@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
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Well - at least the Italians went down fighting - I think the end result there is actually about average - though it never seems to work out that way. Italy did well in Africa - German U-Boats suck…at least on defense…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 2 armour, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 aaGun and 1 infantry
France : 1 aaGun and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Greece : 1 flag, 2 armour and 1 infantry
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 2 artilleries
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 71
Russians : 35 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 22
Italians : 15 / 20
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 2 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 42 / 71
Russians : 35 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Algeria to Morocco
1 cruiser moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 39 / 71
Russians : 35 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Southern Italy to 76 Sea Zone
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 76 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
1 bomber moved from 76 Sea Zone to Kenya
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Bulgaria to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 artilleries moved from Germany to Poland
3 armour moved from Yugoslavia to Poland
5 armour moved from France to Germany
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to GermanyPlace Units - Germans
4 mech_infantrys placed in Western Germany
1 submarine placed in 93 Sea Zone
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Kenya : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Romania : 5 infantry
Poland : 3 aaGuns, 3 armour, 7 artilleries and 15 infantry
Germany : 9 armour, 1 factory_major, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Holland Belgium : 2 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries and 9 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
17 infantry moved from Sakha to AmurCombat - Russians
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Amur, round 1 : 3/17 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to Amur
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Anhwe to Hunan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Malaya to Siam
2 bombers moved from Malaya to Siam
2 fighters and 1 tactical_bomber moved from Yunnan to Siam
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Hunan
1 fighter moved from Hunan to Anhwe
1 artillery moved from Chahar to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Siam : 2 bombers, 4 fighters and 3 tactical_bombers
Manchuria : 1 aaGun, 1 factory_minor, 3 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Yunnan : 1 flag, 1 armour and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries and 4 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 fighter
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 46 / 46
Americans : 50 / 52
Chinese : 5 / 16
British : 26 / 33
UK_Pacific : 14 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 46 / 46
Americans : 50 / 71
Chinese : 5 / 16
British : 26 / 33
UK_Pacific : 14 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.250
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to YunnanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 45 / 46
Americans : 50 / 71
Chinese : 6 / 7
British : 26 / 33
UK_Pacific : 14 / 22
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.548
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
Wow - ok - that made up for Japan’s fail in round 1 against China….attacking is NOT the place to be it seems…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Quebec to Eastern United States
1 battleship and 1 cruiser moved from 102 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
4 mech_infantrys moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 15 / 15
Italians : 15 / 20
ANZAC : 14 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.672
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 61Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.667
Median : 3.500
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 armour and 1 mech_infantry moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
retreated to Morocco
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 artillery moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Tobruk to Libya
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from France to Southern France
1 aaGun moved from France to Northern Italy
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 artillery moved from Yugoslavia to Romania
1 armour moved from Greece to Yugoslavia
1 armour moved from Greece to Romania
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Tunisia : 1 flag
Romania : 1 armour and 1 artillery
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
93 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 transport
Yugoslavia : 1 armour
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 14 / 16
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from French West Africa to Morocco
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 37
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
9 armour and 6 mech_infantrys moved from Germany to Baltic States
3 aaGuns, 3 armour, 7 artilleries and 14 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Poland
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Kenya to Libya
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Libya
1 tactical_bomber moved from Southern Italy to Libya
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia: 1 artillery and 4 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from Finland: 2 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Libya: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 1 artillery and 3 infantry
Poland : 1 artillery, 2 infantry and 3 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Norway : 1 infantry and 1 mech_infantry
Southern Italy : 1 bomber, 1 fighter and 2 tactical_bombers
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag, 3 aaGuns, 12 armour, 7 artilleries, 15 infantry and 6 mech_infantrys
Vyborg : 1 flag, 1 artillery and 4 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 50
Russians : 32 / 37
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to Vyborg
2 artilleries moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 3 artilleries, 1 fighter and 5 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 3 artilleries, 1 fighter and 5 infantry in Karelia, round 1 : 4/9 hits
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 : 1/6 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Karelia, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Vyborg, round 1 : 1/8 hits
Germans roll dice for 1 artillery and 4 infantry in Vyborg, round 1 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 0/4 hits
3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Vyborg, round 3 : 4/6 hits
Germans roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Novgorod
2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns, 1 armour, 3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vyborg to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Eastern Poland to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 43 / 46
Americans : 50 / 71
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.500
Median : 4.000
Variance : 0.262
Standard Deviation : 0.512
Total rolls : 62Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Russians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.405
Median : 3.500
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42 -
Wow Germany got hosed in the north - would have rather them hit average and lost E Poland…guess the Finns were not up to the fight…
-
You seldom get your best rolls in places you would have picked for yourself.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Siam to 39 Sea Zone
2 bombers moved from Siam to 39 Sea Zone
1 fighter moved from Anhwe to Yunnan
3 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 cruiser moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 battleship moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Borneo
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from 39 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Anhwe to Kiangsi
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 20 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Malaya
1 fighter moved from Yunnan to Hunan
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Manchuria to 43 Sea Zone
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 artilleries placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 mech_infantry
Korea : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Hopei : 1 flag
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 32 / 38
Japanese : 55 / 57
Americans : 50 / 71
Chinese : 5 / 7
British : 27 / 28
UK_Pacific : 6 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Midway to Sakha
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Sakha
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sakha, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 4/8 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Dutch to Americans
EDIT: Adding units owned by Americans to Celebes: 2 infantry
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Java
4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Sakha to AmurPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 destroyers and 5 submarines placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 38
Japanese : 52 / 57
Americans : 55 / 80
Chinese : 5 / 7
British : 27 / 28
UK_Pacific : 6 / 15
Italians : 17 / 22
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9





