@SuperbattleshipYamato My turn is done. Onto your favorite, Japan. germany-turn-3-complete-game-32 (3).tsvg
Whackamatt (Axis) vs. snake11eyes (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from France to Southern France
Germans take Southern France from French
2 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Poland to Ukraine
3 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Western Ukraine to Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
2 artilleries and 5 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to BessarabiaCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 96 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 cruiser
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 5 armour, 2 artilleries and 8 infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Baltic States from Russians with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Bessarabia
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
British win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Ukraine
Germans attack with 3 armour and 2 bombers
Russians defend with 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in France
5 armour, 1 bomber and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to 115 Sea Zone
2 fighters moved from Bryansk to 115 Sea Zone
1 bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 115 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Ukraine to Russia
2 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kwangtung to Kiangsi
4 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 43 Sea Zone
3 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in BorneoNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China
2 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to TunisiaNon Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
3 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 artilleries placed in Yunnan
Chinese undo move 1.
4 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
don’t forget the uk turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eire to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 armour moved from India to YunnanCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in NorwayNon Combat Move - British
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns moved from Burma to Yunnan
1 transport moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
3 infantry placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 submarines and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 2 submarines and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Albania
1 armour moved from Albania to Greece
1 bomber moved from Tobruk to Greece
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to GreeceCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
4 armour moved from Baltic States to Novgorod
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Western Germany to Holland Belgium
1 bomber moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Southern Italy
2 tactical_bombers moved from Southern Italy to AlexandriaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 4 armour, 2 artilleries and 11 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour, 2 artilleries and 11 infantry
Casualties for Russians: 1 aaGun, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Bulgaria
4 armour moved from Western Germany to Poland
1 bomber moved from 125 Sea Zone to PolandPlace Units - Germans
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
2 armour, 1 fighter and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns
EDIT: Adding units owned by Germans to Germany: 4 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 bomber
Germans defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 bomber moved from Archangel to Russia
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
8 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
i need your ool for sz10
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1 hit on carrier, then destroyers, 2nd hit carrier, tac, then fighter last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
4 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
3 carriers moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
1 tactical_bomber moved from 26 Sea Zone to Western United States
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Jehol to Manchuria
1 submarine moved from 43 Sea Zone to 45 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 43 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 3 fighters, 2 tactical_bombers and 3 transports
Americans defend with 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 2 carriers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Battle in Western United States
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 artilleries and 6 infantry
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 artilleries and 6 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery placed in Japan
2 armour and 1 fighter placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 armour, 6 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from Tunisia to Tobruk
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 armour and 6 infantry placed in Central United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,2,6,3
Americans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 artilleries, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Norway to Karelia
British take Finland from Germans
Russians take Karelia from Germans
1 infantry moved from Norway to Finland
6 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 3 artilleries, 3 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 2 armour, 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 5 fighters, 2 infantry and 3 tactical_bombers
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Japanese: 2 armour, 5 fighters, 2 infantry and 3 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 5 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to Egypt
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
3 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
3 infantry placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
2 submarines and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
1 fighter moved from Albania to Southern Italy
1 infantry moved from British Somaliland to Italian Somaliland
1 artillery and 4 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Gibraltar
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry; Americans defend with 1 armour
French win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs