@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Tcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 tactical_bomber moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Bryansk
1 infantry moved from Bulgaria to Romania
3 tactical_bombers moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Romania
1 mech_infantry moved from Poland to Romania
7 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to RomaniaCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 tactical_bomber
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Finland
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 6 armour, 1 bomber, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 armour and 6 infantry
Germans win, taking Romania from Russians with 3 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 6 infantry
Battle in Smolensk
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 8 infantry
Russians defend with 2 aaGuns, 1 armour and 3 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 1 armour and 3 infantry
Battle in NorwayNon Combat Move - Germans
3 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from 115 Sea Zone to Northern Italy
2 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
4 infantry moved from Germany to Poland
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
3 armour placed in Novgorod
2 artilleries and 4 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,2
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Urals
1 fighter moved from Nenetsia to Smolensk
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Bryansk
3 armour moved from Russia to Bryansk
3 armour moved from Russia to Smolensk
1 armour moved from Russia to Nenetsia
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 3 armour, 1 fighter and 7 infantry
Germans defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Ukraine
2 fighters, 4 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Sikang
1 bomber moved from Kiangsu to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Sikang
1 bomber moved from Kiangsu to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to SzechwanCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 2 infantry
British defend with 3 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Yunnan, round 1 : 0/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Szechwan, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 3 tactical_bombers in Szechwan, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to Hunan
1 bomber moved from Szechwan to Kweichow
3 tactical_bombers moved from Szechwan to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter moved from Manchuria to Japan
2 carriers moved from 36 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Korea to Jehol
2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to 20 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
7 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Japan
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Kwangtung
1 bomber moved from Sikang to Kweichow
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 armour
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 bombers and 3 tactical_bombers
Hunan : 1 flag, 2 fighters
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Sakha : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
20 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 7 transports
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 24 / 27
Japanese : 49 / 49
Americans : 52 / 79
Chinese : 1 / 3
British : 32 / 31
UK_Pacific : 17 / 17
Italians : 16 / 9
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.357
Median : 3.000
Variance : 0.244
Standard Deviation : 0.494
Total rolls : 42Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.448
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Ukraine
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
British buy 3 infantry; Remaining resources: 22 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Tanganyika Territory to French Equatorial Africa
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
8 fighters moved from Egypt to Caucasus
3 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Yunnan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Tobruk
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in GreeceNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
3 fighters and 1 tactical_bomber moved from Yunnan to India
6 infantry moved from India to BurmaPlace Units - British
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
Did one edit: forgot to move my US fleet over one SZ.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern France
Italians undo move 1.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 24 / 27
Japanese : 48 / 49
Americans : 54 / 80
Chinese : 2 / 1
British : 34 / 61
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 15 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 battleship and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
hey, i got to playing the game, and realized the french are up……you need to do them to complete your turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia -
i don’t think i need to give scramble orders here.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 armour moved from Romania to Greece
3 tactical_bombers moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to BessarabiaCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Greece, round 1 : 4/8 hits
British roll dice for 2 artilleries and 3 infantry in Greece, round 1 : 0/5 hits
3 infantry owned by the British and 1 artillery owned by the British lost in Greece
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers in Greece, round 2 : 4/8 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 3 infantry
Battle in Vologda
Germans attack with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Finland to Novgorod
1 infantry moved from Norway to Finland
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to Novgorod
1 armour moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from France to Western Germany
3 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Northern Italy
2 tactical_bombers moved from Greece to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 carrier moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
3 armour and 7 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 armour
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Poland : 2 artilleries and 4 infantry
Germany : 1 aaGun, 3 armour, 1 factory_major and 7 infantry
Northern Italy : 2 artilleries, 3 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 5 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 bomber, 4 infantry and 2 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 5 armour, 1 artillery and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
106 Sea Zone : 1 flag
102 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour
90 Sea Zone : 1 submarine
115 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 23 / 27
Japanese : 46 / 49
Americans : 54 / 80
Chinese : 2 / 1
British : 32 / 61
UK_Pacific : 17 / 17
Italians : 17 / 17
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.644
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.613
Median : 4.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
3 armour moved from Archangel to Novgorod
1 armour moved from Nenetsia to Novgorod
4 infantry moved from Smolensk to Vologda
1 armour moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Ukraine to Western Ukraine
2 armour moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
3 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Vologda
3 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Novgorod
Russians attack with 4 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
retreated to Novgorod
Germans win with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 4 armour and 2 fighters
Battle in Novosibirsk
Russians attack with 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 armour, 4 infantry and 1 mech_infantry
Germans defend with 5 armour, 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 armour, 4 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to BryanskPlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Szechwan
2 bombers moved from Kweichow to Szechwan
3 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
2 fighters moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesAirborne Attack Move - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Szechwan
2 bombers moved from Kweichow to Szechwan
3 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
2 fighters moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to PhilippinesAirborne Attack Move - Japanese
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 1 : 5/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Szechwan, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kweichow to Hunan
1 armour moved from Jehol to Suiyuyan
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangtung
2 bombers moved from Szechwan to Kwangtung
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Philippines to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 fighters, 3 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 armour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 submarine and 1 transport
35 Sea Zone : 1 transport
21 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
6 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 61
Russians : 25 / 29
Japanese : 59 / 59
Americans : 52 / 80
Chinese : 0 / 1
British : 32 / 61
UK_Pacific : 13 / 17
Italians : 17 / 17
ANZAC : 15 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.483
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2