13L G40 Most Holy (Axis) vs Karl7 (Axis +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Romania to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
24 artilleries and 23 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Archangel, round 1 : 4/10 hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 1 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Archangel, round 2 : 3/9 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits
Americans roll dice for 1 mech_infantry in Morocco, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 armour, 24 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 24 artilleries and 23 infantry in Smolensk, round 1 : 11/49 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 24 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Belarus
3 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
3 infantry placed in Romania
3 infantry placed in Yugoslavia
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Egypt : 1 artillery
Morocco : 1 flag, 1 artillery
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 4 artilleries, 1 factory_minor and 12 infantry
Germany : 3 aaGuns, 1 factory_major and 10 infantry
Holland Belgium : 3 artilleries and 8 infantry
Belarus : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery and 4 infantry
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 2 armour, 24 artilleries and 23 infantry
Bulgaria : 1 flag
92 Sea Zone : 1 transport
115 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 62
Russians : 28 / 37
Japanese : 39 / 56
Americans : 56 / 83
Chinese : 15 / 15
British : 21 / 24
UK_Pacific : 10 / 5
Italians : 31 / 48
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 28 times
6 was rolled 15 times
Average roll : 3.683
Median : 4.000
Variance : 1.990
Standard Deviation : 1.411
Total rolls : 101Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.688
Median : 4.000
Variance : 1.063
Standard Deviation : 1.031
Total rolls : 80Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 armour, 5 artilleries and 30 infantry moved from Bessarabia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 armour, 5 artilleries and 30 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 5 artilleries and 30 infantry
Germans defend with 4 artilleries, 1 factory_minor and 12 infantry
Russians win, taking Romania from Germans with 1 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 12 infantry
Casualties for Russians: 10 infantryNon Combat Move - Russians
2 aaGuns moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Rostov to Russia
5 infantry moved from Vologda to Russia
1 armour moved from Caucasus to Samara
1 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
7 infantry moved from Caucasus to Rostov
1 aaGun and 12 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 35 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 3 infantry in Philippines, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Jehol, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to KwangtungPlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Korea
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 infantry
Kwangsi : 1 harbour
Korea : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 2 armour, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag, 1 artillery
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 5 transports
39 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
75 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 46 / 62
Russians : 31 / 34
Japanese : 47 / 47
Americans : 54 / 83
Chinese : 9 / 15
British : 21 / 24
UK_Pacific : 10 / 5
Italians : 31 / 48
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.552
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France
6 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Southern France
6 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 4 infantry
Germans defend with 1 artillery
Americans win, taking Morocco from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in Gibraltar
Americans attack with 1 fighter and 6 infantry
Italians defend with 2 armour and 1 harbour
Americans win, taking Gibraltar from Italians with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Southern France to United KingdomPlace Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
4 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
4 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseAirborne Attack Move - British
Combat - British
Non Combat Move - British
1 fighter moved from India to Samara
3 aaGuns, 6 artilleries and 7 infantry moved from Burma to India
3 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
1 transport placed in 109 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry -
Looks like this game is yours to lose here… bad luck with my utter mismanagement of the Allies has got you within striking distance of the win!
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I’m remarkably good at snatching defeat from the jaws of victory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 artilleries and 10 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
1 armour moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Gold Coast to French Central Africa
Italians take French Central Africa from French
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 artilleries and 10 infantry
British defend with 4 fighters; Americans defend with 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Italians roll dice for 4 artilleries and 10 infantry in Normandy Bordeaux, round 1 : 2/14 hits
Americans roll dice for 5 armour, 1 artillery, 7 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 7/19 hits
2 infantry owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Americans roll dice for 5 armour, 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/17 hits
2 mech_infantrys owned by the Americans , 4 artilleries owned by the Italians , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 5 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -26
Casualties for Italians: 4 artilleries and 10 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrysNon Combat Move - Italians
2 armour moved from Egypt to Iraq
2 fighters moved from Iraq to Southern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 destroyers placed in 95 Sea Zone
Italians undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 3.
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 34 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Italians :
West India : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry
95 Sea Zone : 3 destroyers, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour
Eastern Persia : 1 flag, 2 armour, 1 artillery and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 62
Russians : 29 / 34
Japanese : 45 / 47
Americans : 55 / 75
Chinese : 10 / 16
British : 23 / 25
UK_Pacific : 9 / 13
Italians : 34 / 51
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.316
Median : 3.000
Variance : 0.911
Standard Deviation : 0.954
Total rolls : 57Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.306
Median : 3.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Sumatra
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 24 artilleries and 23 infantry moved from Smolensk to Russia
1 bomber, 3 fighters and 3 tactical_bombers moved from Belarus to Russia
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 4 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Russia
Germans attack with 2 armour, 24 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 4 armour, 3 artilleries, 1 factory_major, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 0/3 hits
Germans roll dice for 2 armour, 24 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers in Russia, round 1 : 25/56 hits
Russians roll dice for 1 aaGun, 4 armour, 3 artilleries, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 18/43 hits
24 infantry owned by the Russians , 18 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 2 armour, 24 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Russia, round 2 : 22/38 hits
Russians roll dice for 4 armour, 3 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 7/19 hits
6 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 armour owned by the Russians , 5 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 3 artilleries owned by the Russians , 3 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 22 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Germans: 2 artilleries and 23 infantry
Casualties for Russians: 1 aaGun, 4 armour, 3 artilleries, 3 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Russia to Belarus
1 bomber moved from Russia to Belarus
2 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
7 infantry moved from Holland Belgium to France
3 artilleries moved from Holland Belgium to France
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from France to Southern France
2 infantry moved from Germany to PolandPlace Units - Germans
3 armour and 4 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Germany
2 artilleries and 1 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 85 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Germans :
Egypt : 1 artillery
Southern France : 1 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 9 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 7 infantry
Poland : 2 infantry
Germany : 3 aaGuns, 1 factory_major and 15 infantry
Holland Belgium : 1 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 armour, 22 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery
Vologda : 1 flag, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 110
Russians : 23 / 0
Japanese : 38 / 47
Americans : 55 / 75
Chinese : 10 / 16
British : 23 / 25
UK_Pacific : 9 / 13
Italians : 34 / 51
ANZAC : 21 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 32 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 18 times
6 was rolled 26 times
Average roll : 3.292
Median : 3.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 161Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.128
Median : 3.000
Variance : 1.183
Standard Deviation : 1.088
Total rolls : 94Russians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 14 times
Average roll : 3.508
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 65 -
Holy Shi*t!
The russians laid down in Moscow.
Good work sir. You win.
I’ll post you win.
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Giving up? I find myself very vulnerable. I’m usually arguing for my opponents to resign. I don’t have the confidence of victory here.