Whackamatt (axis) vs. Degrasse (allies) G40

  • '20 '18 '17 '15

    I edited back in an Italian Inf casualty.  i had rolled the battle and not lost him.  Then i clicked past the post file part.  Triple A wouldn’t let me save the file for a manual post, something about “can’t name a file with a subdirectory” or something.  So i edited it back to the way it was.  You can check the first set of battle results to verify.

  • '21 '19 '18 '17 '16

    It took a minute to figure out what happened, but ok.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 artilleries and 6 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        46 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Alexandria : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 39
        Japanese : 42 / 46
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 30 / 31
        UK_Pacific : 12 / 12
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 artillery, 1 fighter and 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 3 infantry
        79 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 39
        Japanese : 42 / 46
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 30 / 31
        UK_Pacific : 12 / 12
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                5 armour moved from Baltic States to Novgorod
                3 artilleries and 11 infantry moved from Baltic States to Belarus
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                7 armour moved from Eastern Poland to Ukraine
                2 bombers moved from Eastern Poland to 81 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 7 armour
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Novgorod
                    Germans attack with 5 armour and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 5 armour and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries and 11 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                10 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Southern France
                1 artillery moved from France to Southern France
                1 artillery moved from France to Northern Italy
                1 infantry moved from Western Germany to France
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Western Germany
                4 infantry moved from Romania to Bulgaria
                2 bombers moved from 81 Sea Zone to Trans-Jordan

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                5 armour and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                1 mech_infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Smolensk to Belarus
                9 infantry moved from Archangel to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                4 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 armour, 4 infantry and 3 mech_infantrys
                    Germans defend with 6 armour and 1 factory_minor
                        Russians roll dice for 3 armour, 4 infantry and 3 mech_infantrys in Ukraine, round 1 :  0/10 hits
                        Germans roll dice for 6 armour in Ukraine, round 1 :  3/6 hits
                        3 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 6 armour in Ukraine, round 2 :  4/6 hits
                        1 infantry owned by the Russians , 3 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Ukraine
                        Russians roll dice for 3 armour in Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 3 armour in Ukraine, round 3 :  1/3 hits
                        1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 2 armour, 4 infantry and 3 mech_infantrys
                Battle in Belarus
                    Russians attack with 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 11 infantry
                        Russians roll dice for 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 :  4/17 hits
                        Germans roll dice for 3 artilleries and 11 infantry in Belarus, round 1 :  8/14 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  2/9 hits
                        Germans roll dice for 3 artilleries and 7 infantry in Belarus, round 2 :  3/10 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  1/6 hits
                        Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 3 :  4/8 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 fighter, 13 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns moved from Archangel to Vologda
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Rostov
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                2 infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yenisey : 2 aaGuns and 13 infantry
        Timguska : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Ukraine : 1 armour and 1 factory_minor
        Vologda : 2 aaGuns
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 28 / 33
        Japanese : 42 / 46
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 30 / 31
        UK_Pacific : 12 / 12
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 18 times
                5 was rolled 24 times
                6 was rolled 10 times
            Average roll : 3.422
            Median : 4.000
            Variance : 1.030
            Standard Deviation : 1.015
            Total rolls : 102

    Germans Combat
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.146
            Median : 3.000
            Variance : 0.979
            Standard Deviation : 0.989
            Total rolls : 48

    Russians Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 54

  • '20 '18 '17 '15

    click happy.

    J3 done.tsvg

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Americans

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 submarines and 5 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 cruiser moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 33 Sea Zone to Iwo Jima
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Queensland to Philippines
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    Looking for kamikaze orders for three zones, 6, 7, and 22 plus scramble orders for sea zone 6.

  • '20 '18 '17 '15

    well, you can only kamikaze surface warships, so sz 6 is out.

    and i can only kamikaze in sz with the symbol, so i can’t in sz7, but in sz 17 i can.

    So, kamikaze in 17.  4 vs bb 1 vs cc 1 vs dd

    and scramble in sz 6

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Americans

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 1,2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 submarines and 5 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 cruiser moved from 26 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 33 Sea Zone to Iwo Jima
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Queensland to Philippines
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,3,5,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Kiangsu
                Battle in Marianas
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Iwo Jima, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 armour and 1 fighter in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Kiangsu from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters and 5 submarines
                    Japanese defend with 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 3 fighters in 6 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  2/6 hits
                        2 submarines owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  2/3 hits
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters and 3 submarines remaining. Battle score for attacker is 50
                    Casualties for Japanese: 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 fighter moved from Iwo Jima to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 armour
        Kiangsu : 1 infantry
        Marianas : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        22 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 destroyer, 3 submarines and 2 transports
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        96 Sea Zone : 1 submarine
        93 Sea Zone : 2 submarines
        101 Sea Zone : 1 submarine and 3 transports
        91 Sea Zone : 4 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 33
        Japanese : 46 / 68
        Americans : 53 / 78
        Chinese : 10 / 7
        British : 30 / 31
        UK_Pacific : 9 / 0
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.469
            Median : 3.500
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kweichow to Shensi
                2 artilleries moved from Yunnan to Kweichow
                4 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 2 infantry
        Shensi : 1 artillery, 1 fighter and 3 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 2 artilleries and 4 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 33
        Japanese : 40 / 68
        Americans : 53 / 78
        Chinese : 16 / 17
        British : 30 / 31
        UK_Pacific : 9 / 0
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.469
            Median : 3.500
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

  • '20 '18 '17 '15

    don’t forget the uk turn.  :-D

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - British
                British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Algeria
                4 infantry moved from Brazil to Suriname
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - British
                British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Morocco to Algeria
                4 infantry moved from Brazil to Suriname
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 2 cruisers and 1 destroyer
                    Italians defend with 1 battleship and 1 transport
                        British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 battleship and 1 transport
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Germans defend with 2 bombers; Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 bombers owned by the Germans lost in Trans-Jordan
                        British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 fighter owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Trans-Jordan to Malta
                1 bomber moved from Trans-Jordan to Malta
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to Malta
                1 fighter moved from 99 Sea Zone to Egypt
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Place Units - British
                1 factory_minor placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Marianas : 2 infantry
        22 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship and 1 destroyer
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 armour
        Eastern Persia : 1 flag, 1 infantry
        Brazil : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
        91 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Suriname : 1 flag, 4 infantry
        88 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 33
        Japanese : 40 / 68
        Americans : 53 / 78
        Chinese : 16 / 17
        British : 31 / 31
        UK_Pacific : 9 / 0
        Italians : 17 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,6
                Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Caroline Islands to Philippines
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 artilleries and 7 infantry
        New Guinea : 1 infantry
        Philippines : 1 fighter
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 2 submarines
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 33
        Japanese : 40 / 68
        Americans : 53 / 78
        Chinese : 16 / 17
        British : 31 / 31
        UK_Pacific : 9 / 0
        Italians : 19 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone

    Airborne Attack Move - French

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