13L G40Alexgreat (Allies+11) vs. Most Holy (Axis)

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Romania : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag, 2 armour
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 34 / 40
        Japanese : 53 / 54
        Americans : 52 / 75
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 20
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber moved from Romania to Archangel
                7 infantry moved from Poland to Baltic States
                3 armour moved from Romania to Baltic States
                7 armour and 5 artilleries moved from Eastern Poland to Baltic States
                19 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Southern France to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 1 fighter and 1 harbour; Americans defend with 1 aaGun, 1 armour and 2 infantry
                        AA guns fire in Gibraltar :  0/2 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  1/4 hits
                        British roll dice for 1 aaGun, 1 armour, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 1 :  1/5 hits
                        1 bomber owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Gibraltar, round 3 :  1/4 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 tactical_bomber in Gibraltar, round 4 :  1/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 4 :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 11 armour, 5 artilleries and 26 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 5 artilleries and 26 infantry in Baltic States, round 1 :  17/42 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 11 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Poland
                9 infantry moved from Germany to Poland
                5 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Germany
                3 infantry placed in Romania
                3 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 1 factory_minor, 8 infantry and 1 mech_infantry
        Poland : 1 bomber and 9 infantry
        Germany : 3 aaGuns, 3 armour, 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 11 armour, 5 artilleries and 25 infantry
        Archangel : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Poland : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 30 / 40
        Japanese : 49 / 54
        Americans : 52 / 75
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 20
        ANZAC : 21 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 20 times
                3 was rolled 24 times
                4 was rolled 11 times
                5 was rolled 23 times
                6 was rolled 16 times
            Average roll : 3.551
            Median : 3.000
            Variance : 1.387
            Standard Deviation : 1.178
            Total rolls : 107

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Germans Combat
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 62

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    I made a judgement call and took the UK bomber off after the AA instead of a US infantry. This decision was purely based on maximum defense. Looking at the dice rolled after that round there were no ones on defense so you might have had 1 hit instead of 2. obviously if you wanted to change the casualty we’d reroll but I just thought I’d let you know that this judgement was made by me. Let me know if you want to change it and we’ll figure out what to do. I’m off to a FTF game and will be too drunk to engage in warfare when I return so I’ll see you tomorrow.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  1/5 hits
                        Italians roll dice for 2 armour in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Archangel
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 fighters and 3 infantry in Archangel, round 1 :  1/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Archangel to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                10 infantry moved from Russia to Smolensk
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia
                2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 3 tactical_bombers moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Airborne Attack Move - Japanese

  • Customizer

    Need intercept orders at India.

  • 17 16 15 12

    no intercept

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 bombers moved from Yunnan to India
                2 fighters moved from Yunnan to India
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 3 tactical_bombers moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Airborne Attack Move - Japanese

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 1 :  5/10 hits
                        Chinese roll dice for 8 infantry in Tsinghai, round 1 :  4/8 hits
                        3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 artillery, 1 fighter and 4 tactical_bombers in Tsinghai, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 8 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 artilleries and 2 infantry moved from Szechwan to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kwangtung
                1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 bombers and 2 fighters moved from India to Yunnan
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 4 tactical_bombers moved from Tsinghai to Shensi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 1.
                3 armour placed in Kiangsu
                3 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 infantry
        Korea : 6 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
        Manchuria : 1 aaGun and 1 infantry
        Shensi : 1 flag, 1 fighter and 4 tactical_bombers
        Yunnan : 1 flag, 4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour and 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        36 Sea Zone : 2 destroyers
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 31 / 31
        Japanese : 59 / 59
        Americans : 52 / 75
        Chinese : 0 / 4
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 11 / 20
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.755
            Median : 4.000
            Variance : 0.942
            Standard Deviation : 0.971
            Total rolls : 53

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.735
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 34

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 101 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from French Guiana to 92 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 transport
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  3/3 hits
                        1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 :  2/7 hits
                        Germans roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 battleship owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 61
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber and 1 fighter could not land in 92 Sea Zone and were removed
                1 fighter moved from 92 Sea Zone to Libya
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                4 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 armour moved from Tanganyika Territory to 72 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Germans

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Iraq
                    British attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 1 :  2/8 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Persia to India
                1 fighter moved from Persia to India
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 armour moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 fighter moved from Gibraltar to Libya
                1 armour moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 17 16 15 12

    Lost a US fig off Gib due to own special stupidity, but edited in the bomber who could have landed easily and was just forgotten….

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 31 / 31
        Japanese : 59 / 59
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    couldnt post ANZAC turn. My new, supposedly faster internet and modem is a nightmare. You should have ANZAC combat rolls on MARTI.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                11 armour, 5 artilleries and 25 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                7 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 11 armour, 5 artilleries and 35 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 5 artilleries and 35 infantry in Belarus, round 1 :  18/51 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 11 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                9 infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                3 artilleries and 2 infantry moved from Germany to Poland
                8 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Western Germany to Northern Italy
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Romania
                8 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
        Romania : 3 artilleries and 1 factory_minor
        Poland : 3 artilleries, 1 bomber and 2 infantry
        Germany : 3 aaGuns and 1 factory_major
        Northern Italy : 1 artillery and 3 infantry
        Southern Italy : 2 fighters and 2 tactical_bombers
        Belarus : 1 flag, 11 armour, 5 artilleries and 34 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour and 9 infantry
        Bessarabia : 8 infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 58
        Russians : 28 / 31
        Japanese : 55 / 59
        Americans : 54 / 79
        Chinese : 0 / 4
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 17 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.193
            Median : 3.000
            Variance : 0.946
            Standard Deviation : 0.973
            Total rolls : 57

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.220
            Standard Deviation : 1.105
            Total rolls : 51

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Smolensk to Western Ukraine
                1 fighter moved from Smolensk to Western Ukraine
                1 fighter moved from Smolensk to Western Ukraine
                1 fighter moved from Smolensk to Western Ukraine
                20 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Smolensk
                7 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                11 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 aaGun moved from Smolensk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 infantry moved from Shan State to Burma
                4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry moved from Yunnan to Burma
                2 bombers and 2 fighters moved from Burma to India
                1 fighter and 4 tactical_bombers moved from Shensi to Burma

  • Customizer

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