@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to British SomalilandCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser
Italians roll dice for 1 bomber in 114 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Italians lost in 114 Sea Zone
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Italians: 1 bomber
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 94 Sea Zone, round 3 : 2/3 hits
British roll dice for 2 fighters and 1 transport in 94 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Italians , 1 battleship owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is 1
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
French defend with 2 infantry; British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 1 : 1/5 hits
French roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 1 : 0/4 hits
1 infantry owned by the French lost in Algeria
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits
French roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 1 infantry owned by the French , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 21
Casualties for French: 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from Algeria to Libya
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag, 1 armour and 1 artillery
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 3 infantry
Albania : 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Libya : 1 fighter
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
94 Sea Zone : 2 transports
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 23 Sea ZonePlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to EgyptCombat - French
Battle in 94 Sea Zone
French attack with 1 cruiser
Italians defend with 2 transports
French win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 mech_infantry moved from Southern France to France
2 bombers moved from Poland to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
8 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 armour, 3 artilleries and 12 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
4 artilleries moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
3 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 1 : 1/2 hits
Russians roll dice for 1 armour in Finland, round 1 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour, 3 artilleries and 13 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in 94 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
French defend with 1 cruiser
Germans roll dice for 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 1 : 3/5 hits
French roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Germans lost in 94 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Battle in Eastern Poland
Germans attack with 9 armour, 6 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 6 artilleries, 6 infantry and 5 mech_infantrys in Eastern Poland, round 1 : 11/26 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 6 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern France
3 aaGuns moved from Poland to Baltic States
1 bomber moved from Belarus to Poland
2 bombers moved from Finland to PolandPlace Units - Germans
1 infantry placed in France
5 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 3 bombers
Germany : 5 armour, 1 factory_major and 4 mech_infantrys
Baltic States : 1 flag, 3 aaGuns
Eastern Poland : 1 flag, 9 armour, 6 artilleries, 5 infantry and 5 mech_infantrys
Bessarabia : 1 flag, 8 infantry
Novgorod : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 43
Japanese : 29 / 45
Americans : 52 / 53
Chinese : 8 / 6
British : 30 / 37
UK_Pacific : 22 / 27
Italians : 16 / 16
ANZAC : 17 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Ukraine to BryanskCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Finland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 9 infantry moved from Bryansk to Smolensk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
9 infantry moved from Russia to Smolensk
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Vologda to Smolensk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
7 armour placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
3 mech_infantrys moved from Kiangsu to Kiangsi
5 infantry moved from Anhwe to Kweichow
1 artillery, 2 infantry and 1 mech_infantry moved from Hopei to Kweichow
2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 infantry moved from Jehol to Manchuria
2 armour and 1 infantry moved from Japan to 6 Sea Zone
2 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to MalayaCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 4 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Kiangsi, round 1 : 6/9 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 0/2 hits
2 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 5/14 hits
Chinese roll dice for 4 infantry in Kweichow, round 1 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports in 37 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 tactical_bomber moved from 43 Sea Zone to Hainan
1 fighter moved from 35 Sea Zone to Hainan
1 bomber moved from 44 Sea Zone to Hainan
1 bomber moved from 45 Sea Zone to Hainan
4 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria
1 aaGun moved from Jehol to Manchuria
2 armour and 2 infantry moved from 19 Sea Zone to Manchuria
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns and 1 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 3 mech_infantrys
Japan : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 3 aaGuns, 2 armour, 4 fighters, 7 infantry and 2 tactical_bombers
Hainan : 2 bombers, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
43 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 battleship and 4 transports
6 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 34
Japanese : 42 / 52
Americans : 52 / 53
Chinese : 5 / 6
British : 30 / 37
UK_Pacific : 12 / 27
Italians : 16 / 16
ANZAC : 17 / 35
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian IslandsNon Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Central United States
1 artillery and 2 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to ShensiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 1 armour and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from India to Malaya
4 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 battleship and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 tactical_bombers moved from Union of South Africa to Egypt
2 fighters moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 destroyer moved from 108 Sea Zone to 109 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in 43 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 43 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in EthiopiaNon Combat Move - British
1 fighter moved from Iraq to Egypt
2 fighters moved from Malaya to Burma
2 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 tactical_bombers moved from Malaya to BurmaPlace Units - British
1 airfield and 1 armour placed in Egypt
2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,2,4,3,1,1,2,5,4,4,2,2,5,3,5,4
UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Morocco to Algeria
1 artillery moved from Algeria to Tunisia
1 fighter moved from Libya to Southern Italy
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Yugoslavia to Northern Italy
1 artillery and 3 infantry moved from British Somaliland to EthiopiaCombat - Italians
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 1 : 1/4 hits
British roll dice for 2 infantry in Ethiopia, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits
British roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 1 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 1 artillery and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour
Tunisia : 1 flag, 1 artillery
Albania : 1 infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Ethiopia : 1 artillery and 2 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 34
Japanese : 37 / 52
Americans : 52 / 76
Chinese : 7 / 11
British : 30 / 31
UK_Pacific : 15 / 10
Italians : 17 / 22
ANZAC : 17 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Sumatra to Northern TerritoryPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Southern France to France
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Poland to Archangel
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Bessarabia to Ukraine
6 artilleries and 5 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
7 armour moved from Eastern Poland to Belarus
1 bomber moved from Poland to 115 Sea Zone
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
5 armour, 3 artilleries and 11 infantry moved from Novgorod to BelarusCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 12 armour, 9 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 12 armour, 9 artilleries and 16 infantry in Belarus, round 1 : 15/37 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 12 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 6 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 6 infantry and 5 mech_infantrys in Ukraine, round 1 : 4/13 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Belarus
1 bomber moved from 115 Sea Zone to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber and 2 infantry placed in Novgorod
Germans undo move 1.
3 infantry placed in Novgorod
1 bomber and 5 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Germany : 1 bomber, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 12 armour, 9 artilleries and 16 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 5 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor, 6 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 34
Japanese : 37 / 52
Americans : 52 / 76
Chinese : 7 / 11
British : 30 / 31
UK_Pacific : 15 / 10
Italians : 17 / 22
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 submarines moved from 6 Sea Zone to 23 Sea Zone
2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
5 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 infantry moved from Kansu to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
3 fighters and 2 tactical_bombers moved from Kiangsu to Shensi
1 artillery and 4 infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Hainan to Kwangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 bomber and 1 fighter moved from Hainan to 35 Sea Zone
1 bomber moved from Hainan to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanCombat - Japanese
Battle in Philippines
Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 2 fighters and 2 infantry in Philippines, round 1 : 2/4 hits
2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 2 destroyers in 41 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 23 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 cruiser in 23 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Shensi
Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 : 3/9 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 4 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 5 mech_infantrys in Hunan, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
3 aaGuns moved from Manchuria to Korea
3 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
2 bombers moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry and 1 mech_infantry
Korea : 3 aaGuns, 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 2 bombers, 1 fighter and 1 tactical_bomber
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 3 fighters and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery, 4 infantry and 5 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
23 Sea Zone : 1 submarine
20 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 27
Japanese : 42 / 42
Americans : 50 / 76
Chinese : 4 / 11
British : 30 / 31
UK_Pacific : 15 / 10
Italians : 17 / 22
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I assumed you didn’t scramble outside of Philip. which I hope you found okay, I sent some planes just in case anyways
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Central United States to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in MoroccoNon Combat Move - Americans
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from 23 Sea Zone to Wake Island
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour placed in Western United States
2 fighters placed in 10 Sea Zone
1 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers moved from Egypt to Alexandria
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Burma to HunanCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Hunan
British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 artillery, 4 infantry and 5 mech_infantrys
British win, taking Hunan from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery, 4 infantry and 5 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun and 4 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from Alexandria to EgyptPlace Units - British
1 destroyer placed in 98 Sea Zone
1 factory_minor placed in Persia
2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,6,4,4,6,5,6,2,5
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Libya
1 artillery moved from Tunisia to Libya
1 infantry moved from Albania to Yugoslavia
1 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
2 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour and 1 artillery
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Ethiopia : 1 artillery and 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 27
Japanese : 40 / 42
Americans : 51 / 71
Chinese : 6 / 12
British : 30 / 32
UK_Pacific : 15 / 9
Italians : 16 / 16
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





