good luck
Whackamatt (axis) vs. Degrasse (allies) G40
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Looking for kamikaze orders for three zones, 6, 7, and 22 plus scramble orders for sea zone 6.
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well, you can only kamikaze surface warships, so sz 6 is out.
and i can only kamikaze in sz with the symbol, so i can’t in sz7, but in sz 17 i can.
So, kamikaze in 17. 4 vs bb 1 vs cc 1 vs dd
and scramble in sz 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Americans
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 destroyer, 4 submarines and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Philippines
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,3,5,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Kiangsu
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Iwo Jima, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 armour and 1 fighter in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Kiangsu from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 fighters and 5 submarines
Japanese defend with 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 3 submarines remaining. Battle score for attacker is 50
Casualties for Japanese: 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour
Kiangsu : 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
22 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
10 Sea Zone : 1 destroyer, 3 submarines and 2 transports
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
96 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 4 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 46 / 68
Americans : 53 / 78
Chinese : 10 / 7
British : 30 / 31
UK_Pacific : 9 / 0
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Kweichow
4 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 infantry
Shensi : 1 artillery, 1 fighter and 3 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 2 artilleries and 4 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantry
Burma : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 30 / 31
UK_Pacific : 9 / 0
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
don’t forget the uk turn. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to Algeria
4 infantry moved from Brazil to Suriname
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to Algeria
4 infantry moved from Brazil to Suriname
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern PersiaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 2 cruisers and 1 destroyer
Italians defend with 1 battleship and 1 transport
British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 2 bombers; Italians defend with 1 armour and 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 1 : 1/4 hits
1 infantry owned by the British and 2 bombers owned by the Germans lost in Trans-Jordan
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 fighter owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Malta
1 bomber moved from Trans-Jordan to Malta
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Malta
1 fighter moved from 99 Sea Zone to Egypt
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasPlace Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Marianas : 2 infantry
22 Sea Zone : 1 transport
54 Sea Zone : 1 battleship and 1 destroyer
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 armour
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Suriname : 1 flag, 4 infantry
88 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 17 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20British Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,6
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 7 infantry
New Guinea : 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 2 submarines
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 19 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneAirborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneAirborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 artillery and 1 infantry
Tunisia : 3 infantry
76 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 19 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
7 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
10 armour moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 fighter and 4 tactical_bombers moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from France to Southern France
5 armour moved from Novgorod to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 15 armour, 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Ukraine to Western UkrainePlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
3 infantry moved from Central Mongolia to Suiyuyan
2 aaGuns and 13 infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Suiyuyan : 3 infantry
Timguska : 2 aaGuns and 13 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter, 18 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 8 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 22 / 22
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 19 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from India to Burma
1 artillery, 3 infantry and 1 mech_infantry moved from Chahar to Anhwe
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 bomber moved from Shan State to Eastern Persia
2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 bomber, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Battle in Anhwe
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Java from Dutch, taking Anhwe from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to India
1 bomber moved from Eastern Persia to India
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
3 armour placed in India
1 bomber, 2 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,2,3,2
Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangsi
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 cruiser moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
In theory you can scramble into sea zone 6 to fight the American fleet with two fighters to stop the Korean invasion, but I’m going to go ahead and guess that you don’t want to do that. I’ll back up and edit the combat results if you decide to scramble against horrible odds if needed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangsi
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 cruiser moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Battle in Kwangtung
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Kwangsi, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Korea from Japanese, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Kwangsi to Kweichow
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 armour, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 52 / 64
Russians : 21 / 22
Japanese : 50 / 57
Americans : 59 / 84
Chinese : 14 / 17
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 19 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
2 artilleries and 4 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe