German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
This is my j3 attack copied from Cow’s Japan strategy guide.
I like to grab the 5 bucks free from Russia in the North by J2 and weaken them up for Germany.
If you think about it it’s like an extra National Objective for Japan by the second round without losing the free money from not being at war with the western allies.
Since my Yugo attack only hit 4 the first round as Germany I decided to slingshot the troops via retreat into Romania, setting up an all-out two front assault on Russia.
–JeffÂ
I thought Cow advocated a J1 or no-later-than J2 attack?
5 IPC for japan though is going to take 3 turns just to break even on the extra inf russia gets from mongolia, plus diverts troops from China. Money now is better than troops in siberia however, so you would win that arguement in my books. Interesting to see how it plays out.
Sorry I havn’t been able to post a turn from work, its been a busy couple of days. I’ll post a move this evening after my kids go to bed, or tomorrow morning before work
Yeah, he does but this is his if you wait at least do this method.
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 2 infantry
Szechwan : 10 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
OK, looks like I need scramble and potentially OOL for 97.
No scramble, max defense
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 1 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Italians , 1 fighter owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 29
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Tobruk, round 4 : 2/4 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Adding units owned by British to Eire: 1 mech_infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to British Guiana: 1 infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 76 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from 79 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,4,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Scotland : 1 aaGun, 1 airfield and 3 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Rhodesia : 2 infantry
Tobruk : 1 flag, 1 armour and 1 artillery
96 Sea Zone : 1 cruiser and 1 transport
76 Sea Zone : 1 cruiser and 1 destroyer
Eire : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 battleship and 1 destroyer
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 30
UK_Pacific : 21 / 27
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.755
Median : 4.000
Variance : 1.058
Standard Deviation : 1.028
Total rolls : 53
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.719
Median : 4.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 96 Sea Zone
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 1 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,5,6,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 11 PUs (7 lost to blockades); end with 13 PUs total
Territory Summary for Italians :
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 cruiser
Yugoslavia : 1 flag, 1 armour and 2 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 27
Italians : 18 / 13
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Sorry for the string of UK edits, I was a bit click happy on the done for the UK
I know you have been following Egg’s thread for “the defense of egypt”. Â This is what I came up with.
Dowing on Japan might be a bad idea, we’ll see.
its all about the NOs in this case, +10 for anzak ans +5 for UK IIRC.
My son Ben wants a symbol…so here it is :-D
I did post Italy above if you missed it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 3 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 37 / 66
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 27
Italians : 18 / 13
ANZAC : 14 / 24
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Battle in 110 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
French roll dice for 1 fighter in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans lost in 110 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Holland Belgium : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 34 / 66
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 27
Italians : 18 / 13
ANZAC : 14 / 24
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Slammed with 2 big projects at work. Will probably be afk until this weekend.
Thanks and sorry,
–Jeff
Slammed with 2 big projects at work. Will probably be afk until this weekend.
Thanks and sorry,
–Jeff
It’s cool. I have a charge hand off for a couple weeks so I’m filling double duty at work too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 armour moved from France to Normandy Bordeaux
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour moved from Poland to Baltic States
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 111 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 artillery
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 1 : 4/8 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 97 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Adding units owned by Germans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 armour moved from France to Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
3 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
8 artilleries and 2 infantry placed in Germany
1 bomber placed in Western Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 mech_infantrys and 3 tactical_bombers
Romania : 5 infantry
Poland : 3 aaGuns
Germany : 1 aaGun, 5 armour, 8 artilleries, 1 factory_major and 2 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 1 bomber and 1 fighter
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 2 armour, 3 artilleries and 16 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Bessarabia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 32 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 27
Italians : 18 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 4 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
Germans defend with 2 armour, 3 artilleries and 16 infantry
Russians roll dice for 4 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Baltic States, round 1 : 6/24 hits
Germans roll dice for 2 armour, 3 artilleries and 16 infantry in Baltic States, round 1 : 9/21 hits
9 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
8 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Belarus
Germans win with 2 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 6 infantry
Casualties for Russians: 9 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
3 mech_infantrys moved from Volgograd to Bryansk
4 artilleries, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Territory Summary for Russians :
Yenisey : 7 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 4 artilleries and 8 infantry
Bryansk : 2 aaGuns, 1 armour, 5 artilleries, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 armour
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 47
Russians : 34 / 34
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 27
Italians : 18 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.289
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 45
Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.292
Median : 3.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24