13L G40 Most Holy (Axis) vs Karl7 (Axis +6)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
                British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 4 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    British attack with 6 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber
                    Japanese defend with 4 armour, 6 artilleries and 2 infantry
                    19 infantry owned by the British and 6 artilleries owned by the British retreated to India
                    Japanese win with 4 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 5 artilleries and 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Holland Belgium to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 fighter and 3 infantry moved from Belgian Congo to Rhodesia
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Persia to India

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Forgot to move US transports…. aye!

    If not cool, just move back

    UK edit .tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    1 further edit.

    UK edit 2.tsvg

  • Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_majors; Remaining resources: 39 PUs;
                Italians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take Nigeria from British

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    You attacking 110?  scramble all 3 ftrs if so

  • Customizer

    I’ll need scramble and OOL for 110. It’s all or nothing for the Euro-Axis Navies!

  • Customizer

    gotcha

  • Customizer

    No scramble available due to Airbase damage. OOL?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Did I screw that up… oh man.  My head is not in this game.  :x

    OOL – hit points first then right up combat value, but keep one dd first round

  • Customizer

    You’re head? I’m attacking and I’ve been hitting UK facilities all game and didn’t realize until the game didn’t ask for scrambles that they couldn’t lol.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_majors; Remaining resources: 39 PUs;
                Italians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
                    British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                        Italians roll dice for 6 submarines in 110 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                        British roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 1 :  4/10 hits
                        1 destroyer owned by the Americans , 4 submarines owned by the Italians and 1 submarine owned by the British lost in 110 Sea Zone
                        Italians roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 :  4/9 hits
                        1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 2 submarines owned by the Italians , 1 cruiser owned by the Italians and 2 destroyers owned by the British lost in 110 Sea Zone
                        Italians roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 2 carriers, 2 cruisers, 2 fighters and 3 transports in 110 Sea Zone, round 3 :  3/6 hits
                        1 battleship owned by the Italians , 1 carrier owned by the Americans , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 110 Sea Zone
                    British win with 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is -18
                    Casualties for British: 1 carrier, 2 destroyers and 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 6 submarines
                    Casualties for Americans: 1 carrier and 2 destroyers
                    2 fighters owned by the Americans forced to land in Normandy Bordeaux

    Non Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Egypt to Iraq
                2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                2 fighters moved from Anglo Egyptian Sudan to Iraq
                4 artilleries moved from Northern Italy to Southern France

    Place Units - Italians
                3 armour placed in Egypt
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 2 armour and 2 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Nigeria : 1 flag, 1 armour
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 7 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 2 armour, 1 artillery, 2 fighters and 3 infantry
        98 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Germans : 38 / 57
        Russians : 35 / 38
        Japanese : 41 / 61
        Americans : 60 / 86
        Chinese : 18 / 18
        British : 26 / 28
        UK_Pacific : 5 / 5
        Italians : 29 / 46
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.140
            Standard Deviation : 0.374
            Total rolls : 44

    British Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Look like they put up a good fight!  aye!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French

    Turn Complete - French

  • Customizer

    @Karl7:

    Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport

    That’s fucking funny!

  • Customizer

    Cruiser and CV on sub in 115. Submerge?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yes

  • Customizer

    I guess I could have just ignored it, too many rules to remember.

    My Belorussian front got 20/48 hits. $10 says when it’s going after something it’s own size I don’t hit that well lol.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    The TripleA dice server can be quite squirrelly

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