artilleries
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
2 armour and 1 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for British :
26 Sea Zone : 1 transport
6 Sea Zone : 1 battleship and 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Syria : 1 flag
Norway : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Iraq : 1 flag, 1 armour and 5 mech_infantrys
79 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 2 armour
98 Sea Zone : 1 flag
Finland : 1 flag
Suriname : 1 flag
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 58 / 79
Russians : 9 / 0
Japanese : 46 / 47
Americans : 54 / 74
Chinese : 24 / 25
British : 43 / 48
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.333
Median : 3.000
Variance : 0.260
Standard Deviation : 0.510
Total rolls : 51Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.500
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern France
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 artilleries placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,5,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 75 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 22 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 75 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 22 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Karelia to Finland
Germans take Finland from British
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 tactical_bombers moved from 114 Sea Zone to Norway
1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Smolensk
2 infantry moved from Western Germany to France
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
1 bomber and 1 tactical_bomber moved from Russia to NovosibirskCombat - Germans
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans win, taking Norway from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber and 1 tactical_bomber moved from Novosibirsk to Russia
1 bomber moved from Russia to Novgorod
1 infantry moved from Volgograd to Caucasus
2 tactical_bombers moved from Southern Italy to Western Germany
3 tactical_bombers moved from Southern Italy to UkrainePlace Units - Germans
3 armour placed in Russia
3 armour placed in Ukraine
1 artillery, 1 fighter and 4 infantry placed in Western Germany
3 infantry placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,2,2,5,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
22 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
22 infantry moved from Samara to Volgograd
Russians take Volgograd from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Samara to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Volgograd : 2 aaGuns, 1 factory_minor and 22 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 89
Russians : 11 / 0
Japanese : 46 / 47
Americans : 54 / 74
Chinese : 24 / 25
British : 36 / 48
UK_Pacific : 0 / 0
Italians : 15 / 5
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0