Will have to come to this later.
Whackamatt (Axis) vs. Eggman (Allies +5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,6,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 14 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.545
Median : 4.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Italians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.333
Median : 5.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
Something odd there, my UK-Pacific buys from the first turn didn’t get placed on the board, but they were available to be placed now. I’m surprised I didn’t catch that earlier, I could have used those troops this turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour moved from Yugoslavia to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to TobrukCombat - Italians
Battle in Greece
Italians attack with 2 armour and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 fighter and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Germany to Poland
4 mech_infantrys moved from Holland Belgium to Germany
1 bomber moved from Western Germany to Novgorod
1 bomber moved from France to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
11 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 11 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 11 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 9 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Baltic StatesPlace Units - Germans
6 armour and 1 tactical_bomber placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Manchuria
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
8 mech_infantrys moved from Smolensk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
Russians roll dice for 16 infantry in Manchuria, round 1 : 5/16 hits
Japanese roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Manchuria, round 1 : 5/10 hits
5 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits
Japanese roll dice for 5 infantry and 1 mech_infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 4/9 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 3 : 0/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry
Battle in Ukraine
Russians attack with 4 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 11 armour and 1 factory_minor
Russians roll dice for 4 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 4/16 hits
Germans roll dice for 11 armour in Ukraine, round 1 : 6/11 hits
4 armour owned by the Germans and 6 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits
Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits
1 armour owned by the Russians , 3 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits
Germans roll dice for 4 armour in Ukraine, round 3 : 0/4 hits
4 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 11 armour
Casualties for Russians: 1 armour and 9 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 32 / 43
Americans : 52 / 72
Chinese : 13 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 28 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 16 times
Average roll : 3.323
Median : 3.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 130Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Germans Combat
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.773
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Russians Combat
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.191
Median : 3.000
Variance : 0.836
Standard Deviation : 0.914
Total rolls : 68 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Kiangsi to KiangsuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Celebes
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Borneo
Battle in SumatraNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 42 Sea Zone to MalayaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in 54 Sea Zone
Americans attack with 3 destroyers and 2 submarines
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers in 54 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 2 destroyers in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 3 destroyers and 2 submarinesNon Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 50 / 56
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 7 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.591
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries and 9 infantry moved from Kwangsi to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 31
UK_Pacific : 10 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.591
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
2 battleships, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to French Indo China -
SZ97 Scramble?
-
scramble 3 Italian fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
2 battleships, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to French Indo ChinaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 97 Sea Zone
British attack with 2 battleships, 3 cruisers and 2 destroyers
Italians defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 3 cruisers and 2 destroyers in 97 Sea Zone, round 1 : 4/7 hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships and 3 cruisers in 97 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 2 battleships and 2 cruisers remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in French Indo China causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 1 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 armour moved from India to Shan State
2 aaGuns, 2 artilleries and 9 infantry moved from India to Burma
1 bomber moved from Iraq to India
1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from French Central Africa to Alexandria
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to KenyaPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 6
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 0
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 48Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 3 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.333
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 48Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.278
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 3 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
Sorry about all the editing confusion… I had intended to SBR the IC in Indochina, and thought somehow I missed it when the game asked me what my target was. Then after I
fixed
things I double-checked the rules and saw that TAC Bombers can’t SBR ICs (which doesn’t make too much sense, if you can bomb one building you can bomb them all), so I had to change it back. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 13 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Libya from French
1 bomber moved from Southern Italy to Tunisia
1 artillery and 3 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 fighter and 3 infantry
French win with 1 fighter and 2 infantry remaining. Battle score for attacker is -19
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1
Italians collect 15 PUs (2 lost to blockades); end with 28 PUs total -
it makes sense. tacs can hit military targets, which they were designed to do. Strategic bombers represent the wholesale carpet bombing of an entire territories industrial capacity. No way tacs could destroy that capability.
-
Wow, saving money and a bold attack on the French strongpoint. Il Duce must have a nefarious plan up his sleeve!
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No way tacs could destroy that capability.
Well, I thought they had already accounted for the design difference between STRAT/TAC Bombers by giving the STRAT Bomber the +2 on the die rolls when doing SBR.