@Adam514 No scramble.
13L G40 Wackamatt (Allies +9) vs. Jeff28 (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kwangsi to Manchuria
5 infantry moved from Jehol to Manchuria
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
AA guns fire in Manchuria : 0/3 hits
Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 1 : 7/14 hits
Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 1 : 5/7 hits
7 infantry owned by the Russians , 5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 1 : 3/3 hits
UK_Pacific roll dice for 1 fighter in Burma, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 2 destroyers, 1 submarine and 1 transportNon Combat Move - Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 aaGun moved from Jehol to Manchuria
2 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 aaGun, 2 artilleries and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 3 carriers and 3 transports
35 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
38 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 40 / 42
Japanese : 56 / 61
Americans : 50 / 72
Chinese : 4 / 15
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 18 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 armour, 3 artilleries and 3 infantry moved from Gibraltar to Spain
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone -
Need scramble orders for SZ97
-
scramble 3 figs
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 armour, 3 artilleries and 3 infantry moved from Gibraltar to Spain
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Spain
Americans attack with 1 armour, 7 artilleries and 7 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 7 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -57
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to Korea
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 cruiser, 4 destroyers and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
5 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 mech_infantrys moved from Shan State to French Indo ChinaCombat - British
-
Need scramble orders again for SZ97. you survived the american assault with 2 Ftrs and a damaged BB. Scramble remaing two Ftrs vs. UK forces?
-
Ok sure maybe a miracle will occur
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 mech_infantrys moved from Shan State to French Indo ChinaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 fighters
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 fighter and 2 transports
Italians win with 2 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Casualties for British: 5 fighters
Casualties for Italians: 1 battleship and 1 fighter
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 2 fighters and 3 mech_infantrysNon Combat Move - British
1 bomber moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Burma
1 aaGun and 7 infantry moved from India to BurmaPlace Units - British
1 fighter placed in Egypt
1 submarine placed in 98 Sea Zone
2 transports placed in 71 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
UGH. if by miracle you meant having some Italian TTs survive, you got it. :-P
-
bumpity bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 armour and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 aaGun and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 aaGun and 5 infantry
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Novgorod : 1 bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 39 / 42
Japanese : 49 / 61
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
Going to strat moscow w 2 strat and tac so let me know if you intercept on germ’s next turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia -
intercept in moscow?
tac 2 bombers vs 2 figs?
-
sure. intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/3 hits
1 tactical_bomber owned by the Germans lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Western Ukraine
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Germans roll dice for 2 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 1 : 4/11 hits
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Norway, round 1 : 1/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans roll dice for 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 7/10 hits
Russians roll dice for 2 armour in Norway, round 2 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 mech_infantrys moved from Poland to Belarus
1 aaGun and 6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Archangel to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Western Ukraine to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Norway to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
2 artilleries moved from France to Southern FrancePlace Units - Germans
4 mech_infantrys placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 infantry placed in Southern France
3 armour placed in Western Germany
Germans undo move 5.
2 armour placed in France
1 armour placed in France
Germans undo move 1.
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 armour, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Norway : 2 armour and 2 mech_infantrys
Belarus : 2 aaGuns, 2 artilleries, 14 infantry and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 2 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 3 armour and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 armour and 1 mech_infantry
Sweden : 1 flag, 7 infantry and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 29 / 42
Japanese : 49 / 61
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 35 PUs;
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour moved from Novosibirsk to Kansu
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
10 infantry moved from Korea to Manchuria
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Kansu
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,6,5
Russians collect 27 PUs (3 lost to blockades); end with 29 PUs total





