@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Whackamatt (axis) vs. Degrasse (allies) G40
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I edited back in an Italian Inf casualty. i had rolled the battle and not lost him. Then i clicked past the post file part. Triple A wouldn’t let me save the file for a manual post, something about “can’t name a file with a subdirectory” or something. So i edited it back to the way it was. You can check the first set of battle results to verify.
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It took a minute to figure out what happened, but ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 12 / 12
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
Morocco : 1 artillery, 1 fighter and 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
79 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 12 / 12
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
5 armour moved from Baltic States to Novgorod
3 artilleries and 11 infantry moved from Baltic States to Belarus
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
7 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to 81 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 7 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 5 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
10 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Western Germany
4 infantry moved from Romania to Bulgaria
2 bombers moved from 81 Sea Zone to Trans-JordanPlace Units - Germans
2 artilleries and 1 infantry placed in France
5 armour and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Belarus
9 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
4 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 4 infantry and 3 mech_infantrys
Germans defend with 6 armour and 1 factory_minor
Russians roll dice for 3 armour, 4 infantry and 3 mech_infantrys in Ukraine, round 1 : 0/10 hits
Germans roll dice for 6 armour in Ukraine, round 1 : 3/6 hits
3 infantry owned by the Russians lost in Ukraine
Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/7 hits
Germans roll dice for 6 armour in Ukraine, round 2 : 4/6 hits
1 infantry owned by the Russians , 3 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 3 armour in Ukraine, round 3 : 2/3 hits
Germans roll dice for 3 armour in Ukraine, round 3 : 1/3 hits
1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 armour in Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 6 armour
Casualties for Russians: 2 armour, 4 infantry and 3 mech_infantrys
Battle in Belarus
Russians attack with 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 11 infantry
Russians roll dice for 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 : 4/17 hits
Germans roll dice for 3 artilleries and 11 infantry in Belarus, round 1 : 8/14 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits
Germans roll dice for 3 artilleries and 7 infantry in Belarus, round 2 : 3/10 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits
Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 3 : 4/8 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -32
Casualties for Germans: 7 infantry
Casualties for Russians: 1 fighter, 13 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Archangel to Vologda
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
2 infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Yenisey : 2 aaGuns and 13 infantry
Timguska : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Ukraine : 1 armour and 1 factory_minor
Vologda : 2 aaGuns
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 28 / 33
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 12 / 12
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 18 times
5 was rolled 24 times
6 was rolled 10 times
Average roll : 3.422
Median : 4.000
Variance : 1.030
Standard Deviation : 1.015
Total rolls : 102Germans Combat
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.146
Median : 3.000
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 48Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 54 -
click happy.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Americans
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 destroyer, 4 submarines and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Philippines
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone -
Looking for kamikaze orders for three zones, 6, 7, and 22 plus scramble orders for sea zone 6.
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well, you can only kamikaze surface warships, so sz 6 is out.
and i can only kamikaze in sz with the symbol, so i can’t in sz7, but in sz 17 i can.
So, kamikaze in 17. 4 vs bb 1 vs cc 1 vs dd
and scramble in sz 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Americans
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 destroyer, 4 submarines and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Philippines
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,3,5,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Kiangsu
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Iwo Jima, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 armour and 1 fighter in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Kiangsu from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 fighters and 5 submarines
Japanese defend with 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 3 submarines remaining. Battle score for attacker is 50
Casualties for Japanese: 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour
Kiangsu : 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
22 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
10 Sea Zone : 1 destroyer, 3 submarines and 2 transports
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
96 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 4 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 46 / 68
Americans : 53 / 78
Chinese : 10 / 7
British : 30 / 31
UK_Pacific : 9 / 0
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Kweichow
4 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 infantry
Shensi : 1 artillery, 1 fighter and 3 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 2 artilleries and 4 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantry
Burma : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 30 / 31
UK_Pacific : 9 / 0
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
don’t forget the uk turn. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to Algeria
4 infantry moved from Brazil to Suriname
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to Algeria
4 infantry moved from Brazil to Suriname
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern PersiaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 2 cruisers and 1 destroyer
Italians defend with 1 battleship and 1 transport
British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 2 bombers; Italians defend with 1 armour and 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 1 : 1/4 hits
1 infantry owned by the British and 2 bombers owned by the Germans lost in Trans-Jordan
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 fighter owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Malta
1 bomber moved from Trans-Jordan to Malta
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Malta
1 fighter moved from 99 Sea Zone to Egypt
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 22 Sea Zone to MarianasPlace Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Marianas : 2 infantry
22 Sea Zone : 1 transport
54 Sea Zone : 1 battleship and 1 destroyer
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 armour
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
91 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Suriname : 1 flag, 4 infantry
88 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 17 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20British Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Turn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,6
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 7 infantry
New Guinea : 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 2 submarines
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 33
Japanese : 40 / 68
Americans : 53 / 78
Chinese : 16 / 17
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 19 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneAirborne Attack Move - French