@zlefin and gl&hf!
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
-
You win I guess. 4 hits for 4 - yeah - well - great to have dice in a battle that determines the outcome of a game I guess.
-
It’s hardly game-ending, it just puts the follow-up ANZAC attack at 50% + odds. Then I have to deal with a possible wipe-out of the US fleet off Java.
-
I am not so sure about the air landing in Java. That is a big difference, is it not? Probably affects my OOL. It is a game changer. Instead of now taking out my fleet at the cost of ALL your planes + the ANZAC ones, you now get to roll over it for next to nothing.
This is the kind of crap that makes playing A&A a no-win situation. If I lose because someone beats me because they played well - so be it - it happens all the time. Happened last game you won.
But to lose to dice - I have lost 6 games - 5 of them due to a single stroke of stupid luck in ONE battle. This game included…
-
Well, let me know what you want to do, just so it’s clear.
-
This is notice that I will be off this game for about a week. Got some things to attend to. I will have an idea of if I can continue or not next weekend.
Take care.
MM
-
Okay. The game is saved awaiting the Japanese decision on another hit in SZ41.
-
New OOL - first three hits - carrier, carrier, bb
Last hit - cruiser
-
Just finish up the round…
-
New OOL - first three hits - carrier, carrier, bb
Last hit - cruiser
I’m more than happy to leave the game as-is if that’s your preference. Since I rolled dice before catching my mistake I can’t complain if you want to hold me to the move.
-
Just apply the 3 hits on the bb, carrier, carrier and the 4th on the cruiser. Planes will land on the island.
MM
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
3 mech_infantrys moved from Burma to Kwangsi
1 infantry moved from Burma to Shan State
1 armour moved from India to Shan StateCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship and 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Belgian Congo
British attack with 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery
British roll dice for 2 infantry and 3 mech_infantrys in Belgian Congo, round 1 : 0/5 hits
Italians roll dice for 1 artillery in Belgian Congo, round 1 : 0/1 hits
British roll dice for 2 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 infantry and 3 mech_infantrys in Belgian Congo, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 1 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 armour and 3 infantry
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Shan State, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
British attack with 3 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 3 mech_infantrys in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 0/1 hits
British roll dice for 3 mech_infantrys in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Kwangsi
British roll dice for 2 mech_infantrys in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
1 submarine owned by the Japanese Submerged
British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in 41 Sea Zone
British roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 41 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the British lost in 41 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -8
Casualties for Japanese: 1 cruiser and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in SumatraNon Combat Move - British
1 bomber moved from Iraq to India
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Gibraltar
1 aaGun moved from Burma to India
2 aaGuns and 4 infantry moved from Burma to YunnanPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to Java: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Sumatra: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 44 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 15 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Eggman,
I apologize for my childish reaction to last round. Not very becoming for a man with 4 kids. I sincerely am sorry to you - no need for you to put up with that sort of thing.
Peace
MM -
No worries, I know it’s frustrating when the dice are holding your strategy hostage.
I assume if you’re here online, that these children are all too young to play the analog version of the game. It sounds like you have just the right amount for a full set of players!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern France to Morocco
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 3 infantry
French defend with 1 fighter and 1 infantry
Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 artillery moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 destroyer moved from 93 Sea Zone to 96 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
Southern France : 1 aaGun, 1 bomber and 3 infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Eastern Poland : 2 armour and 1 artillery
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 submarine
92 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 44 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 16 / 16
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 2 fighters
Japanese defend with 1 battleship, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 41 Sea Zone, round 1 : 1/5 hits
Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship, 1 submarine and 2 transports
Casualties for ANZAC: 2 destroyersNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by ANZAC to Java: 1 airfield
EDIT: Changing PUs for ANZAC from 19 to 24
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 44 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 cruiser and 2 transports
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 44 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.929
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
8 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Belarus
1 artillery moved from Baltic States to Belarus
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Baltic States to Novgorod
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Norway to Finland
2 armour moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 bomber, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 3 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber, 2 fighters and 4 tactical_bombers moved from 91 Sea Zone to Morocco
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Romania to Eastern Poland
6 infantry moved from Baltic States to Novgorod
6 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
6 mech_infantrys moved from Baltic States to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
4 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Morocco : 1 bomber, 2 fighters and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 1 infantry and 2 mech_infantrys
Germany : 2 aaGuns, 1 factory_major and 8 mech_infantrys
Norway : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun and 1 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Baltic States : 1 flag, 4 armour
Eastern Poland : 1 flag, 2 aaGuns, 1 artillery, 7 infantry and 5 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 6 mech_infantrys
112 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
93 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 28 / 38
Japanese : 44 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
3 artilleries and 3 infantry moved from Karelia to Finland
2 artilleries and 1 infantry moved from Vyborg to Finland
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 1 : 0/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 5 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 4 infantry in Finland, round 1 : 5/9 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/4 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 42 / 57
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 9 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.256
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.241
Median : 3.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29 -
Need scramble orders and OOL
-
One purchase change - didnt want to go all the way back…
currently: 4 inf, 4 mechs, airfield, dd and sub (57)
new: airfield, dd, 2 inf, 2 rtl, 4 mechs (53) save 4





