Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
1 further edit.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians repair 5 damage on 5 factory_majors; Remaining resources: 39 PUs;
Italians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from British
You attacking 110? scramble all 3 ftrs if so
I’ll need scramble and OOL for 110. It’s all or nothing for the Euro-Axis Navies!
gotcha
No scramble available due to Airbase damage. OOL?
Did I screw that up… oh man. My head is not in this game. :x
OOL – hit points first then right up combat value, but keep one dd first round
You’re head? I’m attacking and I’ve been hitting UK facilities all game and didn’t realize until the game didn’t ask for scrambles that they couldn’t lol.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians repair 5 damage on 5 factory_majors; Remaining resources: 39 PUs;
Italians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Italians roll dice for 6 submarines in 110 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
British roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 1 : 2/4 hits
British roll dice for 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 1 : 4/10 hits
1 destroyer owned by the Americans , 4 submarines owned by the Italians and 1 submarine owned by the British lost in 110 Sea Zone
Italians roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 4/9 hits
1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 2 submarines owned by the Italians , 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 110 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits
British roll dice for 2 carriers, 2 cruisers, 2 fighters and 3 transports in 110 Sea Zone, round 3 : 3/6 hits
1 battleship owned by the Italians , 1 carrier owned by the Americans , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 110 Sea Zone
British win with 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is -18
Casualties for British: 1 carrier, 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
Casualties for Americans: 1 carrier and 2 destroyers
2 fighters owned by the Americans forced to land in Normandy Bordeaux
Non Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour moved from Egypt to Iraq
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Iraq
4 artilleries moved from Northern Italy to Southern France
Place Units - Italians
3 armour placed in Egypt
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Nigeria : 1 flag, 1 armour
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 artillery, 2 fighters and 3 infantry
98 Sea Zone : 1 flag, 3 transports
Production/PUs Summary :
Germans : 38 / 57
Russians : 35 / 38
Japanese : 41 / 61
Americans : 60 / 86
Chinese : 18 / 18
British : 26 / 28
UK_Pacific : 5 / 5
Italians : 29 / 46
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.364
Median : 3.000
Variance : 0.140
Standard Deviation : 0.374
Total rolls : 44
British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Look like they put up a good fight! aye!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Battle in 42 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
That’s fucking funny!
Cruiser and CV on sub in 115. Submerge?
yes
I guess I could have just ignored it, too many rules to remember.
My Belorussian front got 20/48 hits. $10 says when it’s going after something it’s own size I don’t hit that well lol.
The TripleA dice server can be quite squirrelly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 52 PUs;
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Archangel
16 artilleries and 21 infantry moved from Novgorod to Belarus
8 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Baltic States to Bessarabia
3 infantry moved from Eastern Poland to Belarus
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Belarus
Germans attack with 24 artilleries and 24 infantry
Russians defend with 1 infantry
Germans roll dice for 24 artilleries and 24 infantry in Belarus, round 1 : 20/48 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 24 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 4 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 1 : 2/5 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 cruiser and 3 transports; Americans defend with 1 cruiser
Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/5 hits
British roll dice for 2 cruisers and 3 transports in 110 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 3 transports
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Bessarabia to Romania
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 armour and 3 infantry moved from Germany to 113 Sea Zone
2 armour, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 4 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Germany to 115 Sea Zone
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
3 artilleries placed in France
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Romania
3 infantry placed in Yugoslavia
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Egypt : 1 artillery
Morocco : 1 infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 5 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber
Germany : 3 aaGuns and 1 factory_major
Holland Belgium : 4 infantry
Belarus : 1 flag, 24 artilleries and 24 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Archangel : 1 flag, 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 transport
115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 3 transports
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 30 / 38
Japanese : 41 / 61
Americans : 60 / 86
Chinese : 18 / 18
British : 23 / 28
UK_Pacific : 5 / 5
Italians : 29 / 46
ANZAC : 10 / 17
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.279
Median : 3.000
Variance : 0.896
Standard Deviation : 0.946
Total rolls : 68
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.230
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 61
British Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2