@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to 49 Sea Zone
2 fighters moved from New Zealand to Solomon Islands
1 fighter moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 cruiser moved from 63 Sea Zone to 49 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Solomon Islands : 3 fighters
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Egypt : 1 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 39 / 41
Americans : 50 / 70
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 14 / 15
Italians : 17 / 17
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from United Kingdom to Scotland
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Holland Belgium : 1 flag, 1 infantry
93 Sea Zone : 1 cruiser and 1 destroyer
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 39 / 41
Americans : 50 / 70
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 14 / 15
Italians : 17 / 17
ANZAC : 14 / 26
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Northern Italy to 94 Sea Zone
1 armour moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Holland Belgium
1 armour moved from France to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from Germany to Poland
3 aaGuns and 11 infantry moved from Germany to Poland
4 armour moved from France to Germany
1 tactical_bomber moved from 94 Sea Zone to Western Germany
5 infantry moved from Finland to Norway
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 3 armour, 2 artilleries and 9 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 4 armour, 4 artilleries, 1 factory_major and 6 infantry
Norway : 5 infantry
Holland Belgium : 1 armour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 39 / 41
Americans : 50 / 70
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 14 / 15
Italians : 17 / 17
ANZAC : 14 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
8 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Ukraine to Baltic States
1 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
7 infantry moved from Sakha to Amur
1 aaGun moved from Sakha to Amur
10 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,6,4,2
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
I forgot to attack the destroyer in 43…thought it was mine :oops:
Apparently if you post a comment while trying to upload the turn, it messes up the post. Oops….here is the map. You should have the emails for dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
4 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
OMG, DISREGARD! THIS ISN’T EVEN MY GAME! LOL. Sorry about that. I clicked the wrong line in the forum. :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 2 submarines and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Northern Italy
Americans attack with 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
2 aaGuns owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Iwo Jima
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
EDIT: Changing ownership of Northern Italy from Americans to Italians
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southern France: 1 infantry
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 2 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Adding units owned by Americans to Algeria: 1 artillery
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
United Kingdom : 1 bomber
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 transport
101 Sea Zone : 4 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 49 / 50
Americans : 54 / 76
Chinese : 6 / 16
British : 26 / 33
UK_Pacific : 11 / 15
Italians : 17 / 17
ANZAC : 10 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
i screwed up the usa turn, i attacked n italy when i meant to attack s franch……i changed in the edit mode…feel free to change it back to n italy if you want on your turn.
I am not sure what you did, but it changed the units in N.Italy and it is hard to tell what you did with all the edits. How about you just start the turn over with the Japan map and do the USA again? That way there is no confusion.
ok, im kinda new to triple a but i think i can do that
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Iwo Jima
Battle in Southern France
Non Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Morocco
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 fighters moved from Hawaiian Islands to New Britain
1 aaGun moved from Western United States to Central United States
Place Units - Americans
4 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
2 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
New Britain : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
47 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 2 submarines
17 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 4 transports
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 49 / 50
Americans : 54 / 75
Chinese : 6 / 16
British : 26 / 33
UK_Pacific : 11 / 15
Italians : 17 / 17
ANZAC : 10 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hunan, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
2 infantry placed in Tsinghai
1 artillery placed in Hunan
Chinese undo move 4.
1 artillery placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Shensi : 1 infantry
Kweichow : 3 infantry
Hunan : 5 infantry
Kansu : 1 infantry
Tsinghai : 1 artillery, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 46 / 50
Americans : 54 / 75
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 11 / 15
Italians : 17 / 17
ANZAC : 10 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.882
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13
for some reason it did not save the map as u2……go ahead and use this one it is right…i got killed in tj
you did not attach a map to use
I did receive the dice rolls, but there was no map attached showing the UK’s moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 4/9 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Yunnan to French Indo China
2 fighters moved from Yunnan to India
3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
1 destroyer placed in 71 Sea Zone
1 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,1,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 artillery and 3 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Rhodesia : 2 infantry
French Equatorial Africa : 1 fighter
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
91 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 44 / 50
Americans : 54 / 75
Chinese : 9 / 15
British : 29 / 27
UK_Pacific : 13 / 9
Italians : 16 / 17
ANZAC : 10 / 26
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 2.905
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 21
Null / Other
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.111
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
I am not sure why you re-rolled the UK turn with different attacks, but I am ok with the results. Should have asked if it was ok first though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
5 infantry moved from Bulgaria to Greece
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Tobruk to Algeria
Combat - Italians
Battle in Egypt
Italians attack with 1 armour and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 aaGun, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 3 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 1 aaGun and 2 infantry in Egypt, round 1 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 2 infantry in Egypt, round 3 : 0/3 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Egypt, round 4 : 2/3 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry; Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 1 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for Americans: 1 artillery
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Greece, round 1 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 1 : 3/3 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Greece to Albania
1 fighter moved from Alexandria to Tobruk
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 armour, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 fighter
Albania : 1 fighter
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 5 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Iraq : 1 flag, 1 artillery and 3 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 38 / 51
Russians : 37 / 37
Japanese : 44 / 50
Americans : 54 / 75
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 13 / 9
Italians : 24 / 27
ANZAC : 10 / 26
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0